Player Matchup

Bacchus
Bacchus
Dota2N00b
Bacchus
Level 69
God Stats
1W - 6L
1,253 SR
Queue Stats
720W - 722L
1,499 Elo+
Solo
Mercury
Mercury
FedericoGamer7P
Mercury
Level 62
God Stats
5W - 8L
1,349 SR
Queue Stats
74W - 85L
1,252 Elo+
Solo
Hercules
Hercules
G2 Pungu
Hercules
Level 61
God Stats
5W - 9L
1,500 SR
Queue Stats
146W - 176L
1,406 Elo+
Solo
Jing Wei
Jing Wei
IanSausageFinger
Jing Wei
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 154L
1,301 Elo+
Party 2
Merlin
Merlin
srivishnu0018
Merlin
Level 87
God Stats
25W - 43L
1,400 SR
Queue Stats
121W - 165L
1,320 Elo+
Party 2
Team Averages
Level 64
1,400 SR
1,355 Elo+

VS

Team Averages
Level 73
1,497 SR
1,434 Elo+
Khepri
Khepri
BeeInDaCut
Khepri
Level 29
God Stats
2W - 1L
1,317 SR
Queue Stats
210W - 199L
1,523 Elo+
Party 1
Chaac
Chaac
JelilDZ
Chaac
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,475 Elo+
Party 1
Cupid
Cupid
MGGW87
Cupid
Level 44
God Stats
3W - 6L
1,723 SR
Queue Stats
15W - 28L
1,282 Elo+
Solo
Zhong Kui
Zhong Kui
Xdanil_tentX
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,441 Elo+
Party 1
Fenrir
Fenrir
ZekiMenkeki
Fenrir
Level 119
God Stats
3W - 1L
1,445 SR
Queue Stats
125W - 137L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dota2N00b
Bacchus
10
0 / 7 / 4
7,896
376
8,473
13,175
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 13 / 1
9,141
435
8,334
21,706
7,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
G2 Pungu
Hercules
14
2 / 4 / 0
8,899
424
5,053
13,431
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 9 / 2
9,138
435
6,662
14,900
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 3
9,384
447
13,011
13,522
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeeInDaCut
Khepri
16
10 / 1 / 18
11,404
543
11,443
17,422
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
JelilDZ
Chaac
19
6 / 1 / 8
11,998
571
10,929
13,200
13,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
MGGW87
Cupid
17
5 / 2 / 14
10,773
513
12,060
13,326
5,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Xdanil_tentX
Zhong Kui
16
8 / 3 / 7
11,206
534
10,512
13,194
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
19
14 / 0 / 9
12,401
591
14,875
17,519
10,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
7
Kills
43
43
Deaths
7
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Khepri
BeeInDaCut
Khepri
10
1
18
19
L
Bacchus
Dota2N00b
Bacchus
0
7
4
0.29
L
2
13
1
0.19
L
Hercules
G2 Pungu
Hercules
2
4
0
0.5
L
2
9
2
0.33
W
Chaac
JelilDZ
Chaac
6
1
8
10
W
Cupid
MGGW87
Cupid
5
2
14
6
W
Zhong Kui
Xdanil_tentX
Zhong Kui
8
3
7
3.83
W
Fenrir
14
0
9
18.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,533
Damage
59,819
76,734
Taken
74,661
39,042
Mitigated
57,084
5,840
Healing
29,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BeeInDaCut
Khepri
11,443
2,377
0
4,370
17,422
16,328
608
6,728
10,642
37,032
0
L
Bacchus
Dota2N00b
Bacchus
8,473
743
0
2,445
13,175
11,842
0
4,221
8,954
23,601
0
L
8,334
5,885
0
416
21,706
7,104
262
6,146
15,560
0
62,170
L
Hercules
G2 Pungu
Hercules
5,053
1,439
0
1,988
13,431
9,787
0
2,322
11,109
0
31,055
L
6,662
5,373
0
185
14,900
5,350
928
3,544
11,356
0
38,686
W
Chaac
JelilDZ
Chaac
10,929
2,379
0
6,455
13,200
13,284
2,108
2,438
10,437
0
74,900
W
Cupid
MGGW87
Cupid
12,060
6,267
740
6,886
13,326
5,594
1,559
4,061
9,265
0
62,119
W
Zhong Kui
Xdanil_tentX
Zhong Kui
10,512
702
0
2,068
13,194
11,021
0
5,248
7,921
45,491
0
W
Fenrir
14,875
3,941
0
8,486
17,519
10,857
468
3,009
14,467
0
88,481
L
13,011
307
0
806
13,522
4,959
352
5,722
7,800
64,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
57,782
385
Minions Killed
492
0
Camps Cleared
0
1,801,655
Distance Traveled
1,992,466
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,404
543
44
2
0
428,079
6
L
Bacchus
7,896
376
29
1
0
367,132
3
L
Mercury
9,141
435
93
4
0
378,475
2
L
Hercules
8,899
424
68
3
0
360,118
5
L
Jing Wei
9,138
435
75
4
0
376,057
4
W
Chaac
11,998
571
152
7
0
425,829
0
W
Cupid
10,773
513
105
5
0
348,714
0
W
Zhong Kui
11,206
534
91
4
0
353,626
0
W
Fenrir
12,401
591
100
5
0
436,218
4
L
Merlin
9,384
447
120
6
0
319,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role