Player Matchup

Cerberus
Cerberus
Chara6756
Cerberus
Level 35
God Stats
17W - 15L
1,557 SR
Queue Stats
263W - 260L
1,403 Elo+
Party 1
Hel
Hel
DebaDaGawd
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,398 Elo+
Solo
Susano
Susano
Erkkk
Susano
Level 23
God Stats
2W - 3L
1,707 SR
Queue Stats
38W - 29L
1,479 Elo+
Solo
Cernunnos
Cernunnos
HQue
Cernunnos
Level 16
God Stats
20W - 28L
1,481 SR
Queue Stats
36W - 53L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
Juanesneik
Cabrakan
Level 23
God Stats
4W - 3L
1,751 SR
Queue Stats
65W - 55L
1,453 Elo+
Solo
Team Averages
Level 23
1,599 SR
1,432 Elo+

VS

Team Averages
Level 30
1,487 SR
1,426 Elo+
Sylvanus
Sylvanus
CrippleA
Sylvanus
Level 14
God Stats
4W - 8L
1,394 SR
Queue Stats
12W - 27L
1,240 Elo+
Party 2
Cupid
Cupid
DRAKOS237
Cupid
Level 25
God Stats
20W - 10L
1,523 SR
Queue Stats
120W - 124L
1,458 Elo+
Solo
Izanami
Izanami
EliteKillex
Izanami
Level 28
God Stats
27W - 15L
1,485 SR
Queue Stats
72W - 46L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
ImMyFathersSon
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,462 Elo+
Party 2
Bakasura
Bakasura
KottenPride
Bakasura
Level 55
God Stats
7W - 7L
1,532 SR
Queue Stats
177W - 184L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chara6756
Cerberus
11
0 / 7 / 5
7,780
486
4,807
17,670
8,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 5 / 2
8,307
519
6,272
7,970
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Erkkk
Susano
14
3 / 2 / 2
8,623
539
4,737
8,990
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
HQue
Cernunnos
12
3 / 6 / 2
7,863
491
7,655
11,024
2,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Juanesneik
Cabrakan
16
5 / 5 / 2
9,372
586
11,230
15,001
13,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrippleA
Sylvanus
13
3 / 2 / 9
8,709
544
3,151
12,360
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
DRAKOS237
Cupid
14
3 / 1 / 3
8,364
523
6,017
9,967
3,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
EliteKillex
Izanami
16
10 / 3 / 7
9,909
619
18,362
14,092
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ImMyFathersSon
Sun Wukong
13
1 / 4 / 1
7,437
465
4,482
8,312
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
KottenPride
Bakasura
15
8 / 4 / 5
9,563
598
12,583
14,660
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
25
25
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chara6756
Cerberus
0
7
5
0.36
W
Sylvanus
CrippleA
Sylvanus
3
2
9
3.75
W
Cupid
DRAKOS237
Cupid
3
1
3
4.5
L
3
5
2
0.8
W
Izanami
EliteKillex
Izanami
10
3
7
4.5
L
Susano
Erkkk
Susano
3
2
2
2
L
Cernunnos
HQue
Cernunnos
3
6
2
0.67
W
Sun Wukong
ImMyFathersSon
Sun Wukong
1
4
1
0.38
L
Cabrakan
Juanesneik
Cabrakan
5
5
2
1.2
W
Bakasura
KottenPride
Bakasura
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
44,595
60,655
Taken
59,391
29,735
Mitigated
28,286
17,462
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chara6756
Cerberus
4,807
335
417
2,491
17,670
8,320
0
2,046
14,924
23,851
0
W
Sylvanus
CrippleA
Sylvanus
3,151
1,258
2,491
4,675
12,360
7,011
972
5,351
6,841
15,284
0
W
Cupid
DRAKOS237
Cupid
6,017
2,940
270
5,116
9,967
3,057
839
3,204
6,549
0
51,755
L
6,272
621
866
2,131
7,970
1,990
0
163
7,527
25,573
0
W
Izanami
EliteKillex
Izanami
18,362
14,188
436
5,566
14,092
4,863
1,673
3,756
10,266
0
85,673
L
Susano
Erkkk
Susano
4,737
1,537
0
3,085
8,990
3,155
0
42
8,878
0
50,475
L
Cernunnos
HQue
Cernunnos
7,655
4,519
0
3,407
11,024
2,819
2,751
722
10,207
0
38,888
W
Sun Wukong
ImMyFathersSon
Sun Wukong
4,482
668
0
552
8,312
6,612
0
3,242
5,030
0
31,231
L
Cabrakan
Juanesneik
Cabrakan
11,230
1,665
0
5,065
15,001
13,451
644
178
13,398
53,759
0
W
Bakasura
KottenPride
Bakasura
12,583
8,949
0
5,372
14,660
6,743
480
6,260
8,396
0
54,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
43,982
368
Minions Killed
422
0
Camps Cleared
0
1,359,933
Distance Traveled
1,437,178
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,780
486
45
3
0
259,917
0
W
Sylvanus
8,709
544
21
1
0
306,095
1
W
Cupid
8,364
523
99
6
0
269,781
2
L
Hel
8,307
519
58
4
0
292,023
2
W
Izanami
9,909
619
128
8
0
289,835
2
L
Susano
8,623
539
90
6
0
302,205
3
L
Cernunnos
7,863
491
80
5
0
241,421
0
W
Sun Wukong
7,437
465
55
3
0
258,803
2
L
Cabrakan
9,372
586
95
6
0
264,367
1
W
Bakasura
9,563
598
119
7
0
312,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role