Player Matchup

Merlin
Merlin
KentGamber
Merlin
Level 20
God Stats
6W - 8L
1,525 SR
Queue Stats
88W - 89L
1,469 Elo+
Party 1
Skadi
Skadi
RocketGG
Skadi
Level 15
God Stats
0W - 5L
1,143 SR
Queue Stats
28W - 27L
1,574 Elo+
Solo
Achilles
Achilles
TheOneBloy
Achilles
Level 28
God Stats
5W - 5L
1,644 SR
Queue Stats
124W - 140L
1,532 Elo+
Party 1
Yemoja
Yemoja
TisWacky
Yemoja
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
24W - 32L
1,626 Elo+
Solo
Fenrir
Fenrir
XxEniiacxX
Fenrir
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
208W - 201L
1,622 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,564 Elo+

VS

Team Averages
Level 36
1,662 SR
1,584 Elo+
Cabrakan
Cabrakan
Baxx4
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mid0rF6
Tsukuyomi
Level 23
God Stats
2W - 2L
1,721 SR
Queue Stats
70W - 53L
1,694 Elo+
Solo
Cu Chulainn
Cu Chulainn
VINUHLOO
Cu Chulainn
Level 4
God Stats
22W - 16L
1,793 SR
Queue Stats
30W - 24L
1,706 Elo+
Party 2
Scylla
Scylla
rhnyk
Scylla
Level 102
God Stats
8W - 5L
1,741 SR
Queue Stats
295W - 264L
1,552 Elo+
Party 2
Hachiman
Hachiman
scimp
Hachiman
Level 29
God Stats
5W - 5L
1,557 SR
Queue Stats
329W - 269L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KentGamber
Merlin
13
4 / 6 / 0
7,985
532
6,436
9,025
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
RocketGG
Skadi
10
1 / 2 / 0
6,126
408
4,813
5,517
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TheOneBloy
Achilles
13
2 / 2 / 0
7,682
512
5,050
12,639
11,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
TisWacky
Yemoja
9
1 / 5 / 1
6,531
435
5,875
9,500
6,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
XxEniiacxX
Fenrir
11
2 / 7 / 0
7,096
473
4,649
13,913
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baxx4
Cabrakan
11
0 / 2 / 8
7,154
477
4,392
7,289
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Mid0rF6
Tsukuyomi
17
8 / 1 / 6
9,841
656
11,511
9,732
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
VINUHLOO
Cu Chulainn
13
0 / 5 / 4
7,562
504
5,120
12,314
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
rhnyk
Scylla
15
9 / 1 / 2
9,235
616
7,165
6,047
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
scimp
Hachiman
14
4 / 1 / 5
8,009
534
8,164
10,403
3,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
10
Kills
21
22
Deaths
10
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Baxx4
Cabrakan
0
2
8
2
L
Merlin
KentGamber
Merlin
4
6
0
0.67
W
Tsukuyomi
Mid0rF6
Tsukuyomi
8
1
6
11
L
Skadi
RocketGG
Skadi
1
2
0
0.5
L
Achilles
TheOneBloy
Achilles
2
2
0
1
L
Yemoja
TisWacky
Yemoja
1
5
1
0.3
W
Cu Chulainn
VINUHLOO
Cu Chulainn
0
5
4
0.4
L
Fenrir
XxEniiacxX
Fenrir
2
7
0
0.29
W
Scylla
rhnyk
Scylla
9
1
2
10
W
Hachiman
scimp
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
36,352
50,594
Taken
45,785
27,475
Mitigated
21,418
11,586
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Baxx4
Cabrakan
4,392
542
0
824
7,289
5,472
102
2,501
4,788
27,040
0
L
Merlin
KentGamber
Merlin
6,436
658
0
1,808
9,025
2,571
884
1,252
7,665
35,027
0
W
Tsukuyomi
Mid0rF6
Tsukuyomi
11,511
3,166
0
4,606
9,732
3,825
0
557
9,111
0
78,204
L
Skadi
RocketGG
Skadi
4,813
2,366
0
255
5,517
1,903
344
1,852
3,645
0
21,559
L
Achilles
TheOneBloy
Achilles
5,050
1,423
0
3,936
12,639
11,029
256
4,263
8,118
0
33,319
L
Yemoja
TisWacky
Yemoja
5,875
887
955
1,788
9,500
6,225
345
3,519
5,973
21,922
0
W
Cu Chulainn
VINUHLOO
Cu Chulainn
5,120
808
0
367
12,314
6,693
582
5,698
6,284
2,588
35,286
L
Fenrir
XxEniiacxX
Fenrir
4,649
759
0
2,844
13,913
5,747
0
724
13,159
0
44,792
W
Scylla
rhnyk
Scylla
7,165
462
0
615
6,047
1,883
203
348
5,627
48,899
0
W
Hachiman
scimp
Hachiman
8,164
4,396
0
5,847
10,403
3,545
0
2,739
7,664
0
53,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
41,801
281
Minions Killed
448
0
Camps Cleared
0
1,387,799
Distance Traveled
1,511,775
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,154
477
46
3
0
310,760
1
L
Merlin
7,985
532
77
5
0
255,782
1
W
Tsukuyomi
9,841
656
132
9
0
365,785
6
L
Skadi
6,126
408
36
2
0
311,773
0
L
Achilles
7,682
512
71
5
0
278,668
4
L
Yemoja
6,531
435
19
1
0
278,285
0
W
Cu Chulainn
7,562
504
77
5
0
297,599
3
L
Fenrir
7,096
473
78
5
0
263,291
3
W
Scylla
9,235
616
104
7
0
291,431
0
W
Hachiman
8,009
534
89
6
0
246,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role