Player Matchup

Arachne
Arachne
Black Newra
Arachne
Level 27
God Stats
21W - 29L
1,466 SR
Queue Stats
252W - 479L
1,283 Elo+
Party 1
Cerberus
Cerberus
Demoniaco_79
Cerberus
Level 26
God Stats
24W - 30L
1,384 SR
Queue Stats
232W - 287L
1,324 Elo+
Solo
Mulan
Mulan
Komuccia
Mulan
Level 23
God Stats
12W - 25L
1,788 SR
Queue Stats
52W - 132L
1,286 Elo+
Party 1
Aphrodite
Aphrodite
Marshmalade
Aphrodite
Level 29
God Stats
9W - 18L
1,421 SR
Queue Stats
130W - 264L
1,297 Elo+
Party 1
Chernobog
Chernobog
MindsReaper
Chernobog
Level 37
God Stats
20W - 38L
1,306 SR
Queue Stats
306W - 528L
1,252 Elo+
Party 1
Team Averages
Level 28
1,473 SR
1,288 Elo+

VS

Team Averages
Level 18
1,633 SR
1,393 Elo+
Anhur
Anhur
Fonzi13
Anhur
Level 24
God Stats
12W - 21L
1,836 SR
Queue Stats
329W - 370L
1,340 Elo+
Solo
Thor
Thor
Grizzleh_Bearh
Thor
Level 5
God Stats
3W - 3L
1,754 SR
Queue Stats
9W - 20L
1,454 Elo+
Party 2
Sol
Sol
elenabarcelo1
Sol
Level 8
God Stats
3W - 6L
1,515 SR
Queue Stats
22W - 36L
1,367 Elo+
Party 3
Chaac
Chaac
nax_96
Chaac
Level 47
God Stats
18W - 16L
1,562 SR
Queue Stats
31W - 49L
1,303 Elo+
Party 3
Yemoja
Yemoja
the-black-guy90
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Black Newra
Arachne
18
8 / 1 / 12
12,809
474
11,408
17,598
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Demoniaco_79
Cerberus
18
9 / 3 / 13
13,817
512
12,968
23,873
25,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Komuccia
Mulan
19
8 / 0 / 11
13,061
484
11,402
25,720
20,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Marshmalade
Aphrodite
19
6 / 2 / 19
13,299
493
34,876
37,473
20,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
MindsReaper
Chernobog
20
8 / 4 / 9
14,353
532
19,901
16,584
7,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fonzi13
Anhur
17
2 / 6 / 2
10,502
389
11,472
20,721
8,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 7 / 1
9,196
341
7,409
19,895
8,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 1
9,443
350
14,350
17,914
6,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
nax_96
Chaac
16
6 / 8 / 0
10,607
393
24,178
33,683
35,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 11 / 0
10,205
378
8,664
21,992
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
39
Kills
10
10
Deaths
39
64
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Black Newra
Arachne
8
1
12
14
W
Cerberus
Demoniaco_79
Cerberus
9
3
13
5.17
L
Anhur
Fonzi13
Anhur
2
6
2
0.5
L
1
7
1
0.21
W
Mulan
Komuccia
Mulan
8
0
11
13.5
W
Aphrodite
Marshmalade
Aphrodite
6
2
19
7.75
W
Chernobog
MindsReaper
Chernobog
8
4
9
3.13
L
0
7
1
0.07
L
Chaac
nax_96
Chaac
6
8
0
0.75
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,555
Damage
66,073
121,248
Taken
114,205
81,525
Mitigated
75,071
71,763
Healing
25,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Black Newra
Arachne
11,408
8,952
0
8,965
17,598
7,134
100
5,524
11,874
0
58,256
W
Cerberus
Demoniaco_79
Cerberus
12,968
1,380
0
6,542
23,873
25,395
2,314
3,846
19,848
51,467
0
L
Anhur
Fonzi13
Anhur
11,472
6,269
612
8,077
20,721
8,357
0
8,103
12,618
0
60,351
L
7,409
1,749
0
0
19,895
8,534
0
5,135
14,760
0
48,175
W
Mulan
Komuccia
Mulan
11,402
1,572
1,804
8,196
25,720
20,914
2,113
9,463
16,007
0
57,035
W
Aphrodite
Marshmalade
Aphrodite
34,876
2,554
10,302
29,942
37,473
20,734
2,158
9,168
27,855
107,576
0
W
Chernobog
MindsReaper
Chernobog
19,901
14,608
0
6,012
16,584
7,348
6,621
2,279
14,255
0
105,512
L
14,350
1,432
457
6,176
17,914
6,058
692
8,540
9,374
57,949
0
L
Chaac
nax_96
Chaac
24,178
4,541
0
7,276
33,683
35,769
0
15,759
17,924
0
65,333
L
8,664
1,825
1,443
1,287
21,992
16,353
0
10,307
11,685
30,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,339
Gold Earned
49,953
545
Minions Killed
377
0
Camps Cleared
0
2,434,143
Distance Traveled
2,058,010
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,809
474
77
3
0
538,878
0
W
Cerberus
13,817
512
74
3
0
526,270
0
L
Anhur
10,502
389
86
3
0
424,522
3
L
Thor
9,196
341
63
2
0
379,207
0
W
Mulan
13,061
484
106
4
0
436,110
0
W
Aphrodite
13,299
493
137
5
0
450,919
0
W
Chernobog
14,353
532
151
6
0
481,966
0
L
Sol
9,443
350
103
4
0
424,821
0
L
Chaac
10,607
393
79
3
0
430,997
0
L
Yemoja
10,205
378
46
2
0
398,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role