Player Matchup

Tiamat
Tiamat
D3MON_FROM_KALI
Tiamat
Level 107
God Stats
18W - 11L
1,523 SR
Queue Stats
130W - 115L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KnIgHt_pReDaToR4
Ah Muzen Cab
Level 104
God Stats
7W - 1L
1,990 SR
Queue Stats
171W - 188L
1,663 Elo+
Party 1
Hercules
Hercules
victorrdgz
Hercules
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 48L
1,652 Elo+
Party 1
Team Averages
Level 104
1,671 SR
1,645 Elo+

VS

Team Averages
Level 111
1,580 SR
1,511 Elo+
Chiron
Chiron
BEBEKENNU
Chiron
Level 99
God Stats
2W - 2L
1,739 SR
Queue Stats
85W - 92L
1,580 Elo+
Solo
Jormungandr
Jormungandr
Snakedaddyjones
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 443L
1,575 Elo+
Solo
Zeus
Zeus
SuBTLExKiLLinG
Zeus
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 6
13,559
616
12,415
9,314
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
KnIgHt_pReDaToR4
Ah Muzen Cab
18
7 / 1 / 3
14,212
646
18,430
17,430
6,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
victorrdgz
Hercules
16
2 / 2 / 7
13,045
593
5,890
22,920
16,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BEBEKENNU
Chiron
15
1 / 6 / 1
12,574
572
10,684
15,219
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Snakedaddyjones
Jormungandr
16
0 / 4 / 3
13,258
603
12,042
17,986
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 2 / 1
12,930
588
20,350
10,907
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
BEBEKENNU
Chiron
1
6
1
0.25
W
3
0
6
6
W
Ah Muzen Cab
KnIgHt_pReDaToR4
Ah Muzen Cab
7
1
3
8.5
L
Jormungandr
Snakedaddyjones
Jormungandr
0
4
3
0.38
L
2
2
1
1.25
W
Hercules
victorrdgz
Hercules
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,735
Damage
43,076
49,664
Taken
44,112
28,839
Mitigated
31,689
18,951
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BEBEKENNU
Chiron
10,684
3,995
881
5,083
15,219
5,833
1,237
2,417
12,570
0
78,048
W
12,415
676
243
3,165
9,314
5,206
935
7,673
1,641
66,663
0
W
Ah Muzen Cab
KnIgHt_pReDaToR4
Ah Muzen Cab
18,430
4,943
0
6,809
17,430
6,749
2,546
11,846
5,584
0
107,097
L
Jormungandr
Snakedaddyjones
Jormungandr
12,042
2,800
0
5,160
17,986
21,947
708
4,419
13,121
62,255
0
L
20,350
565
0
3,012
10,907
3,909
1,055
4,738
5,851
75,238
0
W
Hercules
victorrdgz
Hercules
5,890
1,867
705
8,029
22,920
16,884
194
12,928
9,992
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
38,762
260
Minions Killed
336
0
Camps Cleared
0
1,259,984
Distance Traveled
1,110,928
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,574
572
124
6
0
388,316
4
W
Tiamat
13,559
616
122
6
0
401,339
5
W
Ah Muzen Cab
14,212
646
114
5
0
445,155
1
L
Jormungandr
13,258
603
100
5
0
351,745
5
L
Zeus
12,930
588
112
5
0
370,867
4
W
Hercules
13,045
593
24
1
0
413,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role