Player Matchup

Izanami
Izanami
HeartlessLust
Izanami
Level 26
God Stats
37W - 22L
1,646 SR
Queue Stats
96W - 114L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
Nowlind
Jormungandr
Level 3
God Stats
2W - 4L
1,268 SR
Queue Stats
6W - 11L
1,192 Elo+
Solo
Cthulhu
Cthulhu
Psycho_Nugget_
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,362 Elo+
Solo
Chaac
Chaac
Rookie1701
Chaac
Level 16
God Stats
10W - 5L
1,776 SR
Queue Stats
25W - 23L
1,470 Elo+
Party 1
Ra
Ra
elmillin
Ra
Level 29
God Stats
39W - 38L
1,520 SR
Queue Stats
66W - 72L
1,411 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,375 Elo+

VS

Team Averages
Level 19
1,553 SR
1,428 Elo+
Erlang Shen
Erlang Shen
Foggy_Window
Erlang Shen
Level 26
God Stats
2W - 1L
1,884 SR
Queue Stats
48W - 47L
1,428 Elo+
Solo
Neith
Neith
ITKNMelonman
Neith
Level 16
God Stats
39W - 40L
1,265 SR
Queue Stats
64W - 60L
1,395 Elo+
Solo
Yemoja
Yemoja
MegaOboOP
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,546 Elo+
Solo
Cthulhu
Cthulhu
MoNkEyDoG Th1nG
Cthulhu
Level 29
God Stats
24W - 17L
1,491 SR
Queue Stats
72W - 76L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
elcutiesage11
Tsukuyomi
Level 15
God Stats
19W - 11L
1,623 SR
Queue Stats
75W - 57L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 3 / 0
8,470
471
5,964
10,283
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Nowlind
Jormungandr
12
4 / 5 / 0
7,987
444
10,459
16,670
7,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

6
0 / 3 / 0
6,061
337
3,183
7,120
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
13
1 / 2 / 0
8,136
452
6,291
14,732
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 10 / 1
8,122
451
10,556
16,207
6,291
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Foggy_Window
Erlang Shen
15
2 / 4 / 2
9,092
505
5,177
14,424
8,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 1 / 1
9,514
529
8,083
11,427
4,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
MegaOboOP
Yemoja
13
2 / 0 / 8
8,764
487
6,790
7,771
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 0 / 8
9,654
536
13,066
16,740
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
elcutiesage11
Tsukuyomi
16
7 / 2 / 8
9,806
545
12,611
17,242
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
6
Kills
23
23
Deaths
7
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Foggy_Window
Erlang Shen
2
4
2
0.75
L
Izanami
1
3
0
0.33
W
5
1
1
5.5
W
Yemoja
MegaOboOP
Yemoja
2
0
8
6
W
7
0
8
11
L
Jormungandr
Nowlind
Jormungandr
4
5
0
0.8
L
0
3
0
0
L
Chaac
1
2
0
0.5
W
Tsukuyomi
elcutiesage11
Tsukuyomi
7
2
8
5.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,453
Damage
45,727
65,012
Taken
67,604
33,045
Mitigated
38,269
16,143
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Foggy_Window
Erlang Shen
5,177
2,616
0
3,638
14,424
8,911
191
4,631
9,621
0
55,870
L
Izanami
5,964
3,447
207
1,873
10,283
3,418
739
2,850
7,333
0
54,028
W
8,083
5,152
0
6,406
11,427
4,148
1,516
3,791
7,586
0
67,556
W
Yemoja
MegaOboOP
Yemoja
6,790
1,040
3,602
2,853
7,771
4,519
1,101
3,223
4,523
31,445
0
W
13,066
832
384
4,060
16,740
13,647
1,043
9,115
7,600
50,254
0
L
Jormungandr
Nowlind
Jormungandr
10,459
3,070
426
2,254
16,670
7,581
390
5,484
11,011
42,082
0
L
3,183
176
0
307
7,120
3,059
0
1,070
6,030
8,367
0
L
Chaac
6,291
872
0
5,276
14,732
12,696
328
3,629
10,953
0
55,853
W
Tsukuyomi
elcutiesage11
Tsukuyomi
12,611
2,752
0
7,571
17,242
7,044
0
3,438
13,729
0
62,201
L
10,556
686
402
5,398
16,207
6,291
1,097
5,953
9,829
47,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
46,830
368
Minions Killed
417
0
Camps Cleared
0
1,377,160
Distance Traveled
1,815,325
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,092
505
90
5
0
342,513
3
L
Izanami
8,470
471
115
6
0
325,457
2
W
Neith
9,514
529
113
6
0
313,751
0
W
Yemoja
8,764
487
45
3
0
344,006
3
W
Cthulhu
9,654
536
89
5
0
398,430
1
L
Jormungandr
7,987
444
66
4
0
284,032
2
L
Cthulhu
6,061
337
8
0
0
182,183
0
L
Chaac
8,136
452
98
5
0
304,808
2
W
Tsukuyomi
9,806
545
80
4
0
416,625
2
L
Ra
8,122
451
81
5
0
280,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role