Player Matchup

Cerberus
Cerberus
EwAcCc702
Cerberus
Level 79
God Stats
3W - 2L
1,492 SR
Queue Stats
358W - 383L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ofdensen
Ah Muzen Cab
Level 113
God Stats
59W - 56L
1,579 SR
Queue Stats
307W - 309L
1,514 Elo+
Solo
Agni
Agni
SHADDOWSTUNNER
Agni
Level 93
God Stats
2W - 2L
1,342 SR
Queue Stats
150W - 160L
1,470 Elo+
Solo
Ravana
Ravana
natsu1434
Ravana
Level 42
God Stats
14W - 28L
1,672 SR
Queue Stats
81W - 83L
1,541 Elo+
Solo
Hel
Hel
qw21za
Hel
Level 40
God Stats
8W - 9L
1,375 SR
Queue Stats
17W - 18L
1,436 Elo+
Solo
Team Averages
Level 73
1,492 SR
1,479 Elo+

VS

Team Averages
Level 70
1,476 SR
1,453 Elo+
Loki
Loki
Herm1t
Loki
Level 61
God Stats
1W - 3L
1,701 SR
Queue Stats
9W - 19L
1,369 Elo+
Solo
Pele
Pele
ThePhantomFlash
Pele
Level 49
God Stats
9W - 26L
1,342 SR
Queue Stats
238W - 293L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Wobbulz
Kukulkan
Level 48
God Stats
7W - 8L
1,443 SR
Queue Stats
30W - 52L
1,524 Elo+
Solo
King Arthur
King Arthur
bigboss646
King Arthur
Level 108
God Stats
14W - 22L
1,441 SR
Queue Stats
57W - 59L
1,483 Elo+
Solo
Ra
Ra
wilcoxz
Ra
Level 82
God Stats
6W - 15L
1,455 SR
Queue Stats
208W - 206L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EwAcCc702
Cerberus
17
7 / 1 / 13
11,465
1,274
7,265
8,813
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Ofdensen
Ah Muzen Cab
17
6 / 0 / 14
10,792
1,199
13,239
9,250
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 12
10,207
1,134
7,006
7,809
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
natsu1434
Ravana
16
4 / 1 / 9
9,764
1,085
8,420
7,590
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
qw21za
Hel
16
3 / 4 / 15
9,998
1,111
7,668
9,933
4,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

255

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Herm1t
Loki
15
4 / 6 / 3
9,463
1,051
5,611
10,229
3,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 1
8,584
954
8,009
10,780
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Wobbulz
Kukulkan
15
0 / 4 / 7
9,101
1,011
10,505
5,764
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
bigboss646
King Arthur
15
1 / 6 / 4
9,056
1,006
7,217
13,554
10,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 3 / 2
9,502
1,056
7,719
6,703
2,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
24
Kills
8
8
Deaths
24
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EwAcCc702
Cerberus
7
1
13
13.5
L
Loki
Herm1t
Loki
4
6
3
0.92
W
Ah Muzen Cab
Ofdensen
Ah Muzen Cab
6
0
14
13
W
4
2
12
5
L
1
5
1
0.3
L
Kukulkan
Wobbulz
Kukulkan
0
4
7
0.88
L
King Arthur
bigboss646
King Arthur
1
6
4
0.5
W
Ravana
natsu1434
Ravana
4
1
9
8.5
W
Hel
qw21za
Hel
3
4
15
2.63
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,598
Damage
39,061
43,395
Taken
47,030
22,750
Mitigated
21,282
20,034
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EwAcCc702
Cerberus
7,265
359
143
1,966
8,813
6,686
0
4,137
4,676
15,596
0
L
Loki
Herm1t
Loki
5,611
1,120
0
0
10,229
3,486
0
4,452
5,608
0
17,629
W
Ah Muzen Cab
Ofdensen
Ah Muzen Cab
13,239
6,939
0
3,581
9,250
4,227
0
2,366
6,884
0
29,030
W
7,006
397
543
1,697
7,809
2,981
0
2,974
4,835
32,079
0
L
8,009
2,050
139
833
10,780
3,502
0
4,004
6,510
0
17,238
L
Kukulkan
Wobbulz
Kukulkan
10,505
945
0
0
5,764
1,737
0
3,030
2,566
36,040
0
L
King Arthur
bigboss646
King Arthur
7,217
1,606
0
240
13,554
10,451
0
7,026
6,147
0
20,429
W
Ravana
natsu1434
Ravana
8,420
2,211
0
990
7,590
4,661
0
4,609
2,981
0
15,780
W
Hel
qw21za
Hel
7,668
563
6,590
4,524
9,933
4,195
0
4,138
5,795
26,534
0
L
7,719
197
876
1,189
6,703
2,106
0
2,666
3,890
35,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
45,706
190
Minions Killed
206
6
Camps Cleared
8
951,858
Distance Traveled
830,008
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,465
1,274
35
4
0
200,813
0
L
Loki
9,463
1,051
12
1
1
195,158
0
W
Ah Muzen Cab
10,792
1,199
30
3
1
210,021
0
W
Agni
10,207
1,134
59
7
0
190,008
0
L
Pele
8,584
954
13
1
0
164,226
0
L
Kukulkan
9,101
1,011
62
7
0
118,489
0
L
King Arthur
9,056
1,006
37
4
0
142,641
0
W
Ravana
9,764
1,085
20
2
3
184,885
1
W
Hel
9,998
1,111
46
5
2
166,131
0
L
Ra
9,502
1,056
82
9
7
209,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role