Player Matchup

Neith
Neith
DlPPZ
Neith
Level 3
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
TomorrowV
Fenrir
Level 12
God Stats
1W - 5L
1,436 SR
Queue Stats
74W - 66L
1,380 Elo+
Party 1
Tiamat
Tiamat
ceejayfox
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
973 Elo+
Solo
Ra
Ra
itachi2012
Ra
Level 20
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
wewe23
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 84L
1,380 Elo+
Party 1
Team Averages
Level 11
1,380 SR
1,346 Elo+

VS

Team Averages
Level 26
1,511 SR
1,343 Elo+
Ah Puch
Ah Puch
BrnabicAna
Ah Puch
Level 5
God Stats
3W - 1L
1,258 SR
Queue Stats
4W - 8L
1,090 Elo+
Solo
Cabrakan
Cabrakan
Hoka55
Cabrakan
Level 76
God Stats
1W - 0L
1,847 SR
Queue Stats
20W - 18L
1,532 Elo+
Party 4
Izanami
Izanami
Karismas
Izanami
Level 21
God Stats
21W - 15L
1,639 SR
Queue Stats
61W - 63L
1,398 Elo+
Party 2
Ymir
Ymir
KronoKenshi
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,299 Elo+
Party 4
Guan Yu
Guan Yu
krumbly
Guan Yu
Level 25
God Stats
3W - 4L
1,310 SR
Queue Stats
122W - 129L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DlPPZ
Neith
15
6 / 8 / 7
10,586
481
10,679
13,320
4,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
TomorrowV
Fenrir
19
11 / 4 / 5
12,644
575
17,329
23,393
10,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ceejayfox
Tiamat
14
5 / 6 / 5
9,566
435
11,419
12,313
7,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 10 / 6
7,804
355
11,379
10,665
3,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
wewe23
Cabrakan
12
1 / 8 / 9
8,978
408
7,098
17,180
18,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrnabicAna
Ah Puch
16
5 / 6 / 13
11,171
508
11,552
12,548
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Hoka55
Cabrakan
16
16 / 8 / 5
12,208
555
16,540
19,825
13,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Karismas
Izanami
18
8 / 4 / 6
12,094
550
9,965
15,020
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 11
8,969
408
3,789
11,513
8,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
krumbly
Guan Yu
16
6 / 3 / 20
11,087
504
14,512
20,050
17,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
24
Kills
36
36
Deaths
24
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BrnabicAna
Ah Puch
5
6
13
1.92
L
Neith
DlPPZ
Neith
6
8
7
1.19
W
Cabrakan
Hoka55
Cabrakan
16
8
5
2.31
W
Izanami
Karismas
Izanami
8
4
6
2.75
W
1
3
11
2.17
L
Fenrir
TomorrowV
Fenrir
11
4
5
3.38
L
Tiamat
ceejayfox
Tiamat
5
6
5
1.25
L
1
10
6
0.4
W
Guan Yu
krumbly
Guan Yu
6
3
20
5.33
L
Cabrakan
wewe23
Cabrakan
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,904
Damage
56,358
76,871
Taken
78,956
44,802
Mitigated
50,018
14,333
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BrnabicAna
Ah Puch
11,552
888
227
3,383
12,548
4,640
996
4,402
8,146
57,445
0
L
Neith
DlPPZ
Neith
10,679
4,693
0
1,319
13,320
4,339
774
5,242
8,078
0
50,116
W
Cabrakan
Hoka55
Cabrakan
16,540
2,286
0
4,238
19,825
13,436
426
8,031
11,794
58,680
0
W
Izanami
Karismas
Izanami
9,965
6,949
0
6,688
15,020
5,352
3,952
5,513
9,507
0
86,564
W
3,789
651
0
584
11,513
8,972
520
3,513
8,000
18,115
0
L
Fenrir
TomorrowV
Fenrir
17,329
5,693
0
9,168
23,393
10,999
910
6,420
16,973
0
94,806
L
Tiamat
ceejayfox
Tiamat
11,419
1,526
0
1,739
12,313
7,287
977
7,011
5,302
36,288
0
L
11,379
1,839
938
825
10,665
3,386
509
5,577
5,088
37,921
0
W
Guan Yu
krumbly
Guan Yu
14,512
1,910
1,295
6,328
20,050
17,618
701
8,858
11,192
0
45,585
L
Cabrakan
wewe23
Cabrakan
7,098
827
0
344
17,180
18,791
551
7,973
9,207
22,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
55,529
362
Minions Killed
413
0
Camps Cleared
0
1,706,066
Distance Traveled
1,780,484
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,171
508
95
4
0
352,016
6
L
Neith
10,586
481
72
3
0
357,312
2
W
Cabrakan
12,208
555
79
4
0
335,579
0
W
Izanami
12,094
550
156
7
0
351,096
0
W
Ymir
8,969
408
17
1
0
337,054
0
L
Fenrir
12,644
575
136
6
0
358,130
6
L
Tiamat
9,566
435
67
3
0
328,264
2
L
Ra
7,804
355
51
2
0
313,412
0
W
Guan Yu
11,087
504
66
3
0
404,739
1
L
Cabrakan
8,978
408
36
2
0
348,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role