Player Matchup

Heimdallr
Heimdallr
HimiHime
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Koopinha
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MegueS2
Osiris
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 185L
1,486 Elo+
Solo
Cthulhu
Cthulhu
frednovaes
Cthulhu
Level 155
God Stats
6W - 6L
1,702 SR
Queue Stats
260W - 358L
1,441 Elo+
Solo
Thoth
Thoth
robertorsl20
Thoth
Level 102
God Stats
1W - 5L
1,127 SR
Queue Stats
151W - 171L
1,435 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,473 Elo+

VS

Team Averages
Level 63
1,671 SR
1,450 Elo+
Nemesis
Nemesis
D2ality
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo
Hera
Hera
JasonR5godsea
Hera
Level 27
God Stats
2W - 0L
1,750 SR
Queue Stats
27W - 32L
1,410 Elo+
Solo
Chiron
Chiron
TEAMGADAC
Chiron
Level 69
God Stats
3W - 2L
1,715 SR
Queue Stats
58W - 51L
1,566 Elo+
Solo
Hachiman
Hachiman
coring_do_Baile
Hachiman
Level 42
God Stats
4W - 0L
1,888 SR
Queue Stats
75W - 75L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
xXxSupremOxXx
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HimiHime
Heimdallr
18
5 / 7 / 11
11,853
697
12,769
15,902
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Koopinha
Da Ji
17
9 / 10 / 9
12,109
712
21,870
18,383
8,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
MegueS2
Osiris
20
5 / 5 / 13
12,599
741
11,272
18,169
15,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
frednovaes
Cthulhu
20
2 / 3 / 16
11,521
678
14,180
30,164
21,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 7 / 8
11,758
692
12,838
12,391
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D2ality
Nemesis
17
1 / 6 / 9
10,821
637
4,123
13,050
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 3 / 12
15,021
884
27,384
13,059
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
TEAMGADAC
Chiron
19
3 / 4 / 19
11,892
700
14,333
19,445
7,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
19
5 / 5 / 13
12,521
737
17,226
14,141
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
xXxSupremOxXx
Sun Wukong
19
10 / 5 / 18
12,582
740
20,743
27,275
30,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
103
23
Kills
32
32
Deaths
23
57
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nemesis
D2ality
Nemesis
1
6
9
0.92
L
Heimdallr
HimiHime
Heimdallr
5
7
11
1.5
W
13
3
12
6.33
L
Da Ji
Koopinha
Da Ji
9
10
9
1.35
L
Osiris
MegueS2
Osiris
5
5
13
2.3
W
Chiron
TEAMGADAC
Chiron
3
4
19
3.13
W
Hachiman
5
5
13
2.3
L
Cthulhu
frednovaes
Cthulhu
2
3
16
3.33
L
2
7
8
0.86
W
Sun Wukong
xXxSupremOxXx
Sun Wukong
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,929
Damage
83,809
95,009
Taken
86,970
58,345
Mitigated
54,656
32,309
Healing
30,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
D2ality
Nemesis
4,123
1,497
293
419
13,050
5,584
791
5,143
7,907
0
13,254
L
Heimdallr
HimiHime
Heimdallr
12,769
4,332
2,344
2,251
15,902
7,463
1,160
4,920
10,982
0
28,795
W
27,384
7,428
3,673
4,226
13,059
5,583
1,584
5,259
7,800
61,219
0
L
Da Ji
Koopinha
Da Ji
21,870
4,616
1,668
2,099
18,383
8,907
684
2,274
16,109
0
26,820
L
Osiris
MegueS2
Osiris
11,272
2,890
3,652
4,110
18,169
15,713
980
6,722
11,447
0
25,768
W
Chiron
TEAMGADAC
Chiron
14,333
3,604
2,665
6,944
19,445
7,769
2,608
6,249
13,194
0
31,596
W
Hachiman
17,226
6,467
1,844
1,908
14,141
5,520
841
5,169
8,972
0
35,205
L
Cthulhu
frednovaes
Cthulhu
14,180
331
1,290
14,041
30,164
21,259
114
9,677
20,487
38,373
0
L
12,838
683
42
812
12,391
5,003
554
3,791
8,600
40,928
0
W
Sun Wukong
xXxSupremOxXx
Sun Wukong
20,743
3,919
2,772
5,985
27,275
30,200
900
5,198
22,077
0
34,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,840
Gold Earned
62,837
159
Minions Killed
178
0
Camps Cleared
0
1,426,916
Distance Traveled
1,577,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,821
637
30
2
0
324,568
0
L
Heimdallr
11,853
697
38
2
0
242,881
0
W
Hera
15,021
884
69
4
0
274,057
0
L
Da Ji
12,109
712
11
1
0
254,957
0
L
Osiris
12,599
741
27
2
0
308,000
1
W
Chiron
11,892
700
29
2
0
336,783
1
W
Hachiman
12,521
737
42
2
0
269,959
1
L
Cthulhu
11,521
678
33
2
0
347,955
0
L
Thoth
11,758
692
50
3
0
273,123
2
W
Sun Wukong
12,582
740
8
0
0
372,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role