Player Matchup

Mulan
Mulan
DaWPGBeachBadBoy
Mulan
Level 104
God Stats
116W - 104L
1,505 SR
Queue Stats
559W - 575L
1,375 Elo+
Party 1
Ymir
Ymir
PootyChungus
Ymir
Level 109
God Stats
4W - 1L
1,562 SR
Queue Stats
141W - 142L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
RUDEBOYPAB
Heimdallr
Level 158
God Stats
12W - 9L
1,556 SR
Queue Stats
250W - 254L
1,400 Elo+
Solo
Amaterasu
Amaterasu
Ryuk07
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
neonWINDx
Scylla
Level 127
God Stats
10W - 4L
1,733 SR
Queue Stats
334W - 324L
1,443 Elo+
Solo
Team Averages
Level 131
1,571 SR
1,433 Elo+

VS

Team Averages
Level 83
1,496 SR
1,403 Elo+
Vulcan
Vulcan
ExogrimCR
Vulcan
Level 69
God Stats
1W - 2L
1,465 SR
Queue Stats
93W - 117L
1,453 Elo+
Solo
Chaac
Chaac
HurtComic15
Chaac
Level 79
God Stats
2W - 3L
1,450 SR
Queue Stats
193W - 176L
1,415 Elo+
Solo
Ymir
Ymir
blittim
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,383 Elo+
Solo
Ares
Ares
sgt_hippo_758
Ares
Level 45
God Stats
2W - 3L
1,573 SR
Queue Stats
17W - 23L
1,347 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 159
God Stats
499W - 462L
1,493 SR
Queue Stats
1,051W - 1,096L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,559
482
9,512
14,852
17,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
3 / 7 / 9
10,505
438
7,963
22,049
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
RUDEBOYPAB
Heimdallr
18
3 / 2 / 8
12,070
503
9,853
14,201
7,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Ryuk07
Amaterasu
20
4 / 0 / 10
12,536
522
10,785
21,032
14,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
neonWINDx
Scylla
18
11 / 1 / 6
12,331
514
18,132
10,063
3,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ExogrimCR
Vulcan
15
0 / 7 / 6
9,597
400
13,074
10,726
3,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 3
10,339
431
12,572
21,473
21,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
blittim
Ymir
12
1 / 7 / 5
9,087
379
5,643
19,529
16,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 1
8,863
369
1,641
10,958
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
specldark
Skadi
15
7 / 6 / 3
10,262
428
16,588
15,995
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
24
Kills
11
11
Deaths
24
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Vulcan
ExogrimCR
Vulcan
0
7
6
0.43
L
3
1
3
4.5
W
3
7
9
1.07
W
Heimdallr
RUDEBOYPAB
Heimdallr
3
2
8
3.5
W
Amaterasu
Ryuk07
Amaterasu
4
0
10
9
L
Ymir
blittim
Ymir
1
7
5
0.5
W
Scylla
neonWINDx
Scylla
11
1
6
14
L
0
3
1
0.17
L
Skadi
specldark
Skadi
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,245
Damage
49,518
82,197
Taken
78,681
60,746
Mitigated
56,583
23,607
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,512
753
0
5,907
14,852
17,019
678
5,474
9,178
0
63,627
L
Vulcan
ExogrimCR
Vulcan
13,074
5,214
0
1,483
10,726
3,841
58
5,340
5,386
57,970
0
L
12,572
2,601
0
9,647
21,473
21,749
0
4,654
16,819
0
74,201
W
7,963
1,122
0
2,461
22,049
17,996
34
4,041
17,866
42,791
0
W
Heimdallr
RUDEBOYPAB
Heimdallr
9,853
3,095
0
5,912
14,201
7,807
4,013
2,850
11,326
0
79,593
W
Amaterasu
Ryuk07
Amaterasu
10,785
4,979
0
7,013
21,032
14,302
714
5,922
14,940
0
92,354
L
Ymir
blittim
Ymir
5,643
524
930
3,054
19,529
16,332
112
8,005
11,524
31,280
0
W
Scylla
neonWINDx
Scylla
18,132
381
23
2,291
10,063
3,622
0
2,071
7,967
73,919
0
L
1,641
0
0
2,082
10,958
9,514
0
1,425
9,533
23,392
0
L
Skadi
specldark
Skadi
16,588
6,204
744
3,233
15,995
5,147
174
6,671
9,324
0
61,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,001
Gold Earned
48,148
569
Minions Killed
387
0
Camps Cleared
0
2,168,175
Distance Traveled
2,180,204
36
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,559
482
124
5
0
420,913
1
L
Vulcan
9,597
400
107
4
0
422,863
5
L
Chaac
10,339
431
121
5
0
490,186
0
W
Ymir
10,505
438
52
2
0
404,092
7
W
Heimdallr
12,070
503
129
5
0
385,608
2
W
Amaterasu
12,536
522
161
7
0
523,862
16
L
Ymir
9,087
379
40
2
0
433,134
6
W
Scylla
12,331
514
103
4
0
433,700
10
L
Ares
8,863
369
34
1
0
412,157
1
L
Skadi
10,262
428
85
4
0
421,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role