Player Matchup

Hel
Hel
Aureylin
Hel
Level 5
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 4
Skadi
Skadi
Forsaken03XX
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
P13ki113r
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,705 Elo+
Party 2
Merlin
Merlin
Rex Icyths21
Merlin
Level 13
God Stats
1W - 2L
1,776 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Hades
Hades
darkness12244
Hades
Level 25
God Stats
0W - 1L
1,271 SR
Queue Stats
7W - 12L
1,409 Elo+
Party 4
Team Averages
Level 14
1,501 SR
1,567 Elo+

VS

Team Averages
Level 12
1,475 SR
1,603 Elo+
Ymir
Ymir
BigChungus628
Ymir
Level 4
God Stats
3W - 1L
1,550 SR
Queue Stats
3W - 2L
1,753 Elo+
Party 3
Izanami
Izanami
Lack_Of_Emotions
Izanami
Level 16
God Stats
16W - 23L
1,398 SR
Queue Stats
117W - 123L
1,504 Elo+
Solo
Susano
Susano
bannourah
Susano
Level 8
God Stats
2W - 2L
1,267 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 3
Hercules
Hercules
nahfel
Hercules
Level 29
God Stats
1W - 0L
1,660 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 1
Thor
Thor
royal__reign528
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 14 / 16
12,602
900
3,679
20,375
9,552
20
13 / 4 / 15
14,840
1,060
30,949
16,288
7,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
P13ki113r
Sun Wukong
20
14 / 8 / 12
15,083
1,077
35,627
29,695
28,994
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
19
4 / 7 / 12
13,274
948
19,974
16,435
7,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 13 / 20
13,433
960
22,468
32,215
21,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 18
12,938
924
8,102
27,248
31,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 4 / 13
16,192
1,157
38,234
16,969
5,750
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
bannourah
Susano
20
0 / 12 / 23
12,909
922
4,230
18,701
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
nahfel
Hercules
20
13 / 2 / 20
16,838
1,203
33,127
44,369
34,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
15 / 5 / 16
16,547
1,182
24,028
19,396
10,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
136
34
Kills
46
46
Deaths
34
75
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
14
16
0.64
W
2
11
18
1
L
13
4
15
5.13
W
16
4
13
5.63
L
Sun Wukong
P13ki113r
Sun Wukong
14
8
12
2.5
L
Merlin
4
7
12
1.43
W
Susano
bannourah
Susano
0
12
23
0.96
L
2
13
20
0.92
W
Hercules
nahfel
Hercules
13
2
20
11.5
W
15
5
16
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,697
Damage
107,721
115,008
Taken
126,683
74,820
Mitigated
89,582
16,610
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,679
2,003
1,642
1,774
20,375
9,552
0
1,244
19,131
7,325
0
W
8,102
3,248
0
0
27,248
31,767
0
11,475
15,773
22,962
0
L
30,949
14,775
0
1,169
16,288
7,795
0
2,527
13,761
0
60,072
W
38,234
26,439
0
477
16,969
5,750
0
6,322
10,647
0
86,717
L
Sun Wukong
P13ki113r
Sun Wukong
35,627
16,398
1,659
6,328
29,695
28,994
0
1,990
27,705
0
60,040
L
Merlin
19,974
1,904
0
440
16,435
7,252
0
1,736
14,699
38,965
0
W
Susano
bannourah
Susano
4,230
501
0
151
18,701
7,317
0
4,110
14,591
0
9,370
L
22,468
3,572
322
3,276
32,215
21,227
0
2,947
29,268
44,148
0
W
Hercules
nahfel
Hercules
33,127
12,502
0
20,365
44,369
34,387
0
17,298
27,071
3,062
58,614
W
24,028
7,390
0
0
19,396
10,361
0
6,916
12,480
0
41,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,232
Gold Earned
75,424
194
Minions Killed
228
0
Camps Cleared
8
1,043,127
Distance Traveled
1,117,782
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,602
900
6
0
0
166,955
0
W
Ymir
12,938
924
18
1
0
206,544
0
L
Skadi
14,840
1,060
53
4
0
205,852
1
W
Izanami
16,192
1,157
100
7
5
235,219
0
L
Sun Wukong
15,083
1,077
53
4
0
252,309
0
L
Merlin
13,274
948
34
2
0
215,264
2
W
Susano
12,909
922
11
1
0
191,503
0
L
Hades
13,433
960
48
3
0
202,747
2
W
Hercules
16,838
1,203
64
5
2
243,980
1
W
Thor
16,547
1,182
35
3
1
240,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role