Player Matchup

Pele
Pele
ADomesticBeast
Pele
Level 124
God Stats
48W - 45L
1,500 SR
Queue Stats
340W - 319L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
SUPADADDARI0
Heimdallr
Level 25
God Stats
40W - 29L
1,665 SR
Queue Stats
262W - 233L
1,600 Elo+
Party 1
Ymir
Ymir
Santolinez2000
Ymir
Level 33
God Stats
6W - 11L
1,500 SR
Queue Stats
21W - 24L
1,471 Elo+
Solo
King Arthur
King Arthur
bignate445
King Arthur
Level 101
God Stats
21W - 30L
1,477 SR
Queue Stats
248W - 268L
1,468 Elo+
Party 1
Anubis
Anubis
nathan9o4
Anubis
Level 127
God Stats
3W - 3L
1,573 SR
Queue Stats
275W - 242L
1,576 Elo+
Party 1
Team Averages
Level 82
1,543 SR
1,536 Elo+

VS

Team Averages
Level 80
1,563 SR
1,486 Elo+
Ao Kuang
Ao Kuang
JaoAkaJohn
Ao Kuang
Level 112
God Stats
6W - 3L
1,632 SR
Queue Stats
104W - 96L
1,548 Elo+
Party 2
Scylla
Scylla
RAULCMOURA
Scylla
Level 16
God Stats
3W - 2L
1,729 SR
Queue Stats
76W - 58L
1,448 Elo+
Party 2
Cerberus
Cerberus
Raro999
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
Vini13Oficial
Danzaburou
Level 96
God Stats
15W - 7L
1,453 SR
Queue Stats
563W - 535L
1,490 Elo+
Party 2
Chang'e
Chang'e
maquinebr1995
Chang'e
Level 63
God Stats
6W - 6L
1,500 SR
Queue Stats
501W - 488L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,536
628
5,416
8,083
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SUPADADDARI0
Heimdallr
9
3 / 3 / 3
6,061
505
4,372
5,979
1,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 4
5,797
483
2,377
4,891
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
bignate445
King Arthur
12
0 / 1 / 3
6,641
553
4,849
9,073
5,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
nathan9o4
Anubis
10
1 / 4 / 0
6,224
519
6,595
7,639
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JaoAkaJohn
Ao Kuang
12
4 / 1 / 3
6,798
567
5,686
7,919
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
RAULCMOURA
Scylla
12
2 / 1 / 5
6,283
524
3,296
4,651
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Raro999
Cerberus
9
0 / 2 / 8
5,677
473
3,368
8,509
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Vini13Oficial
Danzaburou
11
3 / 4 / 1
6,661
555
3,789
6,879
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
11
1 / 3 / 0
6,246
521
5,334
8,896
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
10
10
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
W
Ao Kuang
JaoAkaJohn
Ao Kuang
4
1
3
5.5
W
Scylla
RAULCMOURA
Scylla
2
1
5
4.5
W
Cerberus
Raro999
Cerberus
0
2
8
2
L
Heimdallr
SUPADADDARI0
Heimdallr
3
3
3
1.5
L
0
1
4
2
W
Danzaburou
Vini13Oficial
Danzaburou
3
4
1
0.88
L
King Arthur
bignate445
King Arthur
0
1
3
1.5
W
Chang'e
1
3
0
0.33
L
Anubis
nathan9o4
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
21,473
35,665
Taken
36,854
15,102
Mitigated
11,068
10,677
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,416
1,158
0
3,390
8,083
2,662
0
2,124
5,937
0
45,287
W
Ao Kuang
JaoAkaJohn
Ao Kuang
5,686
969
0
1,458
7,919
2,036
0
3,205
4,714
43,837
0
W
Scylla
RAULCMOURA
Scylla
3,296
476
0
1,592
4,651
1,055
0
1,834
2,817
33,787
0
W
Cerberus
Raro999
Cerberus
3,368
372
0
3,597
8,509
3,568
0
2,700
5,809
16,150
0
L
Heimdallr
SUPADADDARI0
Heimdallr
4,372
2,008
0
1,646
5,979
1,666
781
2,321
3,618
0
29,170
L
2,377
245
159
750
4,891
2,511
314
1,774
3,117
14,820
0
W
Danzaburou
Vini13Oficial
Danzaburou
3,789
1,511
0
1,947
6,879
1,804
672
1,233
5,646
0
32,988
L
King Arthur
bignate445
King Arthur
4,849
335
0
2,190
9,073
5,001
60
4,693
3,965
0
38,997
W
Chang'e
5,334
217
0
4,474
8,896
2,605
0
0
8,896
33,459
0
L
Anubis
nathan9o4
Anubis
6,595
340
0
2,542
7,639
3,262
0
6,105
1,344
34,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
31,665
307
Minions Killed
337
0
Camps Cleared
0
1,124,795
Distance Traveled
1,059,134
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,536
628
86
7
0
260,695
1
W
Ao Kuang
6,798
567
80
7
0
241,683
3
W
Scylla
6,283
524
62
5
0
215,953
1
W
Cerberus
5,677
473
50
4
0
213,893
0
L
Heimdallr
6,061
505
65
5
0
215,531
0
L
Ymir
5,797
483
28
2
0
239,192
1
W
Danzaburou
6,661
555
63
5
0
216,355
1
L
King Arthur
6,641
553
72
6
0
225,665
2
W
Chang'e
6,246
521
82
7
0
171,250
2
L
Anubis
6,224
519
56
5
0
183,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role