Player Matchup

Vamana
Vamana
BrnabicAna
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,198 Elo+
Solo
Fenrir
Fenrir
LeggoMyEggo12
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo
Rama
Rama
SAIITEX
Rama
Level 18
God Stats
27W - 22L
1,517 SR
Queue Stats
81W - 100L
1,317 Elo+
Solo
Heimdallr
Heimdallr
Tron8504
Heimdallr
Level 6
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 5L
1,493 Elo+
Solo
Geb
Geb
ieraicito
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 8
1,547 SR
1,411 Elo+

VS

Team Averages
Level 25
1,740 SR
1,769 Elo+
Artemis
Artemis
BuffYmir
Artemis
Level 28
God Stats
16W - 7L
1,695 SR
Queue Stats
309W - 208L
1,737 Elo+
Party 1
Mulan
Mulan
Ethanflash11
Mulan
Level 29
God Stats
28W - 12L
1,778 SR
Queue Stats
199W - 145L
1,734 Elo+
Party 1
Ymir
Ymir
NerfYmir69
Ymir
Level 24
God Stats
58W - 26L
1,754 SR
Queue Stats
87W - 53L
1,758 Elo+
Party 1
Ratatoskr
Ratatoskr
WrathOfGuts
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 14L
1,920 Elo+
Party 1
Eset
Eset
evilcheese2875
Eset
Level 16
God Stats
14W - 7L
1,972 SR
Queue Stats
60W - 37L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BrnabicAna
Vamana
5
0 / 2 / 0
3,522
587
1,044
3,725
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 5 / 0
3,386
564
2,176
5,336
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
SAIITEX
Rama
2
0 / 3 / 1
3,090
515
481
2,721
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Tron8504
Heimdallr
5
0 / 5 / 0
3,071
512
1,288
4,024
1,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 5 / 0
3,111
519
1,011
4,692
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BuffYmir
Artemis
8
6 / 0 / 5
5,106
851
3,788
1,665
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 0
5,150
858
2,608
2,228
993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
4 / 0 / 7
4,990
832
1,530
3,243
1,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
WrathOfGuts
Ratatoskr
8
4 / 1 / 7
5,148
858
4,647
3,803
1,035
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 2
5,781
964
2,433
3,152
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
0
Kills
20
20
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
BrnabicAna
Vamana
0
2
0
0
W
Artemis
BuffYmir
Artemis
6
0
5
8.5
W
2
0
0
2
L
0
5
0
0
W
4
0
7
7.5
L
Rama
SAIITEX
Rama
0
3
1
0.17
L
Heimdallr
Tron8504
Heimdallr
0
5
0
0
W
Ratatoskr
WrathOfGuts
Ratatoskr
4
1
7
7.5
W
4
0
2
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,000
Damage
15,006
20,498
Taken
14,091
5,468
Mitigated
4,873
2,214
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BrnabicAna
Vamana
1,044
397
0
903
3,725
1,298
0
0
3,550
0
7,621
W
Artemis
BuffYmir
Artemis
3,788
2,478
0
756
1,665
436
1,685
356
1,309
0
15,234
W
2,608
634
0
1,551
2,228
993
387
0
2,228
0
20,609
L
2,176
746
0
1,010
5,336
1,225
0
1,052
4,246
0
9,832
W
1,530
492
0
1,600
3,243
1,448
601
351
2,892
8,574
0
L
Rama
SAIITEX
Rama
481
443
0
108
2,721
368
0
558
2,163
0
1,959
L
Heimdallr
Tron8504
Heimdallr
1,288
722
0
0
4,024
1,058
0
1,551
2,365
0
5,425
W
Ratatoskr
WrathOfGuts
Ratatoskr
4,647
2,622
0
270
3,803
1,035
630
304
3,499
0
23,462
W
2,433
676
0
1,145
3,152
961
2,132
0
3,152
26,543
0
L
1,011
218
0
193
4,692
1,519
0
656
4,036
4,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,180
Gold Earned
26,175
63
Minions Killed
203
0
Camps Cleared
0
498,327
Distance Traveled
612,746
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,522
587
19
3
0
112,510
1
W
Artemis
5,106
851
36
6
0
114,548
0
W
Mulan
5,150
858
54
9
0
125,027
1
L
Fenrir
3,386
564
27
5
0
116,605
0
W
Ymir
4,990
832
8
1
0
101,376
0
L
Rama
3,090
515
6
1
0
61,610
0
L
Heimdallr
3,071
512
8
1
0
113,996
1
W
Ratatoskr
5,148
858
38
6
0
147,102
0
W
Eset
5,781
964
67
11
0
124,693
2
L
Geb
3,111
519
3
1
0
93,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role