Player Matchup

Arachne
Arachne
Ghouled_Mojo
Arachne
Level 30
God Stats
1W - 2L
1,501 SR
Queue Stats
32W - 28L
1,531 Elo+
Solo
Ra
Ra
OONovaNinJaH
Ra
Level 29
God Stats
7W - 6L
1,274 SR
Queue Stats
334W - 323L
1,407 Elo+
Solo
Thanatos
Thanatos
Scry15519
Thanatos
Level 4
God Stats
13W - 5L
1,339 SR
Queue Stats
134W - 101L
1,507 Elo+
Solo
Rama
Rama
TNelly_1
Rama
Level 11
God Stats
5W - 5L
1,436 SR
Queue Stats
11W - 14L
1,518 Elo+
Solo
Yemoja
Yemoja
yolivinnightmare
Yemoja
Level 24
God Stats
26W - 29L
1,504 SR
Queue Stats
63W - 62L
1,444 Elo+
Solo
Team Averages
Level 20
1,411 SR
1,481 Elo+

VS

Team Averages
Level 15
1,472 SR
1,424 Elo+
Bellona
Bellona
Galliarth
Bellona
Level 28
God Stats
2W - 3L
1,439 SR
Queue Stats
39W - 51L
1,321 Elo+
Solo
Nemesis
Nemesis
NUKE SHEIK
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
SwollenRaisins
Khepri
Level 5
God Stats
14W - 10L
1,442 SR
Queue Stats
434W - 467L
1,395 Elo+
Party 1
Da Ji
Da Ji
nick23031
Da Ji
Level 27
God Stats
4W - 5L
1,537 SR
Queue Stats
125W - 117L
1,507 Elo+
Solo
Hel
Hel
x3 Gambit
Hel
Level 6
God Stats
28W - 29L
1,442 SR
Queue Stats
54W - 52L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghouled_Mojo
Arachne
11
2 / 1 / 1
6,565
597
3,191
6,445
2,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 9
7,320
665
7,219
5,465
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Scry15519
Thanatos
13
11 / 0 / 2
7,596
691
8,612
5,119
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
9
3 / 1 / 2
5,702
518
2,439
3,306
730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,593
508
1,341
5,103
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Galliarth
Bellona
10
0 / 1 / 1
5,935
540
3,923
5,616
2,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
NUKE SHEIK
Nemesis
5
0 / 4 / 0
4,180
380
564
4,758
783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 3
4,937
449
1,138
6,605
2,554
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
nick23031
Da Ji
10
5 / 4 / 0
6,485
590
6,050
7,475
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 7 / 2
4,790
435
1,315
9,828
1,925
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
5
5
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Galliarth
Bellona
0
1
1
0.5
W
Arachne
Ghouled_Mojo
Arachne
2
1
1
2.5
L
Nemesis
NUKE SHEIK
Nemesis
0
4
0
0
W
3
3
9
2.5
W
Thanatos
Scry15519
Thanatos
11
0
2
12
L
0
3
3
0.5
W
Rama
3
1
2
4
L
Da Ji
nick23031
Da Ji
5
4
0
1.25
L
0
7
2
0.14
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
12,990
25,438
Taken
34,282
9,248
Mitigated
11,094
14,041
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Galliarth
Bellona
3,923
1,301
0
810
5,616
2,852
547
0
5,616
0
30,643
W
Arachne
Ghouled_Mojo
Arachne
3,191
3,027
0
2,126
6,445
2,038
874
146
6,299
0
28,521
L
Nemesis
NUKE SHEIK
Nemesis
564
358
0
0
4,758
783
0
588
4,146
0
5,207
W
7,219
1,539
191
1,227
5,465
1,708
89
2,068
3,397
38,722
0
W
Thanatos
Scry15519
Thanatos
8,612
3,088
0
8,332
5,119
1,791
0
98
5,021
0
40,194
L
1,138
88
0
0
6,605
2,554
130
4,141
2,088
10,680
0
W
Rama
2,439
2,072
0
740
3,306
730
550
141
3,165
0
20,706
L
Da Ji
nick23031
Da Ji
6,050
1,439
0
945
7,475
2,980
0
776
6,595
0
27,506
L
1,315
413
278
1,901
9,828
1,925
0
2,405
7,277
16,206
0
W
1,341
201
416
1,009
5,103
2,981
567
0
5,103
14,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
26,327
288
Minions Killed
169
0
Camps Cleared
0
1,047,717
Distance Traveled
1,054,576
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,935
540
67
6
0
246,283
0
W
Arachne
6,565
597
66
6
0
214,603
0
L
Nemesis
4,180
380
6
1
0
171,111
0
W
Ra
7,320
665
76
7
0
223,642
0
W
Thanatos
7,596
691
74
7
0
266,577
2
L
Khepri
4,937
449
15
1
0
213,520
0
W
Rama
5,702
518
44
4
0
161,022
0
L
Da Ji
6,485
590
47
4
0
214,596
1
L
Hel
4,790
435
34
3
0
209,066
0
W
Yemoja
5,593
508
28
3
0
181,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role