Player Matchup

Pele
Pele
FiveGates
Pele
Level 117
God Stats
7W - 6L
1,593 SR
Queue Stats
56W - 61L
1,500 Elo+
Party 1
Janus
Janus
LO5T lBuUzZaRdl
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,302 Elo+
Solo
Izanami
Izanami
Rootbeerjug
Izanami
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
310W - 303L
1,510 Elo+
Party 1
Ymir
Ymir
ShadowAinzS2
Ymir
Level 149
God Stats
0W - 1L
1,227 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Hercules
Hercules
Travety
Hercules
Level 125
God Stats
13W - 18L
1,469 SR
Queue Stats
170W - 157L
1,493 Elo+
Solo
Team Averages
Level 135
1,458 SR
1,468 Elo+

VS

Team Averages
Level 106
1,487 SR
1,526 Elo+
Poseidon
Poseidon
Backlund
Poseidon
Level 89
God Stats
25W - 14L
1,713 SR
Queue Stats
345W - 300L
1,605 Elo+
Party 2
Fafnir
Fafnir
LargeLadCovid
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,523 Elo+
Solo
Cernunnos
Cernunnos
MR RUBICS CUBE
Cernunnos
Level 155
God Stats
3W - 3L
1,440 SR
Queue Stats
393W - 427L
1,524 Elo+
Solo
Hercules
Hercules
RegionalManager
Hercules
Level 64
God Stats
4W - 7L
1,282 SR
Queue Stats
117W - 86L
1,570 Elo+
Party 2
Loki
Loki
aRoly
Loki
Level 154
God Stats
43W - 19L
1,500 SR
Queue Stats
86W - 60L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 5 / 2
8,675
482
6,767
16,934
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 3 / 1
9,084
505
6,942
9,333
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Rootbeerjug
Izanami
14
1 / 6 / 5
8,963
498
8,083
11,315
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 6 / 3
8,614
479
9,525
15,420
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Travety
Hercules
16
2 / 1 / 0
9,842
547
9,721
15,486
9,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Backlund
Poseidon
18
6 / 1 / 1
10,465
581
10,230
6,739
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 0
10,052
558
10,279
14,661
15,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
MR RUBICS CUBE
Cernunnos
14
0 / 3 / 7
8,068
448
6,558
12,635
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
14
6 / 4 / 6
9,480
527
5,682
16,873
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
aRoly
Loki
18
8 / 0 / 3
10,537
585
11,588
9,714
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
21
21
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Backlund
Poseidon
6
1
1
6.5
L
Pele
1
5
2
0.4
L
2
3
1
0.83
W
1
2
0
0.5
W
Cernunnos
MR RUBICS CUBE
Cernunnos
0
3
7
1.17
W
Hercules
6
4
6
2.25
L
Izanami
Rootbeerjug
Izanami
1
6
5
0.58
L
4
6
3
0.92
L
Hercules
Travety
Hercules
2
1
0
2
W
Loki
aRoly
Loki
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,038
Damage
44,337
68,488
Taken
60,622
36,853
Mitigated
33,780
16,580
Healing
26,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Backlund
Poseidon
10,230
968
0
1,100
6,739
2,378
508
1,228
5,443
74,721
0
L
Pele
6,767
2,171
0
5,250
16,934
5,637
0
5,531
11,213
0
62,467
L
6,942
893
0
666
9,333
2,664
25
3,854
5,185
56,789
0
W
10,279
1,866
0
6,410
14,661
15,634
265
614
14,002
58,943
0
W
Cernunnos
MR RUBICS CUBE
Cernunnos
6,558
2,670
0
5,163
12,635
3,939
1,235
4,633
7,858
0
54,417
W
Hercules
5,682
1,481
0
7,926
16,873
8,133
143
8,171
8,527
0
21,865
L
Izanami
Rootbeerjug
Izanami
8,083
5,927
0
2,686
11,315
3,540
107
377
10,898
0
56,477
L
9,525
2,002
0
1,448
15,420
15,180
0
2,144
13,222
35,032
0
L
Hercules
Travety
Hercules
9,721
4,440
0
6,530
15,486
9,832
904
7,555
7,461
0
60,354
W
Loki
aRoly
Loki
11,588
3,513
0
5,837
9,714
3,696
0
1,315
8,325
0
76,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
48,602
504
Minions Killed
549
0
Camps Cleared
0
1,624,319
Distance Traveled
1,733,794
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,465
581
143
8
0
359,820
10
L
Pele
8,675
482
112
6
0
378,128
1
L
Janus
9,084
505
104
6
0
369,970
3
W
Fafnir
10,052
558
124
7
0
299,213
5
W
Cernunnos
8,068
448
102
6
0
304,767
3
W
Hercules
9,480
527
41
2
0
365,325
7
L
Izanami
8,963
498
119
7
0
268,484
5
L
Ymir
8,614
479
42
2
0
301,655
6
L
Hercules
9,842
547
127
7
0
306,082
4
W
Loki
10,537
585
139
8
0
404,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role