Player Matchup

Hercules
Hercules
AndradeeeXX
Hercules
Level 26
God Stats
5W - 2L
1,392 SR
Queue Stats
70W - 50L
1,566 Elo+
Party 2
Apollo
Apollo
KyTooz
Apollo
Level 20
God Stats
11W - 10L
1,342 SR
Queue Stats
80W - 69L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
Profetens
Xing Tian
Level 16
God Stats
7W - 4L
1,535 SR
Queue Stats
112W - 102L
1,450 Elo+
Solo
Merlin
Merlin
ReiMathew_
Merlin
Level 27
God Stats
1W - 5L
1,091 SR
Queue Stats
45W - 47L
1,472 Elo+
Solo
Mercury
Mercury
nahuelfederico
Mercury
Level 28
God Stats
4W - 1L
1,696 SR
Queue Stats
235W - 226L
1,442 Elo+
Solo
Team Averages
Level 23
1,411 SR
1,487 Elo+

VS

Team Averages
Level 20
1,532 SR
1,491 Elo+
Thor
Thor
Asmodhaan
Thor
Level 28
God Stats
8W - 8L
1,546 SR
Queue Stats
79W - 44L
1,649 Elo+
Party 1
Vulcan
Vulcan
Catoiderr
Vulcan
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 122L
1,397 Elo+
Solo
Fafnir
Fafnir
Donaldzzz
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Solo
Athena
Athena
Junnnnnnnnn
Athena
Level 29
God Stats
7W - 5L
1,576 SR
Queue Stats
105W - 58L
1,675 Elo+
Party 1
Skadi
Skadi
agelidovoras
Skadi
Level 12
God Stats
95W - 57L
1,538 SR
Queue Stats
116W - 95L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndradeeeXX
Hercules
16
2 / 3 / 5
9,543
530
6,845
11,824
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
KyTooz
Apollo
16
3 / 1 / 2
9,576
532
3,196
9,175
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Profetens
Xing Tian
13
3 / 2 / 6
8,993
500
4,198
11,092
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ReiMathew_
Merlin
14
1 / 4 / 6
8,892
494
7,809
7,771
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 7
10,396
578
11,524
11,425
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 4 / 5
8,928
496
6,128
13,017
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Catoiderr
Vulcan
13
0 / 4 / 3
7,769
432
5,416
10,455
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Donaldzzz
Fafnir
11
0 / 3 / 4
7,196
400
6,054
10,511
10,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
13
7 / 3 / 1
8,721
485
10,803
12,550
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 3 / 3
6,770
376
2,908
4,433
1,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
17
Kills
13
13
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
AndradeeeXX
Hercules
2
3
5
1.5
L
Thor
5
4
5
1.88
L
Vulcan
Catoiderr
Vulcan
0
4
3
0.38
L
Fafnir
Donaldzzz
Fafnir
0
3
4
0.67
L
Athena
7
3
1
2.5
W
Apollo
KyTooz
Apollo
3
1
2
4
W
Xing Tian
Profetens
Xing Tian
3
2
6
3
W
Merlin
ReiMathew_
Merlin
1
4
6
1
L
1
3
3
0.83
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
31,309
51,287
Taken
50,966
27,379
Mitigated
31,863
17,228
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AndradeeeXX
Hercules
6,845
2,845
0
5,636
11,824
9,360
0
5,911
5,913
0
43,217
L
Thor
6,128
2,410
0
3,496
13,017
5,965
476
1,922
10,903
0
52,315
L
Vulcan
Catoiderr
Vulcan
5,416
1,125
0
1,731
10,455
3,976
180
4,414
5,644
53,523
0
L
Fafnir
Donaldzzz
Fafnir
6,054
1,456
0
1,925
10,511
10,058
112
1,386
8,648
27,049
0
L
Athena
10,803
3,269
0
2,952
12,550
10,837
72
3,120
9,250
36,244
0
W
Apollo
KyTooz
Apollo
3,196
1,976
0
6,156
9,175
3,313
2,588
2,369
6,806
0
68,067
W
Xing Tian
Profetens
Xing Tian
4,198
707
0
2,323
11,092
8,013
0
4,679
6,413
12,352
0
W
Merlin
ReiMathew_
Merlin
7,809
501
0
461
7,771
2,636
977
4,549
3,222
48,801
0
L
2,908
1,097
0
0
4,433
1,027
0
453
3,968
0
29,493
W
11,524
5,765
0
2,652
11,425
4,057
0
4,765
6,660
0
69,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
39,384
410
Minions Killed
330
0
Camps Cleared
0
1,649,952
Distance Traveled
1,478,148
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,543
530
80
4
0
292,013
2
L
Thor
8,928
496
95
5
0
318,132
5
L
Vulcan
7,769
432
93
5
0
327,799
0
L
Fafnir
7,196
400
40
2
0
327,802
6
L
Athena
8,721
485
55
3
0
323,760
5
W
Apollo
9,576
532
115
6
0
313,197
3
W
Xing Tian
8,993
500
15
1
0
348,982
6
W
Merlin
8,892
494
98
5
0
295,443
2
L
Skadi
6,770
376
47
3
0
180,655
2
W
Mercury
10,396
578
102
6
0
400,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role