Player Matchup

Osiris
Osiris
BigDawgReamy
Osiris
Level 39
God Stats
15W - 14L
1,598 SR
Queue Stats
160W - 178L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
NlNEELEVEN
The Morrigan
Level 47
God Stats
12W - 15L
1,267 SR
Queue Stats
262W - 285L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
Razeths
Xing Tian
Level 32
God Stats
19W - 11L
1,674 SR
Queue Stats
335W - 343L
1,453 Elo+
Solo
Arachne
Arachne
TechDecker
Arachne
Level 38
God Stats
18W - 24L
1,407 SR
Queue Stats
426W - 473L
1,356 Elo+
Solo
Cupid
Cupid
iPanyC
Cupid
Level 25
God Stats
17W - 8L
1,477 SR
Queue Stats
221W - 221L
1,471 Elo+
Party 1
Team Averages
Level 36
1,485 SR
1,445 Elo+

VS

Team Averages
Level 69
1,511 SR
1,416 Elo+
Discordia
Discordia
GlatiusMaximus
Discordia
Level 129
God Stats
7W - 3L
1,556 SR
Queue Stats
545W - 499L
1,568 Elo+
Solo
Bellona
Bellona
Gаrbage
Bellona
Level 29
God Stats
29W - 13L
1,500 SR
Queue Stats
87W - 66L
1,281 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LadyTHC
Ah Muzen Cab
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
sydneythekidney
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
thiccboytommy
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 5 / 2
8,604
506
7,460
14,683
10,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
NlNEELEVEN
The Morrigan
15
4 / 3 / 1
8,266
486
4,568
8,065
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Razeths
Xing Tian
12
0 / 5 / 1
7,159
421
5,593
14,029
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
TechDecker
Arachne
12
1 / 6 / 1
7,493
441
3,559
14,457
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
iPanyC
Cupid
12
1 / 4 / 1
7,200
424
7,479
7,736
3,147
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GlatiusMaximus
Discordia
15
2 / 2 / 3
8,864
521
5,037
4,636
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gаrbage
Bellona
16
9 / 2 / 5
9,996
588
11,999
14,482
11,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
LadyTHC
Ah Muzen Cab
13
2 / 3 / 4
7,660
451
8,901
10,521
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 10
8,006
471
2,950
8,416
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 7
9,864
580
10,808
11,557
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
23
23
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
5
2
0.6
W
Discordia
GlatiusMaximus
Discordia
2
2
3
1.75
W
Bellona
Gаrbage
Bellona
9
2
5
5.75
W
Ah Muzen Cab
LadyTHC
Ah Muzen Cab
2
3
4
1.33
L
The Morrigan
NlNEELEVEN
The Morrigan
4
3
1
1.5
L
Xing Tian
Razeths
Xing Tian
0
5
1
0.1
L
Arachne
TechDecker
Arachne
1
6
1
0.25
L
Cupid
iPanyC
Cupid
1
4
1
0.38
W
0
0
10
5
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
39,695
58,970
Taken
49,612
28,525
Mitigated
27,956
12,576
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,460
2,744
0
5,277
14,683
10,245
1,190
589
14,054
0
57,189
W
Discordia
GlatiusMaximus
Discordia
5,037
150
0
866
4,636
1,510
1,941
765
3,785
57,244
0
W
Bellona
Gаrbage
Bellona
11,999
5,283
0
6,101
14,482
11,360
695
1,554
12,928
0
57,523
W
Ah Muzen Cab
LadyTHC
Ah Muzen Cab
8,901
6,022
345
5,272
10,521
3,551
2,292
3,221
7,200
0
43,323
L
The Morrigan
NlNEELEVEN
The Morrigan
4,568
1,188
0
375
8,065
2,861
134
2,450
5,208
43,230
2,351
L
Xing Tian
Razeths
Xing Tian
5,593
431
0
1,950
14,029
7,495
0
1,845
12,136
29,797
0
L
Arachne
TechDecker
Arachne
3,559
2,498
0
2,882
14,457
4,777
0
1,563
12,838
0
49,298
L
Cupid
iPanyC
Cupid
7,479
5,072
314
1,778
7,736
3,147
0
996
6,740
0
48,837
W
2,950
269
0
2,406
8,416
6,954
196
1,356
7,060
28,320
0
W
10,808
2,214
0
4,095
11,557
4,581
0
1,808
9,695
0
51,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
44,390
438
Minions Killed
444
0
Camps Cleared
0
1,467,379
Distance Traveled
1,572,200
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,604
506
111
7
0
320,203
0
W
Discordia
8,864
521
112
7
0
316,103
6
W
Bellona
9,996
588
116
7
0
342,922
3
W
Ah Muzen Cab
7,660
451
81
5
0
268,698
1
L
The Morrigan
8,266
486
102
6
0
304,768
0
L
Xing Tian
7,159
421
42
2
0
297,685
6
L
Arachne
7,493
441
83
5
0
293,906
7
L
Cupid
7,200
424
100
6
0
250,817
2
W
Khepri
8,006
471
47
3
0
312,531
6
W
Thor
9,864
580
88
5
0
331,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role