Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Mykoo93
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
Nevoy_DeZmO-YT
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,327 Elo+
Party 2
Zeus
Zeus
Retractile9
Zeus
Level 6
God Stats
15W - 18L
1,335 SR
Queue Stats
75W - 87L
1,156 Elo+
Party 2
Nemesis
Nemesis
SnaggyLeech
Nemesis
Level 7
God Stats
5W - 10L
1,113 SR
Queue Stats
149W - 139L
1,322 Elo+
Party 2
Team Averages
Level 35
1,389 SR
1,331 Elo+

VS

Team Averages
Level 30
1,554 SR
1,586 Elo+
Fenrir
Fenrir
Gingerxxstorm
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,642 Elo+
Party 1
Zeus
Zeus
Idrankwindex
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,642 Elo+
Party 1
Janus
Janus
KoN86
Janus
Level 26
God Stats
27W - 35L
1,589 SR
Queue Stats
97W - 109L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
MashiMew
Sun Wukong
Level 28
God Stats
78W - 62L
1,465 SR
Queue Stats
179W - 177L
1,472 Elo+
Solo
Thor
Thor
TBoneTDX
Thor
Level 2
God Stats
3W - 0L
1,718 SR
Queue Stats
6W - 9L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 2 / 3
11,379
1,034
13,792
15,237
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Mykoo93
Thor
16
0 / 17 / 5
9,556
869
7,139
25,947
10,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 2
10,203
928
4,613
18,215
17,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 3
10,656
969
13,006
15,981
5,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SnaggyLeech
Nemesis
15
0 / 12 / 4
9,312
847
6,161
21,081
8,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 16
11,983
1,089
13,415
15,889
9,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 1 / 20
12,426
1,130
31,396
3,939
1,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
KoN86
Janus
19
5 / 0 / 22
11,893
1,081
17,460
3,282
1,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MashiMew
Sun Wukong
20
14 / 0 / 19
12,194
1,109
18,941
16,653
13,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
18
4 / 4 / 22
11,540
1,049
7,253
11,046
4,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
142
8
Kills
43
43
Deaths
8
17
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
2
3
2.75
W
11
3
16
6.33
W
9
1
20
19
W
Janus
KoN86
Janus
5
0
22
16
W
Sun Wukong
MashiMew
Sun Wukong
14
0
19
23.5
L
Thor
Mykoo93
Thor
0
17
5
0.15
L
2
7
2
0.43
L
2
5
3
0.7
L
Nemesis
SnaggyLeech
Nemesis
0
12
4
0.17
W
Thor
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,711
Damage
88,465
96,461
Taken
50,809
48,586
Mitigated
30,631
3,213
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,792
943
0
476
15,237
5,971
0
8,726
6,511
44,808
0
W
13,415
2,570
0
847
15,889
9,349
0
10,349
5,228
0
25,001
W
31,396
3,818
0
544
3,939
1,633
0
2,199
1,716
47,035
0
W
Janus
KoN86
Janus
17,460
496
0
0
3,282
1,331
0
2,003
1,279
50,858
0
W
Sun Wukong
MashiMew
Sun Wukong
18,941
3,318
0
3,661
16,653
13,750
0
9,242
7,204
0
30,153
L
Thor
Mykoo93
Thor
7,139
4,110
0
0
25,947
10,724
0
10,331
15,616
0
14,764
L
4,613
690
0
290
18,215
17,033
0
9,651
8,564
17,776
0
L
13,006
1,757
0
651
15,981
5,938
0
9,166
6,815
37,198
0
L
Nemesis
SnaggyLeech
Nemesis
6,161
2,621
0
1,796
21,081
8,920
0
10,982
10,099
0
9,453
W
Thor
7,253
657
0
0
11,046
4,568
0
6,943
3,971
0
18,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
60,036
162
Minions Killed
220
3
Camps Cleared
5
888,771
Distance Traveled
1,042,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,379
1,034
73
7
0
214,046
0
W
Fenrir
11,983
1,089
34
3
2
238,631
0
W
Zeus
12,426
1,130
41
4
0
165,667
0
W
Janus
11,893
1,081
99
9
0
202,727
0
W
Sun Wukong
12,194
1,109
26
2
2
241,843
1
L
Thor
9,556
869
12
1
0
172,439
0
L
Cthulhu
10,203
928
24
2
1
128,140
0
L
Zeus
10,656
969
50
5
1
175,206
0
L
Nemesis
9,312
847
3
0
1
198,940
0
W
Thor
11,540
1,049
20
2
1
193,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role