Player Matchup

He Bo
He Bo
LồnMower
He Bo
Level 87
God Stats
2W - 6L
1,552 SR
Queue Stats
301W - 300L
1,600 Elo+
Solo
Cabrakan
Cabrakan
TyTony10
Cabrakan
Level 147
God Stats
0W - 3L
1,157 SR
Queue Stats
94W - 80L
1,615 Elo+
Solo
Ymir
Ymir
YoungInsidious
Ymir
Level 128
God Stats
19W - 13L
1,596 SR
Queue Stats
847W - 874L
1,595 Elo+
Party 2
Odin
Odin
YoungSully
Odin
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
791W - 776L
1,596 Elo+
Party 2
Scylla
Scylla
vHammertime
Scylla
Level 160
God Stats
20W - 13L
1,469 SR
Queue Stats
952W - 872L
1,618 Elo+
Solo
Team Averages
Level 127
1,455 SR
1,605 Elo+

VS

Team Averages
Level 141
1,504 SR
1,651 Elo+
Achilles
Achilles
Danielpower1000
Achilles
Level 89
God Stats
1W - 1L
1,293 SR
Queue Stats
65W - 54L
1,714 Elo+
Solo
Kuzenbo
Kuzenbo
Leobonss
Kuzenbo
Level 158
God Stats
2W - 0L
1,683 SR
Queue Stats
81W - 101L
1,586 Elo+
Solo
Thoth
Thoth
Perspective
Thoth
Level 156
God Stats
11W - 12L
1,371 SR
Queue Stats
1,777W - 1,339L
1,674 Elo+
Party 1
Discordia
Discordia
Rofur
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,618 Elo+
Solo
Kukulkan
Kukulkan
SafetyAlwaysOff
Kukulkan
Level 157
God Stats
34W - 19L
1,671 SR
Queue Stats
1,586W - 1,120L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
1 / 5 / 5
8,522
656
9,155
9,366
5,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TyTony10
Cabrakan
14
2 / 5 / 3
8,485
653
7,511
18,962
27,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 6
9,375
721
5,670
16,992
21,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 5
9,118
701
10,935
14,999
16,493
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
16
2 / 6 / 6
9,305
716
14,760
14,065
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
8 / 1 / 14
11,048
850
13,794
22,377
23,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Leobonss
Kuzenbo
16
2 / 4 / 20
9,628
741
6,116
14,648
19,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
7 / 3 / 11
10,562
812
13,276
8,648
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Discordia
Rofur
Discordia
17
3 / 1 / 17
9,924
763
14,451
6,756
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
17
5 / 2 / 11
10,489
807
16,419
7,600
3,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
11
Kills
25
25
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
14
15
W
Kuzenbo
Leobonss
Kuzenbo
2
4
20
3
L
He Bo
1
5
5
0.7
W
7
3
11
4.17
W
Discordia
Rofur
Discordia
3
1
17
11.5
W
Kukulkan
5
2
11
5.25
L
Cabrakan
TyTony10
Cabrakan
2
5
3
0.7
L
4
4
6
1.75
L
2
5
5
0.9
L
Scylla
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
64,056
74,384
Taken
60,029
77,983
Mitigated
54,182
26,175
Healing
26,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,794
2,867
1,380
11,152
22,377
23,738
458
12,078
9,875
0
24,647
W
Kuzenbo
Leobonss
Kuzenbo
6,116
2,356
1,358
2,481
14,648
19,905
600
9,943
4,355
9,801
0
L
He Bo
9,155
152
2,833
1,274
9,366
5,479
339
5,560
3,555
21,150
0
W
13,276
322
742
1,987
8,648
3,726
1,543
4,666
3,783
29,901
0
W
Discordia
Rofur
Discordia
14,451
1,549
2,225
2,248
6,756
3,205
1,090
4,987
1,589
30,097
0
W
Kukulkan
16,419
1,300
1,825
1,375
7,600
3,608
852
4,180
3,331
37,426
0
L
Cabrakan
TyTony10
Cabrakan
7,511
766
2,050
3,293
18,962
27,678
116
12,946
5,558
11,159
0
L
5,670
650
3,220
2,493
16,992
21,857
217
9,207
7,359
16,040
0
L
10,935
2,864
1,669
2,497
14,999
16,493
141
9,507
5,200
0
18,149
L
Scylla
14,760
380
3,253
3,593
14,065
6,476
0
11,373
2,450
39,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
51,651
136
Minions Killed
153
0
Camps Cleared
0
1,110,857
Distance Traveled
1,177,367
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,048
850
21
2
0
255,098
2
W
Kuzenbo
9,628
741
5
0
0
221,969
2
L
He Bo
8,522
656
29
2
0
224,391
0
W
Thoth
10,562
812
38
3
0
234,103
0
W
Discordia
9,924
763
42
3
0
246,037
3
W
Kukulkan
10,489
807
47
4
0
220,160
4
L
Cabrakan
8,485
653
14
1
0
215,238
0
L
Ymir
9,375
721
24
2
0
220,508
0
L
Odin
9,118
701
20
2
0
241,304
0
L
Scylla
9,305
716
49
4
0
209,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role