Player Matchup

Neith
Neith
HuSh_GMPR1975
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,578 Elo+
Party 1
Ymir
Ymir
HuSh_Osas
Ymir
Level 49
God Stats
7W - 6L
1,831 SR
Queue Stats
58W - 56L
1,455 Elo+
Party 1
Nox
Nox
HuSh_Pfue
Nox
Level 28
God Stats
2W - 0L
1,684 SR
Queue Stats
28W - 22L
1,435 Elo+
Party 1
Loki
Loki
paper_bag-_-
Loki
Level 17
God Stats
13W - 8L
1,908 SR
Queue Stats
86W - 111L
1,273 Elo+
Solo
Chaac
Chaac
rioma364
Chaac
Level 16
God Stats
2W - 5L
1,526 SR
Queue Stats
16W - 16L
1,581 Elo+
Party 1
Team Averages
Level 27
1,690 SR
1,465 Elo+

VS

Team Averages
Level 16
1,358 SR
1,384 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ACheapA s sMofo
Athena
Level 24
God Stats
6W - 10L
1,073 SR
Queue Stats
18W - 20L
1,312 Elo+
Solo
Merlin
Merlin
BrianGarca607
Merlin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Chaac
Chaac
TheHeroThatHates
Chaac
Level 11
God Stats
18W - 16L
1,197 SR
Queue Stats
157W - 135L
1,292 Elo+
Solo
King Arthur
King Arthur
YAMADA RACSO
King Arthur
Level 28
God Stats
1W - 2L
1,519 SR
Queue Stats
132W - 134L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,970
498
2,319
6,071
1,566
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
1 / 3 / 2
6,000
500
3,127
6,311
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 1 / 1
7,856
655
3,599
4,111
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 1
4,997
416
1,615
4,098
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
rioma364
Chaac
12
1 / 1 / 2
6,960
580
3,176
5,850
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
2
0 / 2 / 0
3,940
328
530
1,942
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 5
5,856
488
3,728
5,162
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 5 / 0
4,176
348
462
2,931
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 3
6,974
581
8,095
10,928
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
YAMADA RACSO
King Arthur
4
1 / 1 / 0
4,376
365
406
2,422
856
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
7
8
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
2
1
5
4.5
L
0
5
0
0
W
1
1
2
2
W
Ymir
1
3
2
0.67
W
7
1
1
7.5
L
4
2
3
2.75
L
King Arthur
YAMADA RACSO
King Arthur
1
1
0
1
W
0
2
1
0.25
W
Chaac
rioma364
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
13,221
26,441
Taken
23,385
11,125
Mitigated
9,789
6,092
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
530
163
0
35
1,942
417
20
323
1,594
0
3,085
L
3,728
601
0
240
5,162
2,380
0
1,953
3,109
7,423
0
L
462
42
0
0
2,931
662
0
840
2,041
6,192
0
W
2,319
1,603
0
1,313
6,071
1,566
688
377
5,694
0
27,097
W
Ymir
3,127
914
0
1,097
6,311
3,406
156
1,736
4,575
24,760
0
W
3,599
436
0
0
4,111
1,410
1,907
689
3,302
35,776
0
L
8,095
2,173
0
3,795
10,928
5,474
0
3,031
7,729
0
44,378
L
King Arthur
YAMADA RACSO
King Arthur
406
47
0
357
2,422
856
0
405
1,968
0
5,163
W
1,615
279
0
1,070
4,098
899
0
821
3,277
0
11,790
W
Chaac
rioma364
Chaac
3,176
622
0
2,612
5,850
3,844
1,652
407
5,403
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
25,322
255
Minions Killed
120
0
Camps Cleared
0
998,473
Distance Traveled
735,895
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,940
328
8
1
0
85,892
0
L
Athena
5,856
488
9
1
0
205,414
0
L
Merlin
4,176
348
14
1
0
107,555
0
W
Neith
5,970
498
39
3
0
208,423
0
W
Ymir
6,000
500
45
4
0
210,186
0
W
Nox
7,856
655
73
6
0
189,626
0
L
Chaac
6,974
581
81
7
0
239,267
1
L
King Arthur
4,376
365
8
1
0
97,767
0
W
Loki
4,997
416
30
3
0
147,164
0
W
Chaac
6,960
580
68
6
0
243,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role