Player Matchup

Jing Wei
Jing Wei
CHIKONanami
Jing Wei
Level 11
God Stats
3W - 8L
1,339 SR
Queue Stats
20W - 26L
1,309 Elo+
Solo
Olorun
Olorun
Nehpet
Olorun
Level 28
God Stats
4W - 0L
1,801 SR
Queue Stats
9W - 5L
1,476 Elo+
Solo
Fenrir
Fenrir
T_h_e_Wolf_205
Fenrir
Level 18
God Stats
2W - 1L
1,297 SR
Queue Stats
30W - 33L
1,320 Elo+
Solo
Arachne
Arachne
chiqzi-btw
Arachne
Level 29
God Stats
8W - 11L
1,916 SR
Queue Stats
180W - 222L
1,377 Elo+
Solo
Neith
Neith
kozlinko
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,396 Elo+

VS

Team Averages
Level 23
1,339 SR
1,270 Elo+
Bellona
Bellona
AmrTwist
Bellona
Level 25
God Stats
37W - 49L
1,421 SR
Queue Stats
301W - 352L
1,374 Elo+
Party 1
Yemoja
Yemoja
EGY-MAZ
Yemoja
Level 15
God Stats
23W - 20L
1,304 SR
Queue Stats
142W - 183L
1,303 Elo+
Party 1
Apollo
Apollo
K_ran_D
Apollo
Level 43
God Stats
3W - 7L
1,346 SR
Queue Stats
68W - 93L
1,199 Elo+
Party 2
Fenrir
Fenrir
MAHMOUD_ALPRINCE
Fenrir
Level 15
God Stats
10W - 19L
1,267 SR
Queue Stats
51W - 108L
1,313 Elo+
Party 1
Anubis
Anubis
max_mad30
Anubis
Level 16
God Stats
0W - 3L
1,356 SR
Queue Stats
75W - 96L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CHIKONanami
Jing Wei
12
0 / 2 / 1
7,230
482
418
5,901
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Nehpet
Olorun
15
6 / 0 / 3
9,242
616
7,627
6,807
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
8 / 2 / 4
8,388
559
9,053
8,275
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
chiqzi-btw
Arachne
13
3 / 0 / 2
7,970
531
3,622
4,716
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
kozlinko
Neith
13
2 / 4 / 6
7,728
515
4,262
6,706
2,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmrTwist
Bellona
13
3 / 3 / 0
6,744
450
4,368
11,599
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
EGY-MAZ
Yemoja
10
1 / 3 / 2
6,995
466
2,939
5,958
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
K_ran_D
Apollo
11
3 / 3 / 2
7,195
480
6,061
7,079
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,961
397
3,522
9,535
3,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
max_mad30
Anubis
10
0 / 8 / 0
6,077
405
1,850
8,776
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
8
8
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmrTwist
Bellona
3
3
0
1
W
Jing Wei
CHIKONanami
Jing Wei
0
2
1
0.25
L
Yemoja
EGY-MAZ
Yemoja
1
3
2
0.67
L
Apollo
K_ran_D
Apollo
3
3
2
1.33
L
1
3
1
0.5
W
Olorun
Nehpet
Olorun
6
0
3
7.5
W
8
2
4
5
W
Arachne
chiqzi-btw
Arachne
3
0
2
4
W
Neith
kozlinko
Neith
2
4
6
1.25
L
Anubis
max_mad30
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
18,740
32,405
Taken
42,947
12,620
Mitigated
18,990
8,903
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmrTwist
Bellona
4,368
1,145
0
3,376
11,599
6,648
179
1,576
10,023
0
35,421
W
Jing Wei
CHIKONanami
Jing Wei
418
418
0
2,057
5,901
1,778
1,118
1,425
4,476
0
23,184
L
Yemoja
EGY-MAZ
Yemoja
2,939
286
586
547
5,958
3,004
280
0
5,958
18,074
0
L
Apollo
K_ran_D
Apollo
6,061
3,721
0
1,230
7,079
2,514
344
972
6,107
0
40,499
L
3,522
1,231
0
1,965
9,535
3,082
0
752
8,783
0
23,595
W
Olorun
Nehpet
Olorun
7,627
3,962
0
2,922
6,807
2,697
3,701
1,688
5,119
57,080
0
W
9,053
2,205
0
2,016
8,275
3,640
1,391
1,586
6,689
0
31,298
W
Arachne
chiqzi-btw
Arachne
3,622
2,340
0
786
4,716
2,077
440
48
4,668
0
30,808
W
Neith
kozlinko
Neith
4,262
2,581
0
1,122
6,706
2,428
675
42
6,664
0
25,750
L
Anubis
max_mad30
Anubis
1,850
130
0
1,087
8,776
3,742
0
4,327
4,449
23,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
32,972
332
Minions Killed
274
0
Camps Cleared
0
1,320,541
Distance Traveled
1,269,343
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,744
450
77
5
0
254,712
1
W
Jing Wei
7,230
482
52
3
0
219,555
1
L
Yemoja
6,995
466
30
2
0
293,989
1
L
Apollo
7,195
480
91
6
0
301,724
2
L
Fenrir
5,961
397
36
2
0
231,112
0
W
Olorun
9,242
616
111
7
0
274,725
1
W
Fenrir
8,388
559
49
3
0
289,453
7
W
Arachne
7,970
531
83
6
0
291,596
1
W
Neith
7,728
515
37
2
0
245,212
0
L
Anubis
6,077
405
40
3
0
187,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role