Player Matchup

Tiamat
Tiamat
GodCham3leon
Tiamat
Level 37
God Stats
4W - 4L
1,640 SR
Queue Stats
180W - 175L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
OTECVSEJASMAYTA
Tsukuyomi
Level 14
God Stats
6W - 4L
1,740 SR
Queue Stats
70W - 34L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
RoyalEdition
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
TherapyON
Izanami
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,644 Elo+
Party 2
Bacchus
Bacchus
ak47yaguar
Bacchus
Level 106
God Stats
1W - 1L
1,361 SR
Queue Stats
555W - 439L
1,624 Elo+
Party 1
Team Averages
Level 59
1,548 SR
1,604 Elo+

VS

Team Averages
Level 66
1,461 SR
1,361 Elo+
Ganesha
Ganesha
AlaskanGuy
Ganesha
Level 15
God Stats
1W - 4L
1,330 SR
Queue Stats
6W - 16L
1,296 Elo+
Party 3
Cupid
Cupid
JongTaeSe
Cupid
Level 123
God Stats
1W - 1L
1,556 SR
Queue Stats
20W - 23L
1,371 Elo+
Party 3
Ra
Ra
Schiiism
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,338 Elo+
Party 3
Hades
Hades
TYRANNNN
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,472 Elo+
Party 3
Erlang Shen
Erlang Shen
dreddnots
Erlang Shen
Level 106
God Stats
1W - 4L
1,418 SR
Queue Stats
6W - 15L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 2 / 23
11,481
1,044
21,856
8,152
6,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
OTECVSEJASMAYTA
Tsukuyomi
18
3 / 5 / 23
11,091
1,008
16,442
12,808
5,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
RoyalEdition
Cthulhu
19
8 / 0 / 25
12,839
1,167
26,681
10,273
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
TherapyON
Izanami
19
18 / 2 / 9
14,161
1,287
22,972
10,015
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ak47yaguar
Bacchus
18
3 / 1 / 23
11,120
1,011
8,586
13,648
17,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

273

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlaskanGuy
Ganesha
18
0 / 7 / 10
11,676
1,061
9,533
25,634
23,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
JongTaeSe
Cupid
17
5 / 8 / 3
12,061
1,096
17,383
20,490
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
4 / 4 / 6
11,119
1,011
10,567
15,747
5,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
TYRANNNN
Hades
16
0 / 11 / 4
9,641
876
3,058
20,672
9,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
dreddnots
Erlang Shen
16
1 / 6 / 6
10,084
917
8,079
18,080
8,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
39
35
Kills
10
10
Deaths
36
103
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlaskanGuy
Ganesha
0
7
10
0.71
W
Tiamat
3
2
23
7.25
L
Cupid
JongTaeSe
Cupid
5
8
3
0.81
W
Tsukuyomi
OTECVSEJASMAYTA
Tsukuyomi
3
5
23
2.9
W
Cthulhu
RoyalEdition
Cthulhu
8
0
25
20.5
L
4
4
6
1.75
L
Hades
TYRANNNN
Hades
0
11
4
0.18
W
Izanami
TherapyON
Izanami
18
2
9
11.25
W
Bacchus
ak47yaguar
Bacchus
3
1
23
14.5
L
Erlang Shen
dreddnots
Erlang Shen
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,537
Damage
48,620
54,896
Taken
100,623
46,469
Mitigated
54,773
9,931
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlaskanGuy
Ganesha
9,533
237
0
1,407
25,634
23,168
0
14,952
10,432
22,515
0
W
Tiamat
21,856
1,040
0
2,758
8,152
6,631
0
4,779
3,373
43,020
0
L
Cupid
JongTaeSe
Cupid
17,383
9,634
71
2,806
20,490
7,975
0
9,659
10,681
0
37,627
W
Tsukuyomi
OTECVSEJASMAYTA
Tsukuyomi
16,442
4,895
0
2,546
12,808
5,980
0
4,898
7,910
0
26,280
W
Cthulhu
RoyalEdition
Cthulhu
26,681
1,301
1,617
1,566
10,273
11,786
0
4,754
5,519
49,211
0
L
10,567
0
2,969
1,441
15,747
5,779
0
10,547
5,025
41,351
0
L
Hades
TYRANNNN
Hades
3,058
1,097
187
874
20,672
9,108
0
11,345
9,152
9,361
0
W
Izanami
TherapyON
Izanami
22,972
15,901
0
1,444
10,015
4,247
0
3,876
6,139
0
50,327
W
Bacchus
ak47yaguar
Bacchus
8,586
768
0
0
13,648
17,825
0
4,851
8,797
13,861
0
L
Erlang Shen
dreddnots
Erlang Shen
8,079
3,836
0
1,009
18,080
8,743
0
9,673
8,210
0
19,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,692
Gold Earned
54,581
218
Minions Killed
179
7
Camps Cleared
9
1,131,013
Distance Traveled
996,828
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,676
1,061
5
0
0
218,807
0
W
Tiamat
11,481
1,044
50
5
1
226,465
0
L
Cupid
12,061
1,096
57
5
6
191,421
0
W
Tsukuyomi
11,091
1,008
35
3
0
218,040
0
W
Cthulhu
12,839
1,167
51
5
1
254,533
3
L
Ra
11,119
1,011
72
7
1
237,938
0
L
Hades
9,641
876
27
2
1
174,280
0
W
Izanami
14,161
1,287
73
7
3
217,980
1
W
Bacchus
11,120
1,011
9
1
2
213,995
2
L
Erlang Shen
10,084
917
18
2
1
174,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role