Player Matchup

Persephone
Persephone
DANI1998
Persephone
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
65W - 41L
1,417 Elo+
Party 2
Bacchus
Bacchus
Sneaker Addict5
Bacchus
Level 49
God Stats
9W - 5L
1,540 SR
Queue Stats
13W - 12L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
YokoFrost
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bubbalu99
Tsukuyomi
Level 103
God Stats
5W - 6L
1,390 SR
Queue Stats
145W - 130L
1,367 Elo+
Party 2
Cupid
Cupid
frostylocks
Cupid
Level 124
God Stats
10W - 19L
1,278 SR
Queue Stats
100W - 88L
1,377 Elo+
Party 2
Team Averages
Level 94
1,484 SR
1,414 Elo+

VS

Team Averages
Level 72
1,496 SR
1,490 Elo+
Bakasura
Bakasura
CheesyCGliessy
Bakasura
Level 17
God Stats
19W - 15L
1,667 SR
Queue Stats
93W - 116L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Killerkarn23
Heimdallr
Level 66
God Stats
5W - 7L
1,415 SR
Queue Stats
83W - 97L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
SerpentRegina
Aphrodite
Level 87
God Stats
2W - 6L
1,396 SR
Queue Stats
293W - 294L
1,512 Elo+
Party 1
Artemis
Artemis
TheTrueTimbo
Artemis
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 299L
1,514 Elo+
Party 1
Ymir
Ymir
el3piernas10
Ymir
Level 76
God Stats
10W - 11L
1,503 SR
Queue Stats
169W - 198L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DANI1998
Persephone
11
2 / 0 / 2
6,855
623
4,196
3,563
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 5
6,165
560
2,506
4,620
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
YokoFrost
Baron Samedi
12
3 / 1 / 1
6,435
585
6,376
6,986
2,396
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
bubbalu99
Tsukuyomi
11
3 / 3 / 3
6,605
600
5,323
7,799
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 3
6,314
574
5,736
3,579
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 1 / 2
5,973
543
2,272
6,797
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Killerkarn23
Heimdallr
8
0 / 3 / 0
4,968
452
2,111
5,242
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
SerpentRegina
Aphrodite
10
1 / 3 / 0
6,234
567
4,225
8,231
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TheTrueTimbo
Artemis
12
2 / 3 / 0
6,859
624
5,068
8,787
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,428
493
1,522
8,184
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
4
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
2
1
W
Persephone
DANI1998
Persephone
2
0
2
3
L
Heimdallr
Killerkarn23
Heimdallr
0
3
0
0
L
Aphrodite
SerpentRegina
Aphrodite
1
3
0
0.33
W
2
0
5
4.5
L
Artemis
TheTrueTimbo
Artemis
2
3
0
0.67
W
Baron Samedi
YokoFrost
Baron Samedi
3
1
1
3.5
W
Tsukuyomi
bubbalu99
Tsukuyomi
3
3
3
1.5
L
1
4
0
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
15,198
26,547
Taken
37,241
9,716
Mitigated
13,134
9,703
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,272
1,415
0
1,716
6,797
2,636
0
2,610
4,187
0
32,761
W
Persephone
DANI1998
Persephone
4,196
378
0
1,415
3,563
948
0
0
3,553
39,025
0
L
Heimdallr
Killerkarn23
Heimdallr
2,111
856
0
1,019
5,242
1,693
0
894
4,348
0
21,066
L
Aphrodite
SerpentRegina
Aphrodite
4,225
159
716
4,667
8,231
2,983
385
4,930
3,301
30,232
0
W
2,506
101
123
1,229
4,620
2,784
403
856
3,764
9,228
0
L
Artemis
TheTrueTimbo
Artemis
5,068
1,569
0
3,831
8,787
2,910
0
2,769
6,018
0
44,601
W
Baron Samedi
YokoFrost
Baron Samedi
6,376
676
0
2,707
6,986
2,396
1,018
3,915
2,467
37,257
0
W
Tsukuyomi
bubbalu99
Tsukuyomi
5,323
1,451
0
1,972
7,799
2,600
0
477
7,105
0
28,866
L
1,522
107
0
990
8,184
2,912
0
1,875
6,309
19,263
0
W
5,736
3,564
559
1,698
3,579
988
692
189
3,390
0
34,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
29,462
282
Minions Killed
333
0
Camps Cleared
0
1,086,747
Distance Traveled
1,024,910
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,973
543
77
7
0
292,198
0
W
Persephone
6,855
623
69
6
0
219,643
4
L
Heimdallr
4,968
452
41
4
0
172,283
7
L
Aphrodite
6,234
567
78
7
0
182,017
2
W
Bacchus
6,165
560
22
2
0
241,984
0
L
Artemis
6,859
624
100
9
0
179,050
5
W
Baron Samedi
6,435
585
65
6
0
190,482
4
W
Tsukuyomi
6,605
600
62
6
0
218,529
1
L
Ymir
5,428
493
37
3
0
199,362
0
W
Cupid
6,314
574
64
6
0
216,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role