Player Matchup

Merlin
Merlin
CajadodeCarne
Merlin
Level 7
God Stats
54W - 30L
1,639 SR
Queue Stats
68W - 50L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
PirukaBeça
Ah Puch
Level 6
God Stats
2W - 2L
1,700 SR
Queue Stats
46W - 37L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
U1319248310
Ne Zha
Level 13
God Stats
2W - 3L
1,504 SR
Queue Stats
79W - 49L
1,540 Elo+
Party 1
Ra
Ra
kkclaft
Ra
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
44W - 39L
1,484 Elo+
Party 1
Apollo
Apollo
serafim18
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,423 Elo+
Solo
Team Averages
Level 11
1,569 SR
1,495 Elo+

VS

Team Averages
Level 16
1,577 SR
1,525 Elo+
Cerberus
Cerberus
Bernardojd
Cerberus
Level 26
God Stats
3W - 1L
1,652 SR
Queue Stats
19W - 15L
1,519 Elo+
Party 2
Fenrir
Fenrir
JhoshiyyxD
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Sr_Bolainas56
Eset
Level 25
God Stats
21W - 16L
1,598 SR
Queue Stats
51W - 53L
1,528 Elo+
Solo
Merlin
Merlin
TiveWither
Merlin
Level 15
God Stats
6W - 8L
1,454 SR
Queue Stats
10W - 13L
1,402 Elo+
Party 2
Artemis
Artemis
lRedRick
Artemis
Level 5
God Stats
5W - 3L
1,680 SR
Queue Stats
6W - 6L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 8
10,623
1,062
10,227
15,821
4,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
PirukaBeça
Ah Puch
16
4 / 8 / 7
10,848
1,085
9,253
15,524
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
4 / 9 / 5
10,566
1,057
8,667
18,923
5,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 14 / 5
9,482
948
8,542
20,168
5,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
serafim18
Apollo
14
1 / 10 / 5
8,676
868
6,462
14,225
4,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

29

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bernardojd
Cerberus
19
6 / 2 / 31
11,510
1,151
13,201
14,149
18,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
JhoshiyyxD
Fenrir
18
18 / 3 / 14
12,827
1,283
17,983
12,278
8,010
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 25
12,002
1,200
21,973
7,542
2,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
TiveWither
Merlin
19
14 / 4 / 19
12,629
1,263
14,935
8,171
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lRedRick
Artemis
15
1 / 4 / 13
9,210
921
8,047
7,569
3,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
149
14
Kills
47
49
Deaths
14
30
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bernardojd
Cerberus
6
2
31
10.75
L
3
8
8
0.88
W
Fenrir
JhoshiyyxD
Fenrir
18
3
14
8.33
L
Ah Puch
PirukaBeça
Ah Puch
4
8
7
0.94
W
8
1
25
20.5
W
Merlin
TiveWither
Merlin
14
4
19
5.88
L
Ne Zha
4
9
5
0.72
L
2
14
5
0.32
W
Artemis
lRedRick
Artemis
1
4
13
1.88
L
Apollo
serafim18
Apollo
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
76,139
84,661
Taken
49,709
24,981
Mitigated
35,834
4,823
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bernardojd
Cerberus
13,201
1,159
0
1,957
14,149
18,414
0
8,123
6,026
25,112
0
L
10,227
443
0
0
15,821
4,729
0
8,990
6,831
22,833
0
W
Fenrir
JhoshiyyxD
Fenrir
17,983
4,384
0
1,026
12,278
8,010
0
6,174
6,104
0
27,852
L
Ah Puch
PirukaBeça
Ah Puch
9,253
1,521
0
856
15,524
4,312
0
8,480
7,044
25,074
0
W
21,973
302
1,028
1,070
7,542
2,825
0
3,186
4,356
38,510
0
W
Merlin
TiveWither
Merlin
14,935
577
256
1,167
8,171
3,545
0
4,958
3,213
40,544
0
L
Ne Zha
8,667
2,937
0
423
18,923
5,610
0
12,025
6,898
0
25,646
L
8,542
776
1,881
1,384
20,168
5,780
0
10,992
9,176
25,788
0
W
Artemis
lRedRick
Artemis
8,047
4,311
0
544
7,569
3,040
0
5,581
1,988
0
14,196
L
Apollo
serafim18
Apollo
6,462
3,905
0
279
14,225
4,550
0
9,622
4,603
0
15,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
58,178
133
Minions Killed
156
6
Camps Cleared
5
731,210
Distance Traveled
857,862
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,510
1,151
27
3
0
179,091
0
L
Merlin
10,623
1,062
26
3
0
153,892
0
W
Fenrir
12,827
1,283
14
1
3
176,885
1
L
Ah Puch
10,848
1,085
30
3
1
126,755
0
W
Eset
12,002
1,200
36
4
2
216,382
1
W
Merlin
12,629
1,263
64
6
0
156,359
0
L
Ne Zha
10,566
1,057
24
2
3
162,142
1
L
Ra
9,482
948
34
3
0
172,123
0
W
Artemis
9,210
921
15
2
0
129,145
3
L
Apollo
8,676
868
19
2
2
116,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role