Player Matchup

Ra
Ra
Adi_31
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 1
Ares
Ares
ChristoPro
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 78L
1,500 Elo+
Party 1
Thor
Thor
Esmitson97
Thor
Level 27
God Stats
13W - 7L
1,670 SR
Queue Stats
126W - 150L
1,383 Elo+
Solo
Neith
Neith
Lachiennepasfine
Neith
Level 28
God Stats
23W - 10L
1,500 SR
Queue Stats
37W - 24L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RcAlan89
Cu Chulainn
Level 28
God Stats
7W - 4L
1,684 SR
Queue Stats
103W - 99L
1,387 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,454 Elo+

VS

Team Averages
Level 10
1,427 SR
1,280 Elo+
Ra
Ra
CapBooty
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,418 Elo+
Solo
Ymir
Ymir
FlavoriestSauce
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
GHOST 77 227
Artemis
Level 12
God Stats
1W - 3L
1,137 SR
Queue Stats
2W - 7L
1,182 Elo+
Party 2
Ravana
Ravana
Kretorio
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,132 Elo+
Solo
Vamana
Vamana
NohanDaZohan
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 6 / 1
4,566
457
1,587
4,569
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 5 / 0
4,750
475
1,456
7,338
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 0
5,806
581
2,592
5,048
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
4,078
408
1,779
2,398
683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RcAlan89
Cu Chulainn
10
1 / 2 / 1
5,677
568
3,513
5,620
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,218
722
3,886
5,812
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 6
6,018
602
4,482
6,030
2,944
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
GHOST 77 227
Artemis
10
5 / 0 / 4
6,202
620
2,830
3,220
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Kretorio
Ravana
11
2 / 0 / 3
6,422
642
1,655
4,202
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
9
1 / 2 / 1
5,474
547
1,526
5,455
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
17
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
0
6
1
0.08
W
5
1
0
5
L
1
5
0
0.2
L
2
1
0
2
W
4
1
6
7
W
Artemis
GHOST 77 227
Artemis
5
0
4
7
W
Ravana
Kretorio
Ravana
2
0
3
3.5
L
0
3
0
0
W
Vamana
1
2
1
0.75
L
Cu Chulainn
RcAlan89
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,927
Damage
14,379
24,973
Taken
24,719
9,975
Mitigated
10,233
3,409
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,587
755
0
250
4,569
1,438
145
2,819
1,728
11,481
0
W
3,886
1,297
0
1,647
5,812
2,090
2,136
286
5,486
37,194
0
L
1,456
541
0
450
7,338
3,350
0
2,118
5,220
8,347
0
L
2,592
651
0
2,116
5,048
1,383
502
1,173
3,849
0
24,394
W
4,482
1,367
210
1,740
6,030
2,944
217
1,917
4,000
24,291
0
W
Artemis
GHOST 77 227
Artemis
2,830
1,683
0
1,187
3,220
820
455
351
2,779
0
21,375
W
Ravana
Kretorio
Ravana
1,655
476
0
2,877
4,202
1,314
0
246
3,931
0
36,029
L
1,779
1,302
0
150
2,398
683
0
1,398
916
0
7,768
W
Vamana
1,526
565
0
1,627
5,455
3,065
0
0
5,180
0
15,430
L
Cu Chulainn
RcAlan89
Cu Chulainn
3,513
922
0
443
5,620
3,121
300
696
4,892
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
31,334
147
Minions Killed
277
0
Camps Cleared
0
821,111
Distance Traveled
962,380
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,566
457
22
2
0
168,502
1
W
Ra
7,218
722
87
9
0
181,437
1
L
Ares
4,750
475
12
1
0
186,799
1
L
Thor
5,806
581
49
5
0
189,970
4
W
Ymir
6,018
602
27
3
0
175,968
1
W
Artemis
6,202
620
51
5
0
167,796
0
W
Ravana
6,422
642
74
7
0
227,208
1
L
Neith
4,078
408
9
1
0
94,130
0
W
Vamana
5,474
547
38
4
0
209,971
1
L
Cu Chulainn
5,677
568
55
6
0
181,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role