Player Matchup

Hou Yi
Hou Yi
AbuGoku9999TTV
Hou Yi
Level 99
God Stats
11W - 5L
1,679 SR
Queue Stats
71W - 59L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
DsKDonTTV
Nu Wa
Level 24
God Stats
34W - 24L
1,595 SR
Queue Stats
53W - 48L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
GGLarosTTV
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,492 Elo+
Party 1
Apollo
Apollo
Halat
Apollo
Level 56
God Stats
14W - 7L
1,655 SR
Queue Stats
131W - 99L
1,585 Elo+
Party 1
Cerberus
Cerberus
Serdar4747
Cerberus
Level 23
God Stats
28W - 13L
1,647 SR
Queue Stats
87W - 80L
1,668 Elo+
Party 1
Team Averages
Level 45
1,615 SR
1,574 Elo+

VS

Team Averages
Level 72
1,478 SR
1,370 Elo+
Neith
Neith
Julezcore89
Neith
Level 3
God Stats
7W - 16L
1,208 SR
Queue Stats
29W - 77L
1,211 Elo+
Party 2
Vulcan
Vulcan
SatlomzD
Vulcan
Level 85
God Stats
5W - 4L
1,846 SR
Queue Stats
236W - 239L
1,590 Elo+
Party 3
Danzaburou
Danzaburou
Seroun
Danzaburou
Level 45
God Stats
0W - 3L
1,208 SR
Queue Stats
19W - 53L
1,211 Elo+
Party 2
Thanatos
Thanatos
Vanilladito
Thanatos
Level 98
God Stats
8W - 8L
1,626 SR
Queue Stats
114W - 99L
1,628 Elo+
Party 3
Ares
Ares
Wintermann
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
12,058
548
8,596
11,294
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
DsKDonTTV
Nu Wa
19
3 / 6 / 6
12,597
573
11,566
12,531
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
GGLarosTTV
Ah Puch
19
8 / 3 / 9
12,961
589
10,536
13,653
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Halat
Apollo
20
5 / 4 / 1
13,228
601
7,200
15,391
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Serdar4747
Cerberus
17
4 / 1 / 12
11,694
532
6,898
19,775
16,976
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,600
391
4,532
10,279
3,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
SatlomzD
Vulcan
17
4 / 5 / 4
10,892
495
12,349
12,277
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Seroun
Danzaburou
17
0 / 5 / 2
10,859
494
2,733
9,755
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Vanilladito
Thanatos
19
10 / 3 / 3
11,851
539
18,199
16,707
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 1
7,666
348
2,834
12,138
6,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
27
Kills
16
16
Deaths
27
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
W
Nu Wa
DsKDonTTV
Nu Wa
3
6
6
1
W
Ah Puch
GGLarosTTV
Ah Puch
8
3
9
4.17
W
Apollo
Halat
Apollo
5
4
1
1.38
L
1
7
1
0.21
L
Vulcan
SatlomzD
Vulcan
4
5
4
1.2
W
Cerberus
Serdar4747
Cerberus
4
1
12
10
L
Danzaburou
Seroun
Danzaburou
0
5
2
0.2
L
Thanatos
Vanilladito
Thanatos
10
3
3
3.83
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
40,647
72,644
Taken
61,156
38,213
Mitigated
24,228
24,461
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,596
3,794
0
4,396
11,294
5,297
4,234
3,542
7,634
0
63,246
W
Nu Wa
DsKDonTTV
Nu Wa
11,566
1,786
413
2,597
12,531
4,683
1,751
1,112
11,387
76,854
0
W
Ah Puch
GGLarosTTV
Ah Puch
10,536
1,150
0
7,821
13,653
5,554
1,528
2,530
10,899
61,949
0
W
Apollo
Halat
Apollo
7,200
3,717
0
2,520
15,391
5,703
2,168
4,264
10,993
0
119,691
L
4,532
2,474
0
1,158
10,279
3,055
180
4,869
5,140
0
36,358
L
Vulcan
SatlomzD
Vulcan
12,349
2,191
0
3,572
12,277
4,868
76
4,491
7,450
67,184
0
W
Cerberus
Serdar4747
Cerberus
6,898
448
0
6,714
19,775
16,976
270
3,992
15,585
47,243
0
L
Danzaburou
Seroun
Danzaburou
2,733
796
0
937
9,755
3,314
2,504
6,975
2,490
0
59,900
L
Thanatos
Vanilladito
Thanatos
18,199
5,610
0
13,878
16,707
6,585
0
6,559
9,686
0
89,552
L
2,834
44
0
149
12,138
6,406
0
4,610
7,390
16,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,538
Gold Earned
49,868
552
Minions Killed
502
0
Camps Cleared
0
1,912,438
Distance Traveled
1,801,231
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,058
548
111
5
0
381,364
5
W
Nu Wa
12,597
573
124
6
0
341,609
1
W
Ah Puch
12,961
589
94
4
0
352,991
8
W
Apollo
13,228
601
152
7
0
392,728
2
L
Neith
8,600
391
76
3
0
332,389
0
L
Vulcan
10,892
495
146
7
0
376,751
3
W
Cerberus
11,694
532
71
3
0
443,746
7
L
Danzaburou
10,859
494
133
6
0
355,305
2
L
Thanatos
11,851
539
129
6
0
424,670
1
L
Ares
7,666
348
18
1
0
312,116
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role