Player Matchup

Fenrir
Fenrir
DarkEvol
Fenrir
Level 138
God Stats
14W - 12L
1,673 SR
Queue Stats
330W - 338L
1,651 Elo+
Party 3
Aphrodite
Aphrodite
GhostMage22
Aphrodite
Level 86
God Stats
8W - 2L
1,755 SR
Queue Stats
39W - 61L
1,415 Elo+
Party 3
Chernobog
Chernobog
Jewelangel
Chernobog
Level 132
God Stats
12W - 3L
1,764 SR
Queue Stats
288W - 299L
1,666 Elo+
Party 3
Anubis
Anubis
SilentedSpecter
Anubis
Level 104
God Stats
3W - 2L
1,595 SR
Queue Stats
194W - 195L
1,574 Elo+
Party 3
Khepri
Khepri
tvmdcarmine
Khepri
Level 148
God Stats
5W - 3L
1,515 SR
Queue Stats
210W - 206L
1,586 Elo+
Party 3
Team Averages
Level 122
1,661 SR
1,578 Elo+

VS

Team Averages
Level 122
1,703 SR
1,569 Elo+
Neith
Neith
Jay320
Neith
Level 79
God Stats
4W - 7L
1,731 SR
Queue Stats
708W - 663L
1,604 Elo+
Party 2
Merlin
Merlin
KPennywise
Merlin
Level 125
God Stats
7W - 12L
1,594 SR
Queue Stats
798W - 788L
1,616 Elo+
Party 2
Ganesha
Ganesha
MeekoBombay
Ganesha
Level 149
God Stats
2W - 4L
1,769 SR
Queue Stats
575W - 574L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
SoTheresAChance
Baron Samedi
Level 117
God Stats
1W - 1L
1,813 SR
Queue Stats
323W - 353L
1,514 Elo+
Party 1
Kali
Kali
Supernaru64
Kali
Level 140
God Stats
5W - 3L
1,608 SR
Queue Stats
197W - 194L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkEvol
Fenrir
11
5 / 0 / 5
6,997
583
6,871
7,803
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
GhostMage22
Aphrodite
11
0 / 1 / 4
6,494
541
2,234
4,963
1,870
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Jewelangel
Chernobog
13
1 / 0 / 3
7,141
595
3,728
5,079
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 6
6,435
536
6,693
6,054
3,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
10
5 / 1 / 4
6,706
559
4,705
8,005
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jay320
Neith
11
1 / 1 / 0
6,220
518
2,757
4,579
1,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
KPennywise
Merlin
10
1 / 3 / 0
5,746
479
5,966
6,464
2,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MeekoBombay
Ganesha
9
0 / 3 / 3
5,524
460
3,157
9,881
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
SoTheresAChance
Baron Samedi
11
1 / 2 / 1
6,129
511
4,970
6,992
4,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
5,815
485
3,537
9,986
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarkEvol
Fenrir
5
0
5
7.5
W
Aphrodite
GhostMage22
Aphrodite
0
1
4
2
L
Neith
Jay320
Neith
1
1
0
1
W
Chernobog
Jewelangel
Chernobog
1
0
3
2.5
L
Merlin
KPennywise
Merlin
1
3
0
0.33
L
Ganesha
MeekoBombay
Ganesha
0
3
3
0.5
W
2
2
6
2.5
L
Baron Samedi
SoTheresAChance
Baron Samedi
1
2
1
0.75
L
1
4
0
0.25
W
Khepri
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,231
Damage
20,387
31,904
Taken
37,902
13,392
Mitigated
19,287
11,929
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarkEvol
Fenrir
6,871
1,974
0
2,167
7,803
3,129
0
2,184
5,619
0
38,122
W
Aphrodite
GhostMage22
Aphrodite
2,234
206
689
3,157
4,963
1,870
0
3,145
1,818
36,887
0
L
Neith
Jay320
Neith
2,757
1,487
0
1,973
4,579
1,357
156
233
4,346
0
41,630
W
Chernobog
Jewelangel
Chernobog
3,728
2,855
0
236
5,079
1,302
672
878
4,201
0
51,981
L
Merlin
KPennywise
Merlin
5,966
676
0
2,104
6,464
2,385
350
2,969
3,495
36,693
0
L
Ganesha
MeekoBombay
Ganesha
3,157
529
0
1,780
9,881
6,588
0
5,547
4,334
12,212
0
W
6,693
538
0
2,282
6,054
3,325
30
3,764
2,290
37,217
0
L
Baron Samedi
SoTheresAChance
Baron Samedi
4,970
844
51
2,486
6,992
4,645
0
3,090
3,902
32,495
0
L
3,537
1,311
0
3,664
9,986
4,312
0
1,793
8,193
0
36,520
W
Khepri
4,705
937
0
3,398
8,005
3,766
0
4,122
3,883
13,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
29,434
347
Minions Killed
313
0
Camps Cleared
0
1,169,682
Distance Traveled
1,041,960
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,997
583
60
5
0
266,523
5
W
Aphrodite
6,494
541
85
7
0
195,829
3
L
Neith
6,220
518
102
9
0
201,957
1
W
Chernobog
7,141
595
114
10
0
239,880
7
L
Merlin
5,746
479
75
6
0
202,584
1
L
Ganesha
5,524
460
4
0
0
204,244
2
W
Anubis
6,435
536
75
6
0
206,311
3
L
Baron Samedi
6,129
511
60
5
0
198,126
3
L
Kali
5,815
485
72
6
0
235,049
3
W
Khepri
6,706
559
13
1
0
261,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role