Player Matchup

Heimdallr
Heimdallr
DeepFakedAI
Heimdallr
Level 7
God Stats
7W - 5L
1,548 SR
Queue Stats
12W - 6L
1,787 Elo+
Solo
Ne Zha
Ne Zha
Flow0477
Ne Zha
Level 16
God Stats
10W - 8L
1,500 SR
Queue Stats
105W - 89L
1,883 Elo+
Party 1
Bakasura
Bakasura
JesusChristhe1
Bakasura
Level 90
God Stats
1W - 4L
1,967 SR
Queue Stats
161W - 142L
1,591 Elo+
Party 1
Achilles
Achilles
Ym1rNeverDies
Achilles
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 34L
1,631 Elo+
Party 1
Kukulkan
Kukulkan
solid_hunter197
Kukulkan
Level 2
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Team Averages
Level 27
1,637 SR
1,710 Elo+

VS

Team Averages
Level 10
1,502 SR
1,563 Elo+
Thanatos
Thanatos
DuoLaneFeeding
Thanatos
Level 8
God Stats
3W - 0L
1,725 SR
Queue Stats
85W - 54L
1,816 Elo+
Party 2
Cupid
Cupid
Heimjorm
Cupid
Level 7
God Stats
2W - 2L
1,300 SR
Queue Stats
70W - 34L
1,751 Elo+
Party 2
Tiamat
Tiamat
Luwil
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,629 Elo+
Solo
Neith
Neith
Macmulot22
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,072 Elo+
Solo
Sobek
Sobek
TabsX_-
Sobek
Level 27
God Stats
7W - 7L
1,487 SR
Queue Stats
304W - 289L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeepFakedAI
Heimdallr
7
0 / 3 / 1
4,268
474
3,975
6,415
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Flow0477
Ne Zha
7
0 / 3 / 0
4,353
484
1,136
4,439
1,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
8
1 / 1 / 0
5,004
556
1,101
5,929
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Ym1rNeverDies
Achilles
7
3 / 2 / 0
5,332
592
4,163
5,989
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
5
1 / 6 / 1
3,923
436
774
4,930
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
7 / 1 / 2
5,996
666
7,266
7,608
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Heimjorm
Cupid
8
1 / 0 / 4
4,732
526
3,170
3,215
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Luwil
Tiamat
9
4 / 0 / 1
5,693
633
4,320
4,130
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
4
1 / 5 / 1
3,988
443
655
3,447
705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
TabsX_-
Sobek
8
1 / 0 / 6
5,035
559
1,270
4,197
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
15
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeepFakedAI
Heimdallr
0
3
1
0.17
W
Thanatos
7
1
2
8
L
Ne Zha
Flow0477
Ne Zha
0
3
0
0
W
Cupid
Heimjorm
Cupid
1
0
4
3
L
Bakasura
1
1
0
1
W
Tiamat
Luwil
Tiamat
4
0
1
4.5
W
Neith
1
5
1
0.3
W
Sobek
TabsX_-
Sobek
1
0
6
4
L
Achilles
Ym1rNeverDies
Achilles
3
2
0
1.5
L
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,149
Damage
16,681
27,702
Taken
22,597
8,498
Mitigated
9,093
6,375
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeepFakedAI
Heimdallr
3,975
1,729
0
1,104
6,415
1,479
0
788
5,627
0
21,227
W
Thanatos
7,266
2,807
0
7,956
7,608
2,597
0
152
7,296
0
29,159
L
Ne Zha
Flow0477
Ne Zha
1,136
247
0
250
4,439
1,230
1,208
390
4,031
0
15,390
W
Cupid
Heimjorm
Cupid
3,170
1,470
28
1,463
3,215
951
1,043
0
3,215
0
25,380
L
Bakasura
1,101
844
0
3,004
5,929
1,507
0
849
4,974
0
15,273
W
Tiamat
Luwil
Tiamat
4,320
461
0
2,114
4,130
2,011
674
236
3,772
28,926
0
W
Neith
655
504
0
119
3,447
705
105
224
3,123
0
5,486
W
Sobek
TabsX_-
Sobek
1,270
0
0
2,519
4,197
2,829
125
0
4,197
8,788
0
L
Achilles
Ym1rNeverDies
Achilles
4,163
1,466
369
1,523
5,989
2,971
0
1,119
4,768
0
13,500
L
Kukulkan
774
221
0
125
4,930
1,311
0
2,046
2,712
9,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,880
Gold Earned
25,444
155
Minions Killed
189
0
Camps Cleared
0
813,984
Distance Traveled
851,582
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,268
474
47
5
0
162,141
1
W
Thanatos
5,996
666
63
7
0
206,816
0
L
Ne Zha
4,353
484
27
3
0
152,325
0
W
Cupid
4,732
526
53
6
0
153,131
3
L
Bakasura
5,004
556
54
6
0
156,889
2
W
Tiamat
5,693
633
60
7
0
161,948
2
W
Neith
3,988
443
2
0
0
162,693
0
W
Sobek
5,035
559
11
1
0
166,994
0
L
Achilles
5,332
592
15
2
0
187,153
1
L
Kukulkan
3,923
436
12
1
0
155,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role