Player Matchup

Anhur
Anhur
H3li0s3n1gmA
Anhur
Level 30
God Stats
5W - 2L
1,709 SR
Queue Stats
150W - 164L
1,577 Elo+
Solo
Fenrir
Fenrir
ReaperRivane
Fenrir
Level 7
God Stats
1W - 3L
1,165 SR
Queue Stats
221W - 250L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
T_Boned_Troll
Ah Muzen Cab
Level 5
God Stats
55W - 34L
1,700 SR
Queue Stats
92W - 88L
1,626 Elo+
Solo
Artemis
Artemis
ThePrimeBeing
Artemis
Level 3
God Stats
1W - 3L
1,419 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 1
Medusa
Medusa
thadillman
Medusa
Level 39
God Stats
1W - 1L
1,692 SR
Queue Stats
21W - 19L
1,486 Elo+
Party 1
Team Averages
Level 17
1,537 SR
1,519 Elo+

VS

Team Averages
Level 21
1,750 SR
1,562 Elo+
Chernobog
Chernobog
Jace_Szn
Chernobog
Level 23
God Stats
20W - 14L
1,740 SR
Queue Stats
276W - 253L
1,651 Elo+
Solo
Cthulhu
Cthulhu
Mama-Mercy115
Cthulhu
Level 25
God Stats
6W - 3L
1,744 SR
Queue Stats
36W - 46L
1,411 Elo+
Solo
Kukulkan
Kukulkan
TomatoSage
Kukulkan
Level 23
God Stats
4W - 0L
1,966 SR
Queue Stats
128W - 109L
1,541 Elo+
Party 2
Neith
Neith
jeffreyuwu
Neith
Level 17
God Stats
32W - 41L
1,413 SR
Queue Stats
73W - 65L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
joeyerino
Ne Zha
Level 17
God Stats
75W - 49L
1,888 SR
Queue Stats
94W - 70L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 2
9,512
951
8,422
18,730
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
0 / 14 / 5
9,264
926
6,341
23,404
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
T_Boned_Troll
Ah Muzen Cab
15
3 / 10 / 4
10,545
1,055
12,663
20,670
8,737
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
15
1 / 11 / 3
8,837
884
10,091
19,620
8,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
thadillman
Medusa
15
2 / 9 / 3
9,282
928
5,861
19,419
8,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jace_Szn
Chernobog
20
22 / 1 / 27
13,462
1,346
31,181
8,463
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
18
7 / 2 / 30
12,029
1,203
14,511
15,000
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TomatoSage
Kukulkan
20
11 / 1 / 32
12,114
1,211
26,310
5,672
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
3 / 4 / 28
10,135
1,014
9,654
9,594
6,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
joeyerino
Ne Zha
18
13 / 1 / 16
11,597
1,160
12,492
8,373
3,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
189
9
Kills
56
56
Deaths
9
17
Assists
133
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
W
Chernobog
Jace_Szn
Chernobog
22
1
27
35.5
W
Cthulhu
7
2
30
11
L
Fenrir
0
14
5
0.18
L
Ah Muzen Cab
T_Boned_Troll
Ah Muzen Cab
3
10
4
0.5
L
Artemis
1
11
3
0.23
W
Kukulkan
TomatoSage
Kukulkan
11
1
32
27
W
Neith
3
4
28
4.25
W
Ne Zha
joeyerino
Ne Zha
13
1
16
21
L
Medusa
thadillman
Medusa
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
94,148
101,843
Taken
47,102
46,939
Mitigated
34,446
9,170
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,422
4,688
0
616
18,730
7,423
0
6,906
11,824
0
27,529
W
Chernobog
Jace_Szn
Chernobog
31,181
24,244
0
2,166
8,463
3,971
0
0
8,463
0
43,205
W
Cthulhu
14,511
625
603
1,862
15,000
16,109
0
0
15,000
29,412
0
L
Fenrir
6,341
906
0
901
23,404
14,626
0
6,526
16,878
0
14,878
L
Ah Muzen Cab
T_Boned_Troll
Ah Muzen Cab
12,663
7,042
306
4,724
20,670
8,737
0
10,419
10,251
0
48,319
L
Artemis
10,091
5,549
0
750
19,620
8,066
0
8,764
10,856
0
17,888
W
Kukulkan
TomatoSage
Kukulkan
26,310
3,438
0
0
5,672
4,640
0
0
5,672
52,704
0
W
Neith
9,654
5,299
0
932
9,594
6,192
0
0
9,594
0
17,032
W
Ne Zha
joeyerino
Ne Zha
12,492
4,266
0
1,040
8,373
3,534
0
0
8,129
0
24,210
L
Medusa
thadillman
Medusa
5,861
2,380
446
1,427
19,419
8,087
0
8,206
11,213
0
19,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
59,337
171
Minions Killed
175
5
Camps Cleared
7
775,477
Distance Traveled
899,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,512
951
49
5
1
148,191
0
W
Chernobog
13,462
1,346
37
4
3
196,911
0
W
Cthulhu
12,029
1,203
19
2
1
193,333
0
L
Fenrir
9,264
926
12
1
1
155,174
0
L
Ah Muzen Cab
10,545
1,055
71
7
1
159,062
1
L
Artemis
8,837
884
13
1
1
146,634
0
W
Kukulkan
12,114
1,211
74
7
2
183,971
1
W
Neith
10,135
1,014
23
2
1
137,031
0
W
Ne Zha
11,597
1,160
22
2
0
188,684
1
L
Medusa
9,282
928
26
3
1
166,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role