Player Matchup

Tiamat
Tiamat
LordImagination
Tiamat
Level 69
God Stats
81W - 117L
1,328 SR
Queue Stats
320W - 446L
1,180 Elo+
Party 1
Sun Wukong
Sun Wukong
Sirmontoya95
Sun Wukong
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
60W - 65L
993 Elo+
Party 1
Anubis
Anubis
annjoluzz
Anubis
Level 8
God Stats
1W - 5L
1,471 SR
Queue Stats
4W - 19L
1,036 Elo+
Solo
Team Averages
Level 27
1,433 SR
1,069 Elo+

VS

Team Averages
Level 29
1,196 SR
1,134 Elo+
Merlin
Merlin
Adamw4200
Merlin
Level 16
God Stats
6W - 7L
1,102 SR
Queue Stats
21W - 32L
1,211 Elo+
Solo
Ymir
Ymir
Ess Wolf7904
Ymir
Level 8
God Stats
3W - 4L
1,218 SR
Queue Stats
29W - 54L
1,016 Elo+
Party 2
Set
Set
MatrixUp
Set
Level 62
God Stats
4W - 9L
1,269 SR
Queue Stats
33W - 50L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
12,015
707
21,888
15,880
11,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Sirmontoya95
Sun Wukong
13
2 / 9 / 7
10,446
614
5,646
15,622
12,100
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
annjoluzz
Anubis
11
2 / 12 / 3
9,271
545
3,799
14,486
5,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adamw4200
Merlin
17
16 / 6 / 7
13,336
784
19,147
13,812
5,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 20
11,582
681
5,511
17,853
15,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 3 / 9
11,837
696
12,801
13,033
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
26
26
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adamw4200
Merlin
16
6
7
3.25
W
2
2
20
6
L
6
5
4
1.6
W
8
3
9
4.17
L
Sun Wukong
Sirmontoya95
Sun Wukong
2
9
7
0.61
L
Anubis
annjoluzz
Anubis
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
37,459
45,988
Taken
44,698
28,528
Mitigated
25,551
6,619
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adamw4200
Merlin
19,147
1,694
1,767
4,241
13,812
5,116
1,189
8,339
5,473
59,516
0
W
5,511
1,023
1,679
2,932
17,853
15,017
471
10,169
7,684
14,185
0
L
21,888
2,136
95
5,706
15,880
11,055
314
7,937
7,943
57,430
0
W
12,801
4,922
0
2,236
13,033
5,418
1,675
7,985
5,048
0
44,997
L
Sun Wukong
Sirmontoya95
Sun Wukong
5,646
1,677
0
0
15,622
12,100
22
7,774
7,848
0
16,319
L
Anubis
annjoluzz
Anubis
3,799
571
0
818
14,486
5,373
186
8,971
5,515
19,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
36,755
121
Minions Killed
144
0
Camps Cleared
0
704,470
Distance Traveled
817,839
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,336
784
76
4
0
232,071
1
W
Ymir
11,582
681
19
1
0
278,204
0
L
Tiamat
12,015
707
76
4
0
268,276
0
W
Set
11,837
696
49
3
0
307,564
4
L
Sun Wukong
10,446
614
18
1
0
242,358
0
L
Anubis
9,271
545
27
2
0
193,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role