Player Matchup

Chronos
Chronos
Blapooo
Chronos
Level 8
God Stats
14W - 17L
1,680 SR
Queue Stats
108W - 151L
1,354 Elo+
Party 2
Ymir
Ymir
GuryLoko
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,422 Elo+
Solo
Neith
Neith
Smurfeira
Neith
Level 10
God Stats
29W - 29L
1,466 SR
Queue Stats
97W - 132L
1,350 Elo+
Party 2
Yemoja
Yemoja
TheOnlyLORXY
Yemoja
Level 7
God Stats
13W - 16L
1,339 SR
Queue Stats
48W - 63L
1,448 Elo+
Solo
Cupid
Cupid
UnicórnioAlado
Cupid
Level 16
God Stats
9W - 11L
1,516 SR
Queue Stats
101W - 133L
1,363 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,387 Elo+

VS

Team Averages
Level 13
1,459 SR
1,304 Elo+
Ra
Ra
HFields80
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,333 Elo+
Solo
Cabrakan
Cabrakan
Hayoi
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,286 Elo+
Party 1
Zeus
Zeus
KuroiHebi1
Zeus
Level 16
God Stats
17W - 17L
1,457 SR
Queue Stats
32W - 42L
1,354 Elo+
Solo
Apollo
Apollo
MagooRJ
Apollo
Level 8
God Stats
7W - 8L
1,338 SR
Queue Stats
33W - 49L
1,198 Elo+
Solo
Fenrir
Fenrir
ÁGUACOCALATAO
Fenrir
Level 24
God Stats
1W - 2L
1,502 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blapooo
Chronos
15
0 / 1 / 12
11,226
864
3,410
4,505
1,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
20
8 / 3 / 22
13,555
1,043
18,886
20,346
23,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Smurfeira
Neith
20
10 / 4 / 20
14,193
1,092
19,065
12,182
4,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
20
3 / 1 / 22
14,311
1,101
9,734
9,582
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 4 / 14
15,180
1,168
28,207
11,707
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 6
11,487
884
8,259
15,770
7,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Hayoi
Cabrakan
19
2 / 3 / 6
12,294
946
8,410
20,833
32,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 8 / 6
13,013
1,001
16,226
17,645
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
MagooRJ
Apollo
17
0 / 9 / 3
10,649
819
2,627
15,080
6,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 6 / 6
13,774
1,060
17,734
16,249
9,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
37
Kills
13
13
Deaths
37
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
Blapooo
Chronos
0
1
12
6
W
Ymir
8
3
22
6.33
L
0
11
6
0.27
L
Cabrakan
Hayoi
Cabrakan
2
3
6
1.67
L
4
8
6
0.88
L
Apollo
MagooRJ
Apollo
0
9
3
0.17
W
Neith
Smurfeira
Neith
10
4
20
5
W
Yemoja
3
1
22
14
W
16
4
14
5.75
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,302
Damage
53,256
58,322
Taken
85,577
41,619
Mitigated
63,652
8,355
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Blapooo
Chronos
3,410
1,021
0
186
4,505
1,044
0
3,679
719
6,517
0
W
Ymir
18,886
2,644
0
0
20,346
23,102
0
12,956
7,024
34,762
0
L
8,259
2,063
415
1,227
15,770
7,924
0
6,805
8,965
43,267
0
L
Cabrakan
Hayoi
Cabrakan
8,410
1,335
0
0
20,833
32,960
0
6,718
14,115
26,798
0
L
16,226
4,141
0
2,052
17,645
7,341
0
7,432
10,213
43,498
0
L
Apollo
MagooRJ
Apollo
2,627
2,139
0
549
15,080
6,029
0
5,492
9,588
0
9,880
W
Neith
Smurfeira
Neith
19,065
6,945
0
1,129
12,182
4,085
0
4,787
7,277
0
35,492
W
Yemoja
9,734
1,055
2,510
1,857
9,582
9,919
0
5,284
4,087
46,701
0
W
28,207
15,586
698
1,975
11,707
3,469
0
5,101
6,320
0
54,563
L
17,734
3,599
0
628
16,249
9,398
0
5,583
10,666
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,465
Gold Earned
61,217
236
Minions Killed
239
3
Camps Cleared
10
1,004,099
Distance Traveled
950,076
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,226
864
8
1
0
98,936
0
W
Ymir
13,555
1,043
44
3
1
220,213
0
L
Ra
11,487
884
107
8
0
155,305
0
L
Cabrakan
12,294
946
33
3
0
211,731
0
L
Zeus
13,013
1,001
57
4
5
182,245
1
L
Apollo
10,649
819
16
1
0
162,478
3
W
Neith
14,193
1,092
29
2
0
251,104
2
W
Yemoja
14,311
1,101
78
6
0
192,562
4
W
Cupid
15,180
1,168
77
6
2
241,284
1
L
Fenrir
13,774
1,060
26
2
5
238,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role