Player Matchup

Tiamat
Tiamat
Don Runtings
Tiamat
Level 11
God Stats
8W - 14L
1,107 SR
Queue Stats
12W - 16L
1,221 Elo+
Party 2
Ullr
Ullr
Duderance
Ullr
Level 16
God Stats
1W - 2L
1,472 SR
Queue Stats
68W - 57L
1,454 Elo+
Solo
Awilix
Awilix
Kheath9
Awilix
Level 2
God Stats
12W - 14L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MagicMan1200000
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,359 Elo+
Solo
Merlin
Merlin
OAnnis13
Merlin
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,221 Elo+
Party 2
Team Averages
Level 13
1,416 SR
1,351 Elo+

VS

Team Averages
Level 15
1,503 SR
1,444 Elo+
Cernunnos
Cernunnos
DwyerIrishman
Cernunnos
Level 18
God Stats
2W - 3L
1,341 SR
Queue Stats
37W - 40L
1,302 Elo+
Party 3
Danzaburou
Danzaburou
EXparanoid
Danzaburou
Level 23
God Stats
35W - 29L
1,548 SR
Queue Stats
132W - 93L
1,543 Elo+
Party 1
Fenrir
Fenrir
FaZeChase56789
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,240 Elo+
Party 3
Ra
Ra
FamilyGuyBabe
Ra
Level 14
God Stats
19W - 12L
1,629 SR
Queue Stats
84W - 58L
1,514 Elo+
Party 1
Ymir
Ymir
valorous-dream8
Ymir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 35L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 10 / 15
13,740
981
17,122
19,380
13,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
20
4 / 5 / 14
13,794
985
18,388
19,922
9,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Kheath9
Awilix
20
8 / 14 / 10
14,781
1,056
20,784
22,735
9,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
MagicMan1200000
Cernunnos
20
14 / 9 / 12
17,008
1,215
49,493
22,824
10,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
OAnnis13
Merlin
20
1 / 11 / 19
13,528
966
12,012
18,273
12,148
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DwyerIrishman
Cernunnos
20
10 / 6 / 16
15,015
1,073
21,120
23,597
10,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
EXparanoid
Danzaburou
20
19 / 5 / 20
18,851
1,347
30,238
27,069
13,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
7 / 10 / 14
14,151
1,011
11,557
23,787
14,780
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 5 / 24
14,493
1,035
11,200
20,002
8,720
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 32
16,442
1,174
23,718
30,705
29,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
155
31
Kills
49
49
Deaths
31
70
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
10
15
1.15
L
Ullr
4
5
14
2.2
W
Cernunnos
DwyerIrishman
Cernunnos
10
6
16
3
W
Danzaburou
EXparanoid
Danzaburou
19
5
20
5.8
W
7
10
14
1.4
W
5
5
24
3.4
L
Awilix
Kheath9
Awilix
8
14
10
0.93
L
Cernunnos
MagicMan1200000
Cernunnos
14
9
12
2.22
L
Merlin
OAnnis13
Merlin
1
11
19
0.95
W
8
5
32
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,799
Damage
97,833
103,134
Taken
125,160
54,117
Mitigated
77,225
9,042
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,122
1,548
0
2,211
19,380
13,053
0
5,462
13,918
34,965
0
L
Ullr
18,388
10,582
0
1,450
19,922
9,150
0
5,657
14,265
0
42,014
W
Cernunnos
DwyerIrishman
Cernunnos
21,120
16,492
0
2,809
23,597
10,612
0
6,712
16,659
0
45,900
W
Danzaburou
EXparanoid
Danzaburou
30,238
19,150
0
4,898
27,069
13,606
0
6,404
20,568
0
49,143
W
11,557
4,484
0
776
23,787
14,780
0
3,914
19,702
0
17,013
W
11,200
1,539
1,777
401
20,002
8,720
0
4,194
15,499
26,743
0
L
Awilix
Kheath9
Awilix
20,784
8,327
0
0
22,735
9,478
0
11,753
10,982
0
34,611
L
Cernunnos
MagicMan1200000
Cernunnos
49,493
27,482
547
4,536
22,824
10,288
0
6,009
16,815
0
98,768
L
Merlin
OAnnis13
Merlin
12,012
2,556
0
298
18,273
12,148
0
6,037
12,236
29,695
0
W
23,718
3,432
0
1,666
30,705
29,507
0
6,787
23,598
65,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,851
Gold Earned
78,952
270
Minions Killed
219
5
Camps Cleared
8
1,225,925
Distance Traveled
1,145,027
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,740
981
43
3
0
254,858
0
L
Ullr
13,794
985
57
4
2
267,067
1
W
Cernunnos
15,015
1,073
55
4
0
212,236
0
W
Danzaburou
18,851
1,347
31
2
5
244,008
0
W
Fenrir
14,151
1,011
8
1
0
221,718
0
W
Ra
14,493
1,035
38
3
0
238,865
1
L
Awilix
14,781
1,056
18
1
0
266,017
0
L
Cernunnos
17,008
1,215
106
8
2
233,463
0
L
Merlin
13,528
966
46
3
1
204,520
3
W
Ymir
16,442
1,174
87
6
3
228,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role