Player Matchup

Mercury
Mercury
camelcheeze
Mercury
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Ra
Ra
hatchbot
Ra
Level 138
God Stats
35W - 25L
1,527 SR
Queue Stats
517W - 320L
1,740 Elo+
Party 1
Ullr
Ullr
itzrayday0
Ullr
Level 104
God Stats
11W - 18L
1,655 SR
Queue Stats
346W - 233L
1,722 Elo+
Party 1
Team Averages
Level 94
1,561 SR
1,655 Elo+

VS

Team Averages
Level 107
1,597 SR
1,526 Elo+
Loki
Loki
Aimisazuki
Loki
Level 66
God Stats
35W - 30L
1,547 SR
Queue Stats
624W - 626L
1,496 Elo+
Solo
Bacchus
Bacchus
BROTHER KAMM
Bacchus
Level 129
God Stats
71W - 54L
1,644 SR
Queue Stats
332W - 353L
1,572 Elo+
Solo
Nu Wa
Nu Wa
cryptic_voltage_
Nu Wa
Level 125
God Stats
2W - 9L
1,602 SR
Queue Stats
134W - 128L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
camelcheeze
Mercury
10
0 / 1 / 7
6,989
699
2,307
6,518
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 4
8,356
836
8,980
5,521
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 3 / 2
7,528
753
7,966
9,343
2,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
7,206
721
4,991
7,084
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
BROTHER KAMM
Bacchus
10
0 / 1 / 3
6,834
683
5,124
9,546
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 4
6,520
652
5,648
7,129
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
4
4
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Bacchus
BROTHER KAMM
Bacchus
0
1
3
1.5
W
Mercury
camelcheeze
Mercury
0
1
7
3.5
L
0
5
4
0.4
W
6
0
4
8
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
15,763
21,382
Taken
23,759
6,704
Mitigated
14,830
7,734
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,991
1,002
0
964
7,084
3,578
0
2,790
4,126
0
21,363
L
Bacchus
BROTHER KAMM
Bacchus
5,124
707
0
2,767
9,546
8,879
0
2,934
6,348
12,736
0
W
Mercury
camelcheeze
Mercury
2,307
1,120
0
1,613
6,518
2,187
0
3,173
3,078
0
16,753
L
5,648
1,532
0
0
7,129
2,373
0
2,696
4,289
23,111
0
W
8,980
701
649
2,795
5,521
1,635
144
2,936
2,310
44,295
0
W
7,966
2,940
0
2,677
9,343
2,882
0
4,263
4,754
0
16,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
20,560
122
Minions Killed
90
0
Camps Cleared
0
650,072
Distance Traveled
538,861
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,206
721
32
3
0
177,963
0
L
Bacchus
6,834
683
18
2
0
188,602
2
W
Mercury
6,989
699
19
2
0
224,856
3
L
Nu Wa
6,520
652
40
4
0
172,296
1
W
Ra
8,356
836
85
9
0
213,930
4
W
Ullr
7,528
753
18
2
0
211,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role