Player Matchup

Ao Kuang
Ao Kuang
Chilling ga6
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,468 Elo+
Solo
Jormungandr
Jormungandr
ElPescado7
Jormungandr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 51L
1,544 Elo+
Party 2
Neith
Neith
Ghostflip1
Neith
Level 15
God Stats
7W - 6L
1,644 SR
Queue Stats
287W - 233L
1,537 Elo+
Solo
Ah Puch
Ah Puch
HisameYami
Ah Puch
Level 22
God Stats
7W - 5L
1,540 SR
Queue Stats
57W - 40L
1,547 Elo+
Solo
Horus
Horus
THE SPITT
Horus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 51L
1,397 Elo+
Party 2
Team Averages
Level 31
1,537 SR
1,499 Elo+

VS

Team Averages
Level 12
1,494 SR
1,533 Elo+
Apollo
Apollo
Bestname707
Apollo
Level 16
God Stats
45W - 39L
1,647 SR
Queue Stats
74W - 67L
1,623 Elo+
Solo
Kukulkan
Kukulkan
JDeSol21
Kukulkan
Level 7
God Stats
0W - 3L
1,219 SR
Queue Stats
6W - 9L
1,502 Elo+
Solo
Yemoja
Yemoja
SerpentApophis
Yemoja
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
23W - 20L
1,539 Elo+
Solo
Ra
Ra
Susdtx
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
tiominits
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chilling ga6
Ao Kuang
17
5 / 4 / 23
10,679
1,068
6,677
11,531
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
ElPescado7
Jormungandr
18
12 / 1 / 23
12,545
1,255
17,593
13,327
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
11 / 1 / 22
12,253
1,225
20,134
6,399
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
HisameYami
Ah Puch
18
8 / 1 / 24
10,814
1,081
31,278
5,932
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
THE SPITT
Horus
18
7 / 0 / 27
11,817
1,182
9,683
11,891
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
6 / 8 / 1
11,222
1,122
10,767
18,147
7,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
JDeSol21
Kukulkan
14
0 / 9 / 1
8,439
844
3,380
13,132
4,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 1 / 2
9,296
930
2,918
9,631
6,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ra
15
0 / 13 / 5
9,225
923
11,133
21,578
9,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
1 / 12 / 4
9,629
963
12,263
28,816
25,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
20
43
Kills
7
7
Deaths
43
119
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
6
8
1
0.81
W
Ao Kuang
Chilling ga6
Ao Kuang
5
4
23
4.13
W
Jormungandr
ElPescado7
Jormungandr
12
1
23
23.5
W
Neith
11
1
22
22
W
Ah Puch
HisameYami
Ah Puch
8
1
24
20
L
Kukulkan
JDeSol21
Kukulkan
0
9
1
0.06
L
0
1
2
1
L
Ra
0
13
5
0.19
W
Horus
THE SPITT
Horus
7
0
27
20.5
L
Ymir
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,365
Damage
40,461
49,080
Taken
91,304
31,895
Mitigated
53,402
19,629
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,767
5,530
0
1,059
18,147
7,648
0
7,883
10,164
0
26,919
W
Ao Kuang
Chilling ga6
Ao Kuang
6,677
1,416
0
2,288
11,531
5,089
0
6,526
5,005
13,762
0
W
Jormungandr
ElPescado7
Jormungandr
17,593
4,211
1,319
2,447
13,327
7,900
0
10,175
3,152
35,610
0
W
Neith
20,134
14,144
0
1,911
6,399
3,149
0
3,392
3,007
0
42,097
W
Ah Puch
HisameYami
Ah Puch
31,278
3,375
0
1,274
5,932
2,490
0
2,759
3,173
47,876
0
L
Kukulkan
JDeSol21
Kukulkan
3,380
561
0
0
13,132
4,791
0
7,865
5,142
10,741
0
L
2,918
1,309
7,337
1,962
9,631
6,436
0
8,362
1,244
8,173
0
L
Ra
11,133
2,419
973
1,091
21,578
9,381
0
14,770
6,683
26,190
0
W
Horus
THE SPITT
Horus
9,683
5,872
4,581
5,809
11,891
13,267
0
6,842
5,049
0
18,548
L
Ymir
12,263
1,306
0
0
28,816
25,146
0
16,118
12,523
34,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
47,811
181
Minions Killed
150
5
Camps Cleared
4
884,231
Distance Traveled
726,162
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,222
1,122
30
3
3
172,893
2
W
Ao Kuang
10,679
1,068
19
2
3
166,216
2
W
Jormungandr
12,545
1,255
37
4
0
170,978
0
W
Neith
12,253
1,225
59
6
1
171,980
0
W
Ah Puch
10,814
1,081
45
5
0
187,607
0
L
Kukulkan
8,439
844
10
1
0
143,718
3
L
Yemoja
9,296
930
9
1
0
131,651
0
L
Ra
9,225
923
32
3
1
140,637
0
W
Horus
11,817
1,182
21
2
1
187,450
0
L
Ymir
9,629
963
69
7
0
137,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role