Player Matchup

Scylla
Scylla
Adzamoose
Scylla
Level 12
God Stats
2W - 2L
1,807 SR
Queue Stats
70W - 72L
1,424 Elo+
Solo
Danzaburou
Danzaburou
BelleDelphic
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,502 Elo+
Party 3
Horus
Horus
DeHyrdrated Fox
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,634 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hectorlocuras468
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,312 Elo+
Party 1
Ne Zha
Ne Zha
keki420
Ne Zha
Level 24
God Stats
1W - 2L
1,639 SR
Queue Stats
68W - 58L
1,338 Elo+
Party 1
Team Averages
Level 16
1,589 SR
1,442 Elo+

VS

Team Averages
Level 19
1,507 SR
1,471 Elo+
Apollo
Apollo
AndonioGonde69
Apollo
Level 28
God Stats
28W - 20L
1,632 SR
Queue Stats
115W - 115L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
BOBINATER 9000
Kumbhakarna
Level 28
God Stats
36W - 22L
1,657 SR
Queue Stats
212W - 201L
1,395 Elo+
Solo
Pele
Pele
Cafedeldedek
Pele
Level 8
God Stats
1W - 1L
1,353 SR
Queue Stats
13W - 11L
1,429 Elo+
Solo
Vamana
Vamana
KingCenk67
Vamana
Level 17
God Stats
35W - 34L
1,451 SR
Queue Stats
59W - 51L
1,541 Elo+
Party 2
Anubis
Anubis
Rambo4399
Anubis
Level 14
God Stats
44W - 44L
1,444 SR
Queue Stats
114W - 104L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adzamoose
Scylla
17
3 / 4 / 2
10,258
488
8,235
10,096
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BelleDelphic
Danzaburou
19
11 / 3 / 4
12,380
590
14,501
13,064
7,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 12
10,747
512
7,646
20,545
23,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
12
0 / 12 / 2
8,423
401
3,340
15,083
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
keki420
Ne Zha
13
1 / 7 / 1
8,381
399
6,943
15,053
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,874
518
7,233
11,640
3,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
BOBINATER 9000
Kumbhakarna
14
3 / 6 / 7
9,735
464
8,170
20,151
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 3 / 6
11,761
560
14,788
18,658
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
KingCenk67
Vamana
17
9 / 3 / 9
11,199
533
14,720
13,404
11,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Rambo4399
Anubis
17
3 / 2 / 6
10,620
506
8,214
9,316
4,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
19
Kills
29
29
Deaths
20
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
Adzamoose
Scylla
3
4
2
1
W
2
6
3
0.58
W
Kumbhakarna
BOBINATER 9000
Kumbhakarna
3
6
7
1.08
L
Danzaburou
BelleDelphic
Danzaburou
11
3
4
4.33
W
12
3
6
5
L
4
3
12
3.33
W
Vamana
KingCenk67
Vamana
9
3
9
4.5
W
Anubis
Rambo4399
Anubis
3
2
6
3
L
Tsukuyomi
0
12
2
0.08
L
Ne Zha
keki420
Ne Zha
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,665
Damage
53,125
73,841
Taken
73,169
49,403
Mitigated
40,319
19,681
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Adzamoose
Scylla
8,235
581
0
1,676
10,096
4,635
274
2,623
7,473
56,298
0
W
7,233
4,844
0
2,225
11,640
3,522
450
0
11,640
0
67,130
W
Kumbhakarna
BOBINATER 9000
Kumbhakarna
8,170
1,039
0
3,160
20,151
13,821
140
2,652
17,281
35,747
0
L
Danzaburou
BelleDelphic
Danzaburou
14,501
10,199
0
5,531
13,064
7,198
3,683
2,754
10,310
0
91,081
W
14,788
4,460
0
6,915
18,658
6,576
0
979
17,530
0
85,776
L
7,646
3,014
2,440
7,575
20,545
23,963
314
5,945
14,600
0
18,508
W
Vamana
KingCenk67
Vamana
14,720
6,538
0
3,486
13,404
11,836
1,029
1,322
11,717
0
63,696
W
Anubis
Rambo4399
Anubis
8,214
417
0
4,562
9,316
4,564
1,033
2,686
6,416
66,264
0
L
Tsukuyomi
3,340
969
0
748
15,083
7,557
2,560
1,675
13,408
0
26,940
L
Ne Zha
keki420
Ne Zha
6,943
3,646
0
1,711
15,053
6,050
286
3,387
11,666
0
51,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
54,189
430
Minions Killed
519
0
Camps Cleared
0
1,743,918
Distance Traveled
1,860,256
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,258
488
124
6
0
314,049
7
W
Apollo
10,874
518
126
6
0
368,822
8
W
Kumbhakarna
9,735
464
56
3
0
341,630
0
L
Danzaburou
12,380
590
152
7
0
315,169
1
W
Pele
11,761
560
108
5
0
404,252
3
L
Horus
10,747
512
12
1
0
389,597
2
W
Vamana
11,199
533
106
5
0
384,610
2
W
Anubis
10,620
506
123
6
0
360,942
0
L
Tsukuyomi
8,423
401
62
3
0
355,276
0
L
Ne Zha
8,381
399
80
4
0
369,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role