Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum III
Endless-Red69
Artemis
Platinum III
Level 159
God Stats
39W - 22L
1,685 SR
Queue Stats
394W - 379L
1,544 MMR
Solo
Ymir
Ymir
Platinum III
PurgerOfWinter
Ymir
Platinum III
Level 128
God Stats
8W - 7L
1,672 SR
Queue Stats
366W - 353L
1,547 MMR
Party 1
Thanatos
Thanatos
Platinum III
primalmonkeygod
Thanatos
Platinum III
Level 157
God Stats
26W - 21L
1,755 SR
Queue Stats
814W - 802L
1,578 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,622 SR
1,534 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,517 SR
1,544 MMR
Loki
Loki
Bronze III
I Fry Women
Loki
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,552 MMR
Solo
The Morrigan
The Morrigan
Gold III
IIIInvictus
The Morrigan
Gold III
Level 147
God Stats
7W - 9L
1,572 SR
Queue Stats
625W - 628L
1,543 MMR
Solo
Achilles
Achilles
Bronze III
PrinceHurts
Achilles
Bronze III
Level 127
God Stats
1W - 1L
1,517 SR
Queue Stats
21W - 19L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Riot_Censureid
Bacchus
Silver II
Level 88
God Stats
3W - 4L
1,498 SR
Queue Stats
13W - 18L
1,574 MMR
Solo
Apollo
Apollo
Gold II
Yahshua121
Apollo
Gold II
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 64L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 2 / 3
10,187
536
15,141
17,560
15,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
 
Scylla
16
4 / 3 / 5
10,095
531
8,046
10,934
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
19
10 / 0 / 5
11,759
619
15,117
8,756
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 12
9,618
506
5,632
10,709
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
16
3 / 2 / 10
10,074
530
7,402
11,023
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatCthulhuDanzaburouCu ChulainnSet

VS

Bans
TsukuyomiKumbhakarnaGuan YuKing ArthurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,822
412
4,962
9,900
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
IIIInvictus
The Morrigan
15
3 / 7 / 1
9,406
495
6,708
10,985
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
PrinceHurts
Achilles
14
2 / 5 / 2
8,569
451
14,773
24,314
22,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 1
7,444
392
3,144
12,848
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Yahshua121
Apollo
15
2 / 5 / 2
9,232
486
5,538
14,637
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
26
Kills
7
7
Deaths
26
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
3
3.75
W
Scylla
 
Scylla
4
3
5
2.17
W
Artemis
10
0
5
12.5
L
0
5
2
0.2
L
The Morrigan
IIIInvictus
The Morrigan
3
7
1
0.5
L
Achilles
PrinceHurts
Achilles
2
5
2
0.6
W
3
0
12
9
L
0
4
1
0.13
L
Apollo
Yahshua121
Apollo
2
5
2
0.6
W
Thanatos
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,338
Damage
35,125
58,982
Taken
72,684
34,722
Mitigated
45,211
34,297
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,141
4,599
0
9,016
17,560
15,202
1,409
444
16,245
0
55,448
W
Scylla
 
Scylla
8,046
473
0
4,885
10,934
3,710
1,516
2,766
8,143
72,570
0
W
Artemis
15,117
7,682
0
3,623
8,756
3,573
938
1,285
7,471
0
99,196
L
4,962
1,546
0
30
9,900
2,925
0
1,529
8,278
0
51,846
L
The Morrigan
IIIInvictus
The Morrigan
6,708
1,384
0
1,989
10,985
3,528
0
3,706
6,917
52,885
1,653
L
Achilles
PrinceHurts
Achilles
14,773
5,168
0
9,829
24,314
22,825
125
2,474
21,152
8
50,464
W
5,632
1,658
0
3,411
10,709
7,660
0
3,013
7,696
20,384
0
L
3,144
343
0
1,610
12,848
11,197
0
2,810
9,901
19,906
0
L
Apollo
Yahshua121
Apollo
5,538
2,895
0
3,840
14,637
4,736
0
2,525
12,062
0
64,273
W
Thanatos
7,402
2,275
0
13,362
11,023
4,577
357
753
10,195
0
63,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
42,473
534
Minions Killed
448
0
Camps Cleared
0
1,787,599
Distance Traveled
1,667,182
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,187
536
100
5
0
364,047
6
W
Scylla
10,095
531
144
8
0
322,509
9
W
Artemis
11,759
619
156
8
0
333,891
5
L
Loki
7,822
412
98
5
0
327,845
3
L
The Morrigan
9,406
495
97
5
0
327,466
9
L
Achilles
8,569
451
79
4
0
320,322
3
W
Ymir
9,618
506
30
2
0
383,823
8
L
Bacchus
7,444
392
45
2
0
365,918
0
L
Apollo
9,232
486
129
7
0
325,631
10
W
Thanatos
10,074
530
104
5
0
383,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role