Player Matchup

Ymir
Ymir
Ge7zz
Ymir
Level 6
God Stats
5W - 8L
1,546 SR
Queue Stats
7W - 11L
1,533 Elo+
Party 2
Arachne
Arachne
MileenasShoe
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,358 Elo+
Party 1
Chaac
Chaac
Prxdiggy
Chaac
Level 8
God Stats
0W - 8L
1,500 SR
Queue Stats
3W - 11L
1,693 Elo+
Party 2
Jing Wei
Jing Wei
pcdeloney
Jing Wei
Level 29
God Stats
11W - 11L
1,799 SR
Queue Stats
162W - 160L
1,467 Elo+
Solo
The Morrigan
The Morrigan
pinkhealsx
The Morrigan
Level 15
God Stats
0W - 2L
1,243 SR
Queue Stats
23W - 26L
1,433 Elo+
Party 1
Team Averages
Level 13
1,518 SR
1,497 Elo+

VS

Team Averages
Level 22
1,476 SR
1,389 Elo+
Jing Wei
Jing Wei
AJx17
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,338 Elo+
Solo
Discordia
Discordia
AlonCR02022000
Discordia
Level 29
God Stats
8W - 14L
1,475 SR
Queue Stats
119W - 177L
1,407 Elo+
Party 3
Vamana
Vamana
Dovah0421
Vamana
Level 10
God Stats
1W - 3L
1,406 SR
Queue Stats
72W - 116L
1,348 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mrscs
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
tmmye
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ge7zz
Ymir
10
1 / 3 / 1
6,881
405
2,972
11,107
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
MileenasShoe
Arachne
14
2 / 4 / 0
8,086
476
2,365
10,071
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Prxdiggy
Chaac
12
2 / 3 / 0
7,395
435
4,681
8,632
4,001
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
pcdeloney
Jing Wei
13
2 / 4 / 2
7,850
462
9,237
11,748
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
pinkhealsx
The Morrigan
10
0 / 6 / 1
6,546
385
5,616
5,995
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AJx17
Jing Wei
13
4 / 2 / 3
8,426
496
8,749
9,690
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
AlonCR02022000
Discordia
13
5 / 1 / 3
8,301
488
6,812
7,133
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Dovah0421
Vamana
14
1 / 2 / 1
8,340
491
2,705
9,776
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
mrscs
Tsukuyomi
15
7 / 1 / 3
9,100
535
5,444
7,042
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
tmmye
Geb
12
2 / 1 / 6
8,140
479
7,141
11,042
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
19
20
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AJx17
Jing Wei
4
2
3
2.75
W
Discordia
AlonCR02022000
Discordia
5
1
3
6.5
W
Vamana
Dovah0421
Vamana
1
2
1
0.75
L
Ymir
Ge7zz
Ymir
1
3
1
0.5
L
Arachne
MileenasShoe
Arachne
2
4
0
0.5
L
Chaac
Prxdiggy
Chaac
2
3
0
0.67
W
Tsukuyomi
mrscs
Tsukuyomi
7
1
3
8.5
L
Jing Wei
pcdeloney
Jing Wei
2
4
2
0.75
L
The Morrigan
pinkhealsx
The Morrigan
0
6
1
0.08
W
Geb
tmmye
Geb
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
30,851
47,553
Taken
44,683
20,638
Mitigated
22,428
10,667
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AJx17
Jing Wei
8,749
6,094
0
2,759
9,690
2,875
264
606
9,084
0
48,424
W
Discordia
AlonCR02022000
Discordia
6,812
322
0
2,100
7,133
2,382
759
3,294
3,823
42,085
0
W
Vamana
Dovah0421
Vamana
2,705
1,562
0
1,591
9,776
6,206
2,092
1,245
8,531
0
39,241
L
Ymir
Ge7zz
Ymir
2,972
39
0
732
11,107
7,215
81
3,513
7,594
13,608
0
L
Arachne
MileenasShoe
Arachne
2,365
1,891
0
2,371
10,071
3,996
0
2,582
7,089
0
42,294
L
Chaac
Prxdiggy
Chaac
4,681
1,182
0
1,824
8,632
4,001
1,006
1,830
6,708
0
31,795
W
Tsukuyomi
mrscs
Tsukuyomi
5,444
1,892
0
3,454
7,042
2,691
0
1,462
5,576
0
41,410
L
Jing Wei
pcdeloney
Jing Wei
9,237
6,525
0
4,753
11,748
3,694
1,162
3,233
8,515
0
57,184
L
The Morrigan
pinkhealsx
The Morrigan
5,616
991
0
987
5,995
1,732
0
1,931
3,576
25,474
566
W
Geb
tmmye
Geb
7,141
1,479
0
5,301
11,042
8,274
304
1,395
9,647
24,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
42,307
295
Minions Killed
324
0
Camps Cleared
0
1,399,830
Distance Traveled
1,668,535
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,426
496
79
5
0
310,775
0
W
Discordia
8,301
488
78
5
0
301,607
8
W
Vamana
8,340
491
78
5
0
331,754
0
L
Ymir
6,881
405
19
1
0
329,957
4
L
Arachne
8,086
476
83
5
0
285,567
0
L
Chaac
7,395
435
57
3
0
285,597
5
W
Tsukuyomi
9,100
535
73
4
0
365,673
4
L
Jing Wei
7,850
462
95
6
0
300,317
2
L
The Morrigan
6,546
385
41
2
0
198,392
1
W
Geb
8,140
479
16
1
0
358,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role