Player Matchup

Nu Wa
Nu Wa
Dressa5498
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,224 Elo+
Solo
Hel
Hel
GabilokoBi
Hel
Level 15
God Stats
26W - 38L
1,277 SR
Queue Stats
59W - 80L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
Orbi1t
Jormungandr
Level 16
God Stats
0W - 3L
1,273 SR
Queue Stats
21W - 24L
1,397 Elo+
Solo
Merlin
Merlin
YagPatroa
Merlin
Level 7
God Stats
3W - 8L
1,301 SR
Queue Stats
14W - 25L
1,336 Elo+
Party 1
Bacchus
Bacchus
soufarao032
Bacchus
Level 10
God Stats
4W - 4L
1,710 SR
Queue Stats
7W - 7L
1,566 Elo+
Solo
Team Averages
Level 11
1,412 SR
1,368 Elo+

VS

Team Averages
Level 13
1,433 SR
1,508 Elo+
Fenrir
Fenrir
Fhinet
Fenrir
Level 15
God Stats
1W - 3L
1,195 SR
Queue Stats
11W - 14L
1,396 Elo+
Party 3
Apollo
Apollo
JP_Mila
Apollo
Level 28
God Stats
1W - 4L
1,216 SR
Queue Stats
9W - 11L
1,428 Elo+
Party 3
Merlin
Merlin
SKULLGOD16
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,639 Elo+
Party 2
Ra
Ra
XxigvicioxX
Ra
Level 8
God Stats
2W - 0L
1,752 SR
Queue Stats
10W - 12L
1,437 Elo+
Solo
Zeus
Zeus
gaffo
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 13 / 14
12,213
939
13,399
22,828
7,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 8 / 15
14,195
1,092
8,787
20,487
8,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Orbi1t
Jormungandr
20
11 / 4 / 18
15,796
1,215
19,998
24,628
27,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
YagPatroa
Merlin
20
10 / 9 / 17
15,708
1,208
22,524
23,317
8,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
soufarao032
Bacchus
20
10 / 5 / 21
15,491
1,192
17,736
27,865
49,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fhinet
Fenrir
20
15 / 9 / 11
16,460
1,266
31,151
21,676
11,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
JP_Mila
Apollo
19
5 / 3 / 12
13,400
1,031
14,708
15,285
5,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SKULLGOD16
Merlin
20
7 / 10 / 20
14,715
1,132
19,271
19,020
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 17
13,279
1,021
14,217
13,007
5,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
gaffo
Zeus
20
9 / 12 / 20
15,228
1,171
34,346
20,825
7,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
119
39
Kills
39
39
Deaths
39
85
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
13
14
0.69
W
Fenrir
Fhinet
Fenrir
15
9
11
2.28
L
6
8
15
1.69
W
Apollo
JP_Mila
Apollo
5
3
12
3.67
L
Jormungandr
Orbi1t
Jormungandr
11
4
18
5
W
Merlin
SKULLGOD16
Merlin
7
10
20
1.7
W
3
5
17
2.3
L
Merlin
YagPatroa
Merlin
10
9
17
2.06
W
Zeus
gaffo
Zeus
9
12
20
1.58
L
Bacchus
soufarao032
Bacchus
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,444
Damage
113,693
119,125
Taken
89,813
100,079
Mitigated
35,592
11,637
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,399
6,141
846
1,610
22,828
7,043
0
13,914
8,914
25,421
0
W
Fenrir
Fhinet
Fenrir
31,151
9,656
0
1,321
21,676
11,484
0
20,126
1,550
0
47,581
L
8,787
284
5,669
3,461
20,487
8,120
0
8,093
12,394
35,993
0
W
Apollo
JP_Mila
Apollo
14,708
10,149
0
0
15,285
5,234
0
13,893
857
0
40,093
L
Jormungandr
Orbi1t
Jormungandr
19,998
5,072
0
0
24,628
27,561
0
14,423
10,205
42,054
0
W
Merlin
SKULLGOD16
Merlin
19,271
2,432
0
0
19,020
6,414
0
18,473
547
45,868
0
W
14,217
3,516
1,740
2,471
13,007
5,405
0
12,251
756
42,886
0
L
Merlin
YagPatroa
Merlin
22,524
1,038
0
42
23,317
8,146
0
14,972
8,345
47,027
0
W
Zeus
gaffo
Zeus
34,346
5,856
0
0
20,825
7,055
0
17,701
3,124
62,696
0
L
Bacchus
soufarao032
Bacchus
17,736
2,245
0
9
27,865
49,209
0
16,432
11,433
28,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,403
Gold Earned
73,082
228
Minions Killed
254
3
Camps Cleared
6
1,181,859
Distance Traveled
1,197,237
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,213
939
22
2
0
165,647
0
W
Fenrir
16,460
1,266
34
3
3
266,960
0
L
Hel
14,195
1,092
75
6
1
247,521
0
W
Apollo
13,400
1,031
56
4
2
230,876
0
L
Jormungandr
15,796
1,215
60
5
0
244,357
0
W
Merlin
14,715
1,132
46
4
1
236,246
1
W
Ra
13,279
1,021
67
5
0
245,355
0
L
Merlin
15,708
1,208
44
3
1
243,850
0
W
Zeus
15,228
1,171
51
4
0
217,800
1
L
Bacchus
15,491
1,192
27
2
1
280,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role