Player Matchup

Tyr
Tyr
Alxheimers
Tyr
Level 81
God Stats
6W - 6L
1,524 SR
Queue Stats
99W - 106L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
Calm Relaxed
Danzaburou
Level 29
God Stats
0W - 2L
1,540 SR
Queue Stats
31W - 35L
1,506 Elo+
Party 2
He Bo
He Bo
Ilovejoust
He Bo
Level 145
God Stats
0W - 2L
1,303 SR
Queue Stats
43W - 51L
1,512 Elo+
Party 2
Nemesis
Nemesis
MasterOogway496
Nemesis
Level 53
God Stats
3W - 2L
1,720 SR
Queue Stats
61W - 61L
1,439 Elo+
Party 2
Athena
Athena
This ls Epic
Athena
Level 69
God Stats
4W - 5L
1,427 SR
Queue Stats
152W - 153L
1,433 Elo+
Party 2
Team Averages
Level 75
1,503 SR
1,475 Elo+

VS

Team Averages
Level 80
1,620 SR
1,600 Elo+
Ganesha
Ganesha
JoseVetoz
Ganesha
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 188L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
Nazhia
Jormungandr
Level 123
God Stats
285W - 245L
1,527 SR
Queue Stats
562W - 579L
1,524 Elo+
Party 3
Chiron
Chiron
PabloZamo
Chiron
Level 145
God Stats
16W - 7L
1,722 SR
Queue Stats
365W - 297L
1,604 Elo+
Party 1
Anubis
Anubis
ThatTexasGuy
Anubis
Level 14
God Stats
7W - 1L
1,813 SR
Queue Stats
27W - 16L
1,702 Elo+
Party 3
Sun Wukong
Sun Wukong
sorensherwood
Sun Wukong
Level 94
God Stats
11W - 8L
1,539 SR
Queue Stats
402W - 311L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
11,710
488
8,995
17,137
12,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Calm Relaxed
Danzaburou
14
0 / 10 / 0
9,155
381
6,638
14,145
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
14
2 / 8 / 2
9,372
391
14,028
15,473
5,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 1
9,621
401
8,037
16,972
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
0 / 11 / 3
8,829
368
6,525
25,181
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JoseVetoz
Ganesha
17
0 / 1 / 17
12,634
526
5,804
20,362
24,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Nazhia
Jormungandr
20
8 / 2 / 8
13,431
560
13,354
17,546
10,082
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
PabloZamo
Chiron
20
14 / 0 / 7
14,782
616
19,498
16,859
7,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
10 / 2 / 7
13,746
573
18,766
12,154
6,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
sorensherwood
Sun Wukong
20
3 / 1 / 6
13,704
571
8,242
15,756
18,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
6
Kills
35
35
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Danzaburou
Calm Relaxed
Danzaburou
0
10
0
0
L
He Bo
2
8
2
0.38
W
Ganesha
JoseVetoz
Ganesha
0
1
17
8.5
L
2
3
1
0.83
W
Jormungandr
Nazhia
Jormungandr
8
2
8
6
W
Chiron
PabloZamo
Chiron
14
0
7
17.5
W
Anubis
10
2
7
6.75
L
Athena
0
11
3
0.14
W
Sun Wukong
sorensherwood
Sun Wukong
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,223
Damage
65,664
88,908
Taken
82,677
44,788
Mitigated
67,110
8,309
Healing
28,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,995
1,664
0
3,190
17,137
12,398
0
6,503
10,504
0
83,342
L
Danzaburou
Calm Relaxed
Danzaburou
6,638
2,040
0
821
14,145
4,571
74
5,334
8,727
0
58,960
L
He Bo
14,028
288
0
539
15,473
5,053
43
7,631
7,532
57,381
0
W
Ganesha
JoseVetoz
Ganesha
5,804
633
0
3,121
20,362
24,442
865
5,841
14,521
45,986
0
L
8,037
3,330
0
1,110
16,972
8,007
0
4,278
12,628
0
76,633
W
Jormungandr
Nazhia
Jormungandr
13,354
2,458
0
5,253
17,546
10,082
395
2,889
14,657
89,810
0
W
Chiron
PabloZamo
Chiron
19,498
6,158
1,924
5,881
16,859
7,612
3,233
6,995
9,864
0
120,270
W
Anubis
18,766
146
0
8,644
12,154
6,748
941
5,994
6,160
105,849
0
L
Athena
6,525
1,599
0
2,649
25,181
14,759
0
13,517
11,468
30,473
0
W
Sun Wukong
sorensherwood
Sun Wukong
8,242
1,501
0
4,006
15,756
18,226
174
765
14,991
132
86,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
68,297
513
Minions Killed
702
0
Camps Cleared
0
2,214,235
Distance Traveled
2,331,490
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,710
488
186
8
0
477,674
5
L
Danzaburou
9,155
381
115
5
0
397,792
1
L
He Bo
9,372
391
67
3
0
425,389
6
W
Ganesha
12,634
526
22
1
0
440,099
4
L
Nemesis
9,621
401
109
5
0
446,032
2
W
Jormungandr
13,431
560
132
6
0
477,845
0
W
Chiron
14,782
616
195
8
0
466,585
10
W
Anubis
13,746
573
166
7
0
446,075
4
L
Athena
8,829
368
36
2
0
467,348
3
W
Sun Wukong
13,704
571
187
8
0
500,886
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role