Player Matchup

Cabrakan
Cabrakan
BrotherDaddy6
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
Etoyoshima
Neith
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 7L
1,118 Elo+
Solo
Danzaburou
Danzaburou
K4nKi
Danzaburou
Level 5
God Stats
10W - 9L
1,142 SR
Queue Stats
11W - 18L
1,174 Elo+
Party 3
Bellona
Bellona
Ryusen3
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Vamana
Vamana
heisenberg79
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 24
1,428 SR
1,358 Elo+

VS

Team Averages
Level 19
1,494 SR
1,515 Elo+
Medusa
Medusa
BrooklynBacon
Medusa
Level 43
God Stats
11W - 15L
1,566 SR
Queue Stats
89W - 115L
1,563 Elo+
Party 1
Cabrakan
Cabrakan
CapBooty
Cabrakan
Level 29
God Stats
4W - 8L
1,453 SR
Queue Stats
12W - 16L
1,448 Elo+
Solo
Amaterasu
Amaterasu
DrRoq
Amaterasu
Level 19
God Stats
4W - 6L
1,453 SR
Queue Stats
86W - 108L
1,563 Elo+
Party 1
Thor
Thor
Ghostface2007
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Table4Hamana
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrotherDaddy6
Cabrakan
11
3 / 6 / 5
7,485
499
4,105
13,138
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
9
1 / 7 / 1
6,001
400
2,428
7,686
1,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
K4nKi
Danzaburou
10
4 / 6 / 2
7,139
476
4,752
8,052
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Ryusen3
Bellona
9
1 / 8 / 0
6,067
404
3,101
10,588
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
13
5 / 4 / 0
7,700
513
6,698
15,075
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
9,131
609
10,021
8,026
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
CapBooty
Cabrakan
12
7 / 3 / 6
8,569
571
6,519
8,555
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
DrRoq
Amaterasu
16
7 / 1 / 1
9,339
623
8,386
8,596
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 3 / 4
8,095
540
3,984
9,181
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Table4Hamana
Artemis
12
5 / 4 / 7
7,925
528
8,964
7,190
2,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
14
Kills
30
31
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
L
Cabrakan
BrotherDaddy6
Cabrakan
3
6
5
0.92
W
Cabrakan
CapBooty
Cabrakan
7
3
6
3.33
W
Amaterasu
DrRoq
Amaterasu
7
1
1
7.5
L
Neith
1
7
1
0.21
W
5
3
4
2.33
L
Danzaburou
K4nKi
Danzaburou
4
6
2
0.83
L
Bellona
Ryusen3
Bellona
1
8
0
0.13
W
Artemis
Table4Hamana
Artemis
5
4
7
2.13
L
Vamana
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,084
Damage
37,874
54,539
Taken
41,548
29,330
Mitigated
24,509
7,813
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,021
5,403
0
1,175
8,026
3,404
2,250
832
7,194
0
48,530
L
Cabrakan
BrotherDaddy6
Cabrakan
4,105
1,042
0
816
13,138
8,944
0
1,683
11,455
19,360
0
W
Cabrakan
CapBooty
Cabrakan
6,519
1,167
0
1,654
8,555
9,620
92
1,359
7,196
26,200
0
W
Amaterasu
DrRoq
Amaterasu
8,386
4,886
0
3,773
8,596
6,017
2,853
136
8,460
0
47,144
L
Neith
2,428
842
0
618
7,686
1,981
0
1,305
6,381
0
16,555
W
3,984
1,395
0
1,829
9,181
2,882
72
337
8,844
0
31,698
L
Danzaburou
K4nKi
Danzaburou
4,752
2,061
0
660
8,052
4,656
0
3,000
5,052
0
19,382
L
Bellona
Ryusen3
Bellona
3,101
1,151
0
290
10,588
6,105
0
0
10,588
0
17,674
W
Artemis
Table4Hamana
Artemis
8,964
5,823
0
500
7,190
2,586
681
1,441
5,749
0
28,219
L
Vamana
6,698
3,633
0
5,429
15,075
7,644
312
531
14,544
0
39,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
43,059
192
Minions Killed
296
0
Camps Cleared
0
1,184,652
Distance Traveled
1,382,622
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,131
609
80
5
0
278,548
2
L
Cabrakan
7,485
499
28
2
0
236,427
4
W
Cabrakan
8,569
571
40
3
0
229,158
3
W
Amaterasu
9,339
623
87
6
0
304,646
0
L
Neith
6,001
400
33
2
0
245,655
1
W
Thor
8,095
540
51
3
0
309,815
1
L
Danzaburou
7,139
476
24
2
0
210,410
0
L
Bellona
6,067
404
35
2
0
193,842
0
W
Artemis
7,925
528
38
3
0
260,455
3
L
Vamana
7,700
513
72
5
0
298,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role