Player Matchup

Yemoja
Yemoja
Avis5981
Yemoja
Level 8
God Stats
13W - 11L
1,523 SR
Queue Stats
38W - 41L
1,414 Elo+
Solo
Osiris
Osiris
IAmSylwester
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,750 Elo+
Solo
Apollo
Apollo
NIlfent
Apollo
Level 4
God Stats
14W - 13L
1,841 SR
Queue Stats
391W - 384L
1,694 Elo+
Party 1
Thanatos
Thanatos
TIlfent
Thanatos
Level 4
God Stats
3W - 7L
1,841 SR
Queue Stats
5W - 8L
1,694 Elo+
Party 1
Ao Kuang
Ao Kuang
telltale-pram2
Ao Kuang
Level 6
God Stats
1W - 1L
1,276 SR
Queue Stats
12W - 27L
1,730 Elo+
Solo
Team Averages
Level 6
1,596 SR
1,656 Elo+

VS

Team Averages
Level 28
1,490 SR
1,612 Elo+
Danzaburou
Danzaburou
NightLock_1
Danzaburou
Level 104
God Stats
17W - 12L
1,630 SR
Queue Stats
72W - 67L
1,520 Elo+
Party 2
Tyr
Tyr
OTPLuNaTiiC
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,448 Elo+
Solo
Ne Zha
Ne Zha
dd666
Ne Zha
Level 8
God Stats
4W - 3L
1,563 SR
Queue Stats
15W - 22L
1,443 Elo+
Solo
Discordia
Discordia
helen_killer1991
Discordia
Level 7
God Stats
1W - 0L
1,257 SR
Queue Stats
16W - 13L
1,905 Elo+
Solo
Ares
Ares
kararover_1
Ares
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avis5981
Yemoja
18
0 / 6 / 7
11,810
394
9,302
25,014
34,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
18
2 / 13 / 6
12,648
422
20,057
30,896
34,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
NIlfent
Apollo
17
4 / 12 / 3
11,709
390
11,250
23,245
12,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TIlfent
Thanatos
20
11 / 4 / 4
14,739
491
15,907
19,031
12,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
15
1 / 12 / 4
10,521
351
5,220
26,658
11,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NightLock_1
Danzaburou
20
19 / 2 / 13
18,140
605
43,520
24,343
11,277
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 13
15,362
512
14,748
29,794
38,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
dd666
Ne Zha
20
4 / 5 / 11
14,238
475
7,251
20,948
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
20
15 / 6 / 9
15,590
520
28,199
14,201
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 5 / 11
13,484
449
4,738
14,210
15,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
18
Kills
46
47
Deaths
20
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Avis5981
Yemoja
0
6
7
0.58
L
Osiris
2
13
6
0.38
L
Apollo
NIlfent
Apollo
4
12
3
0.46
W
Danzaburou
NightLock_1
Danzaburou
19
2
13
12.75
W
4
2
13
5.25
L
Thanatos
TIlfent
Thanatos
11
4
4
3.25
W
Ne Zha
dd666
Ne Zha
4
5
11
1.9
W
Discordia
15
6
9
3.25
W
4
5
11
1.9
L
Ao Kuang
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,736
Damage
98,456
124,844
Taken
103,496
105,023
Mitigated
81,437
24,623
Healing
42,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Avis5981
Yemoja
9,302
1,228
1,165
870
25,014
34,368
948
7,830
17,184
65,693
0
L
Osiris
20,057
9,655
0
1,532
30,896
34,064
0
9,100
21,796
600
86,320
L
Apollo
NIlfent
Apollo
11,250
7,727
0
4,147
23,245
12,886
1,888
7,673
15,572
0
52,127
W
Danzaburou
NightLock_1
Danzaburou
43,520
31,914
0
15,735
24,343
11,277
5,431
6,007
18,336
0
161,730
W
14,748
3,842
737
12,497
29,794
38,526
2,991
3,500
26,294
420
85,420
L
Thanatos
TIlfent
Thanatos
15,907
4,065
0
12,661
19,031
12,524
360
3,695
15,336
0
95,957
W
Ne Zha
dd666
Ne Zha
7,251
2,077
0
9,659
20,948
8,799
1,088
1,562
19,386
0
104,739
W
Discordia
28,199
1,295
0
2,458
14,201
7,004
1,687
1,148
13,053
81,812
0
W
4,738
381
0
1,480
14,210
15,831
414
2,865
11,345
20,516
0
L
Ao Kuang
5,220
1,582
0
4,248
26,658
11,181
806
5,059
21,599
33,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,427
Gold Earned
76,814
512
Minions Killed
620
0
Camps Cleared
0
2,381,282
Distance Traveled
2,699,051
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,810
394
94
3
0
481,432
3
L
Osiris
12,648
422
129
4
0
421,883
1
L
Apollo
11,709
390
94
3
0
452,757
4
W
Danzaburou
18,140
605
210
7
0
557,163
1
W
Tyr
15,362
512
147
5
0
583,264
1
L
Thanatos
14,739
491
144
5
0
578,727
1
W
Ne Zha
14,238
475
123
4
0
511,892
26
W
Discordia
15,590
520
111
4
0
527,616
2
W
Ares
13,484
449
29
1
0
519,116
0
L
Ao Kuang
10,521
351
51
2
0
446,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role