Player Matchup

Baron Samedi
Baron Samedi
Diamond III
CCone
Baron Samedi
Diamond III
Level 158
God Stats
6W - 2L
1,751 SR
Queue Stats
80W - 55L
2,257 MMR
Party 1
Hun Batz
Hun Batz
Diamond II
EdBoi
Hun Batz
Diamond II
Level 160
God Stats
3W - 1L
1,741 SR
Queue Stats
97W - 77L
2,156 MMR
Party 1
Chronos
Chronos
Diamond II
PòwerRangerBlue
Chronos
Diamond II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Masters
PówerRangerPink
Mulan
Masters
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 145L
2,274 MMR
Party 2
Jormungandr
Jormungandr
Diamond III
jonnyisgod
Jormungandr
Diamond III
Level 147
God Stats
5W - 5L
1,676 SR
Queue Stats
612W - 602L
2,262 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,634 SR
2,090 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,513 SR
2,252 MMR
Agni
Agni
Diamond IV
BigGroov
Agni
Diamond IV
Level 160
God Stats
0W - 3L
1,507 SR
Queue Stats
138W - 122L
2,252 MMR
Solo
Ymir
Ymir
Diamond III
Graeka
Ymir
Diamond III
Level 79
God Stats
16W - 19L
1,551 SR
Queue Stats
872W - 846L
2,184 MMR
Solo
Sobek
Sobek
Diamond II
LoneMono
Sobek
Diamond II
Level 129
God Stats
4W - 6L
1,502 SR
Queue Stats
109W - 94L
2,257 MMR
Solo
Apollo
Apollo
Diamond IV
MmrPls
Apollo
Diamond IV
Level 118
God Stats
17W - 15L
1,597 SR
Queue Stats
468W - 467L
2,270 MMR
Solo
Danzaburou
Danzaburou
Diamond II
dopeboy123
Danzaburou
Diamond II
Level 157
God Stats
2W - 4L
1,410 SR
Queue Stats
485W - 488L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CCone
Baron Samedi
20
9 / 2 / 13
14,478
579
16,036
17,601
11,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
EdBoi
Hun Batz
20
6 / 4 / 13
15,150
606
15,122
17,005
10,103
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 6 / 9
14,795
592
21,331
25,968
13,011
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 5 / 21
14,023
561
22,906
32,914
45,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
jonnyisgod
Jormungandr
20
7 / 2 / 8
15,182
607
16,054
18,985
18,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetJanusGuan Yu

VS

Bans
AthenaTsukuyomiAnhurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 3 / 6
12,896
516
22,841
13,547
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Graeka
Ymir
16
1 / 7 / 5
10,907
436
5,425
23,203
25,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sobek
LoneMono
Sobek
18
2 / 9 / 12
12,387
495
7,518
30,285
32,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
MmrPls
Apollo
20
10 / 10 / 4
14,397
576
18,746
20,926
8,252
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
dopeboy123
Danzaburou
20
3 / 7 / 10
13,279
531
16,262
25,822
10,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
56
36
Kills
19
19
Deaths
36
64
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
3
3
6
2
W
Baron Samedi
CCone
Baron Samedi
9
2
13
7.75
W
Hun Batz
EdBoi
Hun Batz
6
4
13
3.13
L
Ymir
Graeka
Ymir
1
7
5
0.5
L
Sobek
LoneMono
Sobek
2
9
12
0.89
L
Apollo
MmrPls
Apollo
10
10
4
1.2
W
9
6
9
2.25
W
5
5
21
3.1
L
Danzaburou
dopeboy123
Danzaburou
3
7
10
1.14
W
Jormungandr
jonnyisgod
Jormungandr
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,449
Damage
70,792
112,473
Taken
113,783
98,916
Mitigated
82,330
51,288
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
22,841
1,195
0
1,993
13,547
5,334
0
3,401
9,354
108,577
0
W
Baron Samedi
CCone
Baron Samedi
16,036
730
3,930
9,263
17,601
11,738
2,759
8,003
9,027
92,187
0
W
Hun Batz
EdBoi
Hun Batz
15,122
4,955
0
6,180
17,005
10,103
3,989
4,673
12,214
0
115,735
L
Ymir
Graeka
Ymir
5,425
1,796
0
5,565
23,203
25,231
0
12,620
9,878
49,504
0
L
Sobek
LoneMono
Sobek
7,518
802
0
5,225
30,285
32,894
0
14,905
13,412
25,555
0
L
Apollo
MmrPls
Apollo
18,746
12,887
0
380
20,926
8,252
0
11,205
9,335
0
83,250
W
21,331
8,320
0
9,545
25,968
13,011
4,914
8,190
17,554
139,542
0
W
22,906
2,935
0
15,079
32,914
45,581
773
9,961
22,637
0
72,001
L
Danzaburou
dopeboy123
Danzaburou
16,262
7,048
0
10,633
25,822
10,619
3,968
10,136
15,261
0
105,656
W
Jormungandr
jonnyisgod
Jormungandr
16,054
2,544
0
7,291
18,985
18,483
837
7,335
11,461
108,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,628
Gold Earned
63,866
767
Minions Killed
614
0
Camps Cleared
0
2,434,878
Distance Traveled
2,198,796
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,896
516
211
8
0
484,767
11
W
Baron Samedi
14,478
579
164
7
0
475,072
12
W
Hun Batz
15,150
606
185
7
0
529,612
4
L
Ymir
10,907
436
98
4
0
389,268
4
L
Sobek
12,387
495
26
1
0
475,810
4
L
Apollo
14,397
576
114
5
0
438,541
0
W
Chronos
14,795
592
177
7
0
435,037
1
W
Mulan
14,023
561
66
3
0
509,918
3
L
Danzaburou
13,279
531
165
7
0
410,410
2
W
Jormungandr
15,182
607
175
7
0
485,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role