Player Matchup

Apollo
Apollo
Av3rnus
Apollo
Level 28
God Stats
4W - 3L
1,687 SR
Queue Stats
429W - 438L
1,335 Elo+
Solo
Vulcan
Vulcan
Eldritchgrim
Vulcan
Level 16
God Stats
6W - 9L
1,557 SR
Queue Stats
93W - 96L
1,486 Elo+
Solo
Hel
Hel
HarmonyDark
Hel
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
JungYu
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Laystark
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,549 SR
1,464 Elo+

VS

Team Averages
Level 45
1,539 SR
1,440 Elo+
Yemoja
Yemoja
ARodry
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,692 Elo+
Party 2
Zeus
Zeus
Balaperdia
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Cryaotich
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,181 Elo+
Solo
Nemesis
Nemesis
Tripincloud
Nemesis
Level 29
God Stats
6W - 3L
1,694 SR
Queue Stats
79W - 84L
1,410 Elo+
Solo
Guan Yu
Guan Yu
sarwat123456
Guan Yu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Av3rnus
Apollo
15
4 / 4 / 2
10,090
1,009
8,498
14,531
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
1 / 1 / 4
9,485
949
12,306
7,033
1,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 8 / 1
8,955
896
2,491
12,970
3,567
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
JungYu
Pele
14
0 / 12 / 3
8,507
851
6,441
15,940
4,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Laystark
Merlin
14
0 / 9 / 3
8,763
876
5,940
13,402
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

15

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARodry
Yemoja
16
0 / 2 / 16
9,602
960
4,318
8,257
4,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 1 / 9
11,437
1,144
26,410
5,892
2,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
6 / 2 / 15
10,931
1,093
10,921
9,487
3,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Tripincloud
Nemesis
18
12 / 0 / 16
11,480
1,148
15,394
8,471
4,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
sarwat123456
Guan Yu
18
5 / 1 / 14
11,534
1,153
4,451
10,758
8,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
6
Kills
34
34
Deaths
6
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ARodry
Yemoja
0
2
16
4
L
Apollo
Av3rnus
Apollo
4
4
2
1.25
W
11
1
9
15.5
W
Pele
6
2
15
6.75
L
Vulcan
1
1
4
3
L
1
8
1
0.19
L
Pele
JungYu
Pele
0
12
3
0.13
L
Merlin
Laystark
Merlin
0
9
3
0.17
W
Nemesis
Tripincloud
Nemesis
12
0
16
20
W
Guan Yu
sarwat123456
Guan Yu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
61,494
63,876
Taken
42,865
17,497
Mitigated
22,720
2,837
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ARodry
Yemoja
4,318
1,016
2,337
743
8,257
4,170
0
4,858
3,399
20,424
0
L
Apollo
Av3rnus
Apollo
8,498
4,173
0
540
14,531
4,025
0
5,325
9,206
0
22,733
W
26,410
1,427
0
723
5,892
2,025
0
2,533
3,359
45,993
0
W
Pele
10,921
2,716
0
425
9,487
3,766
0
4,950
4,537
0
26,566
L
Vulcan
12,306
1,485
0
0
7,033
1,988
0
4,682
2,351
32,935
0
L
2,491
1,115
1,186
723
12,970
3,567
0
7,038
5,932
7,162
0
L
Pele
JungYu
Pele
6,441
918
0
388
15,940
4,153
0
6,769
9,171
0
10,836
L
Merlin
Laystark
Merlin
5,940
1,520
0
0
13,402
3,764
0
6,914
6,488
24,124
0
W
Nemesis
Tripincloud
Nemesis
15,394
8,254
0
536
8,471
4,173
0
3,255
5,216
0
20,736
W
Guan Yu
sarwat123456
Guan Yu
4,451
356
879
3,002
10,758
8,586
0
5,141
5,617
0
32,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,800
Gold Earned
54,984
142
Minions Killed
218
3
Camps Cleared
5
806,306
Distance Traveled
974,556
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,602
960
37
4
0
154,165
0
L
Apollo
10,090
1,009
32
3
2
186,582
0
W
Zeus
11,437
1,144
54
5
1
187,304
0
W
Pele
10,931
1,093
45
5
3
193,520
3
L
Vulcan
9,485
949
47
5
1
215,655
0
L
Hel
8,955
896
17
2
0
146,431
0
L
Pele
8,507
851
10
1
0
131,488
0
L
Merlin
8,763
876
36
4
0
126,150
0
W
Nemesis
11,480
1,148
12
1
0
221,138
0
W
Guan Yu
11,534
1,153
70
7
1
218,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role