Player Matchup

Bakasura
Bakasura
BeeInDaCut
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 199L
1,529 Elo+
Party 3
Thor
Thor
JelilDZ
Thor
Level 106
God Stats
3W - 3L
1,441 SR
Queue Stats
72W - 76L
1,482 Elo+
Party 3
Pele
Pele
KillSteal-HuN
Pele
Level 109
God Stats
10W - 14L
1,710 SR
Queue Stats
968W - 995L
1,499 Elo+
Solo
Ymir
Ymir
Xdanil_tentX
Ymir
Level 65
God Stats
16W - 6L
1,723 SR
Queue Stats
50W - 44L
1,449 Elo+
Party 3
Anubis
Anubis
ZekiMenkeki
Anubis
Level 119
God Stats
2W - 2L
1,103 SR
Queue Stats
125W - 137L
1,456 Elo+
Party 3
Team Averages
Level 86
1,495 SR
1,483 Elo+

VS

Team Averages
Level 80
1,517 SR
1,470 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GotTekz
Izanami
Level 26
God Stats
23W - 21L
1,616 SR
Queue Stats
151W - 138L
1,531 Elo+
Party 1
Ymir
Ymir
Huskyyy-T
Ymir
Level 84
God Stats
25W - 19L
1,648 SR
Queue Stats
300W - 290L
1,514 Elo+
Party 1
Tiamat
Tiamat
Pennma
Tiamat
Level 142
God Stats
2W - 4L
1,293 SR
Queue Stats
88W - 100L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ayzedeyezed
Cu Chulainn
Level 18
God Stats
14W - 16L
1,527 SR
Queue Stats
135W - 145L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeeInDaCut
Bakasura
20
14 / 3 / 10
15,218
725
22,660
21,262
11,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
JelilDZ
Thor
18
3 / 5 / 11
11,703
557
8,977
19,067
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 4 / 5
12,388
590
12,761
18,720
11,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 9 / 12
10,615
505
6,988
22,524
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
19
10 / 3 / 10
13,082
623
16,266
15,675
8,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 9 / 5
9,361
446
8,784
13,731
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GotTekz
Izanami
16
6 / 5 / 5
10,530
501
14,069
14,085
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
3 / 9 / 12
9,554
455
9,209
20,421
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Pennma
Tiamat
15
5 / 5 / 6
9,944
474
10,608
15,526
9,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ayzedeyezed
Cu Chulainn
18
5 / 6 / 1
10,856
517
13,991
22,526
19,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
34
Kills
23
24
Deaths
34
48
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
9
5
0.72
W
Bakasura
BeeInDaCut
Bakasura
14
3
10
6.33
L
Izanami
GotTekz
Izanami
6
5
5
1.7
L
Ymir
3
9
12
1
W
Thor
JelilDZ
Thor
3
5
11
1.7
W
5
4
5
1.88
L
Tiamat
Pennma
Tiamat
5
5
6
1.6
W
2
9
12
0.89
W
Anubis
10
3
10
5
L
Cu Chulainn
ayzedeyezed
Cu Chulainn
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,652
Damage
56,661
97,248
Taken
86,289
54,711
Mitigated
51,842
37,451
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,784
689
0
575
13,731
3,281
676
4,633
8,240
47,150
0
W
Bakasura
BeeInDaCut
Bakasura
22,660
14,936
0
9,507
21,262
11,138
2,809
7,818
13,382
2,753
58,549
L
Izanami
GotTekz
Izanami
14,069
8,998
0
2,492
14,085
5,670
633
3,212
9,605
0
78,619
L
Ymir
9,209
697
0
1,799
20,421
14,104
130
8,100
11,008
30,909
0
W
Thor
JelilDZ
Thor
8,977
587
0
7,141
19,067
7,335
975
4,844
14,148
0
75,315
W
12,761
3,537
0
5,755
18,720
11,131
1,058
3,709
14,969
0
85,407
L
Tiamat
Pennma
Tiamat
10,608
1,719
0
4,352
15,526
9,466
36
4,451
10,643
49,916
0
W
6,988
948
1,193
3,494
22,524
16,320
372
9,318
11,902
26,651
0
W
Anubis
16,266
875
0
10,361
15,675
8,787
1,447
6,499
9,026
103,769
0
L
Cu Chulainn
ayzedeyezed
Cu Chulainn
13,991
2,134
0
3,435
22,526
19,321
0
3,842
17,761
0
67,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,006
Gold Earned
50,245
543
Minions Killed
463
0
Camps Cleared
0
1,983,085
Distance Traveled
1,802,937
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,361
446
78
4
0
323,486
13
W
Bakasura
15,218
725
119
6
0
440,879
7
L
Izanami
10,530
501
140
7
0
352,788
6
L
Ymir
9,554
455
38
2
0
358,716
1
W
Thor
11,703
557
112
5
0
421,404
1
W
Pele
12,388
590
145
7
0
362,852
1
L
Tiamat
9,944
474
83
4
0
372,741
4
W
Ymir
10,615
505
22
1
0
396,256
1
W
Anubis
13,082
623
145
7
0
361,694
8
L
Cu Chulainn
10,856
517
124
6
0
395,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role