Player Matchup

Ra
Ra
Draux7
Ra
Level 79
God Stats
2W - 6L
1,285 SR
Queue Stats
326W - 407L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Inboundvip3r
Tsukuyomi
Level 67
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Guan Yu
Guan Yu
MajesticRose391
Guan Yu
Level 158
God Stats
4W - 6L
1,247 SR
Queue Stats
157W - 162L
1,406 Elo+
Solo
Heimdallr
Heimdallr
WarDaddyOhme210
Heimdallr
Level 98
God Stats
3W - 7L
1,500 SR
Queue Stats
218W - 238L
1,338 Elo+
Solo
Chaac
Chaac
unholywarhound
Chaac
Level 81
God Stats
11W - 17L
1,505 SR
Queue Stats
52W - 64L
1,390 Elo+
Solo
Team Averages
Level 97
1,357 SR
1,450 Elo+

VS

Team Averages
Level 82
1,504 SR
1,365 Elo+
Cthulhu
Cthulhu
CrUsTy_S0cKz-
Cthulhu
Level 54
God Stats
15W - 10L
1,516 SR
Queue Stats
181W - 187L
1,355 Elo+
Solo
Aphrodite
Aphrodite
Jiirou64
Aphrodite
Level 84
God Stats
13W - 6L
1,631 SR
Queue Stats
111W - 144L
1,367 Elo+
Party 1
Chiron
Chiron
Mark21f
Chiron
Level 68
God Stats
30W - 18L
1,844 SR
Queue Stats
128W - 133L
1,421 Elo+
Party 2
Arachne
Arachne
R4V3N4451
Arachne
Level 83
God Stats
7W - 9L
1,261 SR
Queue Stats
170W - 213L
1,257 Elo+
Party 1
Odin
Odin
bearfluid
Odin
Level 120
God Stats
3W - 5L
1,269 SR
Queue Stats
159W - 165L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
3 / 13 / 5
13,693
456
21,355
22,291
12,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Inboundvip3r
Tsukuyomi
20
8 / 9 / 6
14,447
482
25,973
27,488
13,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 12 / 9
10,564
352
10,432
34,443
27,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
WarDaddyOhme210
Heimdallr
19
4 / 9 / 7
14,099
470
18,435
28,888
12,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 10 / 4
13,752
458
14,359
34,479
36,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 3 / 16
16,630
554
25,795
33,055
48,082
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Aphrodite
Jiirou64
Aphrodite
20
9 / 7 / 17
16,317
544
18,049
28,281
14,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Mark21f
Chiron
20
10 / 6 / 15
17,653
588
23,079
27,420
13,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
R4V3N4451
Arachne
20
13 / 3 / 11
18,061
602
17,477
27,680
13,943
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
20
11 / 0 / 18
18,685
623
28,309
39,323
61,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
130
18
Kills
53
53
Deaths
19
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
10
3
16
6
L
Ra
3
13
5
0.42
L
Tsukuyomi
Inboundvip3r
Tsukuyomi
8
9
6
1.22
W
Aphrodite
Jiirou64
Aphrodite
9
7
17
2.5
L
0
12
9
0.38
W
Chiron
Mark21f
Chiron
10
6
15
2.92
W
Arachne
R4V3N4451
Arachne
13
3
11
6.17
L
Heimdallr
WarDaddyOhme210
Heimdallr
4
9
7
0.83
W
Odin
11
0
18
20
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,554
Damage
112,709
147,589
Taken
155,759
102,416
Mitigated
151,594
36,965
Healing
85,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
25,795
700
2,996
11,931
33,055
48,082
1,417
2,734
30,204
79,086
0
L
Ra
21,355
1,914
1,066
2,052
22,291
12,950
1,741
9,127
13,164
80,491
0
L
Tsukuyomi
Inboundvip3r
Tsukuyomi
25,973
3,869
0
4,959
27,488
13,486
762
6,806
20,682
0
92,863
W
Aphrodite
Jiirou64
Aphrodite
18,049
3,197
18,932
16,630
28,281
14,611
4,199
8,578
19,169
90,666
0
L
10,432
612
4,294
8,809
34,443
27,520
557
14,216
20,227
0
43,330
W
Chiron
Mark21f
Chiron
23,079
12,757
2,387
8,336
27,420
13,935
9,330
4,919
22,345
0
118,704
W
Arachne
R4V3N4451
Arachne
17,477
11,268
1,172
15,283
27,680
13,943
726
3,275
24,253
0
160,428
L
Heimdallr
WarDaddyOhme210
Heimdallr
18,435
9,460
0
5,116
28,888
12,413
1,014
10,621
18,267
0
80,618
W
Odin
28,309
5,543
602
7,258
39,323
61,023
3,428
4,800
34,329
373
119,583
L
14,359
3,333
837
9,832
34,479
36,047
4,949
3,441
31,038
629
84,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,555
Gold Earned
87,346
583
Minions Killed
729
0
Camps Cleared
0
2,420,358
Distance Traveled
2,807,485
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,630
554
105
4
0
598,170
3
L
Ra
13,693
456
139
5
0
382,189
0
L
Tsukuyomi
14,447
482
122
4
0
560,601
1
W
Aphrodite
16,317
544
117
4
0
478,888
2
L
Guan Yu
10,564
352
47
2
0
507,022
0
W
Chiron
17,653
588
167
6
0
495,218
0
W
Arachne
18,061
602
166
6
0
614,383
0
L
Heimdallr
14,099
470
117
4
0
456,450
0
W
Odin
18,685
623
174
6
0
620,826
5
L
Chaac
13,752
458
158
5
0
514,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role