Player Matchup

Neith
Neith
Deastroke115
Neith
Level 28
God Stats
8W - 6L
1,499 SR
Queue Stats
13W - 10L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Empty Clipz9682
Guan Yu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 20L
1,185 Elo+
Party 1
Ymir
Ymir
Yuulor
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,185 Elo+
Party 1
Tyr
Tyr
cervero97
Tyr
Level 26
God Stats
6W - 10L
1,740 SR
Queue Stats
95W - 96L
1,432 Elo+
Solo
Geb
Geb
sade207
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Team Averages
Level 14
1,548 SR
1,311 Elo+

VS

Team Averages
Level 27
1,485 SR
1,408 Elo+
Pele
Pele
Chris62205
Pele
Level 28
God Stats
9W - 13L
1,395 SR
Queue Stats
159W - 153L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
VlRGlL0
Heimdallr
Level 25
God Stats
4W - 4L
1,285 SR
Queue Stats
4W - 4L
1,146 Elo+
Solo
Sun Wukong
Sun Wukong
WantedNoodles19
Sun Wukong
Level 25
God Stats
21W - 11L
1,556 SR
Queue Stats
127W - 110L
1,505 Elo+
Party 2
Discordia
Discordia
WantedViper23
Discordia
Level 16
God Stats
18W - 18L
1,582 SR
Queue Stats
222W - 203L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
danweezee
Cthulhu
Level 40
God Stats
18W - 8L
1,606 SR
Queue Stats
120W - 119L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,807
434
7,451
10,600
3,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 10 / 0
6,619
368
3,127
13,805
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Yuulor
Ymir
13
1 / 10 / 2
7,433
413
3,548
15,665
9,411
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 10 / 0
6,876
382
5,777
15,309
12,938
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
3
0 / 6 / 1
5,192
288
33
4,650
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
11,550
642
10,315
12,981
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
VlRGlL0
Heimdallr
16
11 / 0 / 10
11,023
612
9,554
6,687
2,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
WantedNoodles19
Sun Wukong
18
18 / 0 / 6
11,409
634
13,369
9,928
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
WantedViper23
Discordia
15
3 / 5 / 16
9,861
548
14,436
10,255
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
danweezee
Cthulhu
5
0 / 0 / 0
6,008
334
179
1,016
353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
3
Kills
40
41
Deaths
5
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
1
5
0
0.2
L
1
10
0
0.1
W
Heimdallr
VlRGlL0
Heimdallr
11
0
10
16
W
Sun Wukong
WantedNoodles19
Sun Wukong
18
0
6
21
W
Discordia
WantedViper23
Discordia
3
5
16
2.2
L
Ymir
Yuulor
Ymir
1
10
2
0.2
L
0
10
0
0
W
Cthulhu
danweezee
Cthulhu
0
0
0
0
L
Geb
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
47,853
60,029
Taken
40,867
38,073
Mitigated
19,779
5,940
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,315
2,427
0
7,998
12,981
5,560
110
593
12,388
0
102,929
L
7,451
3,596
0
2,057
10,600
3,343
1,038
433
10,151
0
42,947
L
3,127
414
428
1,961
13,805
10,916
0
4,053
9,222
0
20,222
W
Heimdallr
VlRGlL0
Heimdallr
9,554
6,633
0
2,635
6,687
2,891
4,046
90
6,572
0
49,384
W
Sun Wukong
WantedNoodles19
Sun Wukong
13,369
4,560
0
4,538
9,928
7,471
1,552
1,427
8,326
0
54,408
W
Discordia
WantedViper23
Discordia
14,436
1,857
458
2,979
10,255
3,504
2,113
1,471
8,609
58,772
0
L
Ymir
Yuulor
Ymir
3,548
1,130
0
0
15,665
9,411
0
6,435
8,705
31,903
0
L
5,777
1,514
0
1,446
15,309
12,938
232
1,359
13,475
0
32,414
W
Cthulhu
danweezee
Cthulhu
179
35
0
568
1,016
353
0
0
1,016
4,184
0
L
Geb
33
33
0
48
4,650
1,465
0
1,366
3,154
775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
49,851
234
Minions Killed
480
0
Camps Cleared
0
1,180,704
Distance Traveled
1,353,256
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,550
642
172
10
0
364,930
2
L
Neith
7,807
434
73
4
0
300,394
5
L
Guan Yu
6,619
368
50
3
0
254,927
1
W
Heimdallr
11,023
612
93
5
0
253,125
0
W
Sun Wukong
11,409
634
110
6
0
368,856
2
W
Discordia
9,861
548
97
5
0
316,961
0
L
Ymir
7,433
413
50
3
0
239,265
2
L
Tyr
6,876
382
61
3
0
290,751
2
W
Cthulhu
6,008
334
8
0
0
49,384
0
L
Geb
5,192
288
0
0
0
95,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role