Player Matchup

Tiamat
Tiamat
Arcana2666
Tiamat
Level 68
God Stats
70W - 67L
1,591 SR
Queue Stats
469W - 512L
1,450 Elo+
Party 1
Nemesis
Nemesis
ElSheLaluYT
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Nic3GamingChair
Baron Samedi
Level 66
God Stats
13W - 15L
1,535 SR
Queue Stats
447W - 450L
1,500 Elo+
Party 1
Apollo
Apollo
ShipoLaZy
Apollo
Level 86
God Stats
2W - 2L
1,269 SR
Queue Stats
192W - 213L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
clotaldo
Amaterasu
Level 41
God Stats
34W - 40L
1,447 SR
Queue Stats
367W - 386L
1,451 Elo+
Solo
Team Averages
Level 60
1,468 SR
1,477 Elo+

VS

Team Averages
Level 86
1,520 SR
1,541 Elo+
Merlin
Merlin
DASAN TH3 BEAST
Merlin
Level 48
God Stats
44W - 31L
1,536 SR
Queue Stats
424W - 375L
1,569 Elo+
Party 2
Ullr
Ullr
MIK3YLOKS2015
Ullr
Level 120
God Stats
69W - 50L
1,582 SR
Queue Stats
478W - 411L
1,544 Elo+
Party 2
Thanatos
Thanatos
Phoenix_Slayer16
Thanatos
Level 102
God Stats
92W - 61L
1,643 SR
Queue Stats
764W - 714L
1,538 Elo+
Party 3
King Arthur
King Arthur
TokyoMajinn
King Arthur
Level 48
God Stats
7W - 7L
1,355 SR
Queue Stats
659W - 644L
1,494 Elo+
Party 3
Kumbhakarna
Kumbhakarna
privateRedBull
Kumbhakarna
Level 112
God Stats
8W - 10L
1,485 SR
Queue Stats
366W - 296L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arcana2666
Tiamat
16
5 / 5 / 2
9,954
498
11,423
11,626
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ElSheLaluYT
Nemesis
12
1 / 8 / 1
7,825
391
3,212
16,085
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Nic3GamingChair
Baron Samedi
13
0 / 7 / 6
8,544
427
8,937
13,741
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
ShipoLaZy
Apollo
13
1 / 9 / 3
8,268
413
6,038
15,554
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
clotaldo
Amaterasu
16
3 / 4 / 3
10,279
514
8,607
19,951
15,400
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
10,638
532
3,688
8,879
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 15
10,986
549
18,654
12,101
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
14 / 1 / 7
12,076
604
15,036
12,929
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TokyoMajinn
King Arthur
16
2 / 1 / 2
9,859
493
11,478
14,489
15,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
privateRedBull
Kumbhakarna
17
8 / 2 / 18
11,698
585
11,847
24,226
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
10
Kills
33
33
Deaths
10
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arcana2666
Tiamat
5
5
2
1.2
W
2
4
8
1.5
L
Nemesis
ElSheLaluYT
Nemesis
1
8
1
0.19
W
7
2
15
7.25
L
Baron Samedi
Nic3GamingChair
Baron Samedi
0
7
6
0.43
W
14
1
7
17.5
L
Apollo
ShipoLaZy
Apollo
1
9
3
0.28
W
King Arthur
TokyoMajinn
King Arthur
2
1
2
3
L
Amaterasu
clotaldo
Amaterasu
3
4
3
1.13
W
Kumbhakarna
privateRedBull
Kumbhakarna
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,217
Damage
60,703
76,957
Taken
72,624
42,268
Mitigated
43,808
19,305
Healing
30,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arcana2666
Tiamat
11,423
851
0
2,769
11,626
4,800
0
2,617
8,769
49,117
0
W
3,688
414
0
1,000
8,879
3,507
1,101
5,360
3,171
67,929
0
L
Nemesis
ElSheLaluYT
Nemesis
3,212
1,742
0
5,104
16,085
4,610
0
2,690
13,334
0
44,737
W
18,654
6,307
0
191
12,101
5,010
2,455
4,024
7,995
0
84,349
L
Baron Samedi
Nic3GamingChair
Baron Samedi
8,937
915
576
3,191
13,741
11,039
0
4,602
9,113
34,634
0
W
15,036
4,923
0
15,018
12,929
5,653
66
3,365
9,388
0
93,223
L
Apollo
ShipoLaZy
Apollo
6,038
2,910
0
2,009
15,554
6,419
886
3,718
11,756
0
49,675
W
King Arthur
TokyoMajinn
King Arthur
11,478
370
0
3,345
14,489
15,973
262
1,759
12,693
0
52,184
L
Amaterasu
clotaldo
Amaterasu
8,607
4,304
0
5,656
19,951
15,400
132
1,539
17,756
273
46,741
W
Kumbhakarna
privateRedBull
Kumbhakarna
11,847
1,574
1,392
9,988
24,226
13,665
653
5,428
18,744
38,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
55,257
434
Minions Killed
590
0
Camps Cleared
0
1,720,865
Distance Traveled
1,932,194
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,954
498
112
6
0
347,052
1
W
Merlin
10,638
532
153
8
0
313,073
1
L
Nemesis
7,825
391
76
4
0
401,853
0
W
Ullr
10,986
549
131
7
0
362,738
1
L
Baron Samedi
8,544
427
48
2
0
313,858
5
W
Thanatos
12,076
604
154
8
0
454,248
2
L
Apollo
8,268
413
99
5
0
312,782
1
W
King Arthur
9,859
493
107
5
0
394,470
2
L
Amaterasu
10,279
514
99
5
0
345,320
3
W
Kumbhakarna
11,698
585
45
2
0
407,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role