Player Matchup

Cu Chulainn
Cu Chulainn
Hiougue
Cu Chulainn
Level 7
God Stats
14W - 16L
1,587 SR
Queue Stats
22W - 24L
1,567 Elo+
Solo
Medusa
Medusa
Neotrillix93
Medusa
Level 25
God Stats
2W - 1L
1,766 SR
Queue Stats
8W - 9L
1,328 Elo+
Solo
Thor
Thor
Trishula2020
Thor
Level 59
God Stats
27W - 39L
1,508 SR
Queue Stats
279W - 375L
1,420 Elo+
Party 2
Yemoja
Yemoja
XDragonFire95X
Yemoja
Level 7
God Stats
9W - 4L
1,519 SR
Queue Stats
130W - 243L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
skeafyx
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 2
Team Averages
Level 21
1,576 SR
1,412 Elo+

VS

Team Averages
Level 11
1,427 SR
1,359 Elo+
Ares
Ares
Leon1234567
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Nemesis
Nemesis
MooseKina
Nemesis
Level 8
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 4L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
TTFRESH54
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Osiris
Osiris
XDMinerblue
Osiris
Level 12
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Nu Wa
Nu Wa
YuriMateus19
Nu Wa
Level 28
God Stats
0W - 3L
1,198 SR
Queue Stats
37W - 34L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hiougue
Cu Chulainn
12
3 / 1 / 5
8,169
545
3,630
8,560
3,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
15 / 0 / 6
9,676
645
11,055
8,046
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
12 / 1 / 2
9,319
621
3,488
6,909
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 7
7,854
524
1,176
6,369
3,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
skeafyx
Kukulkan
11
2 / 0 / 6
7,200
480
3,022
4,411
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 1
5,258
351
820
10,432
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MooseKina
Nemesis
7
0 / 8 / 0
5,155
344
329
6,414
992
Kukulkan
TTFRESH54
Kukulkan
5
0 / 4 / 0
4,738
316
324
2,623
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
9
2 / 8 / 0
5,945
396
4,935
9,275
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 0
5,686
379
8,029
5,500
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
33
Kills
2
4
Deaths
34
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Hiougue
Cu Chulainn
3
1
5
5.5
L
0
10
1
0.05
L
Nemesis
MooseKina
Nemesis
0
8
0
0
W
Medusa
15
0
6
18
L
Kukulkan
TTFRESH54
Kukulkan
0
4
0
0
W
12
1
2
13
L
Osiris
2
8
0
0.25
W
1
2
7
2.25
L
0
4
0
0
W
Kukulkan
skeafyx
Kukulkan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
14,437
34,295
Taken
34,244
13,966
Mitigated
13,096
6,521
Healing
1,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Hiougue
Cu Chulainn
3,630
1,351
0
1,444
8,560
3,685
736
2,094
6,220
0
33,012
L
820
360
0
312
10,432
4,603
0
1,472
8,960
4,332
0
L
Nemesis
MooseKina
Nemesis
329
61
0
99
6,414
992
0
290
6,124
0
9,549
W
Medusa
11,055
6,164
0
1,175
8,046
2,737
4,586
1,267
6,533
0
48,941
L
Kukulkan
TTFRESH54
Kukulkan
324
324
0
0
2,623
651
0
993
1,630
3,593
0
W
3,488
1,379
0
1,871
6,909
2,735
3,927
846
5,843
0
42,307
L
Osiris
4,935
2,350
0
90
9,275
5,407
0
1,085
8,190
0
21,404
W
1,176
395
489
842
6,369
3,370
917
1,867
4,198
21,934
0
L
8,029
1,016
0
730
5,500
1,443
0
358
5,142
26,755
0
W
Kukulkan
skeafyx
Kukulkan
3,022
919
0
700
4,411
1,439
909
1,759
2,328
21,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,218
Gold Earned
26,782
309
Minions Killed
103
0
Camps Cleared
0
1,343,685
Distance Traveled
1,035,289
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,169
545
76
5
0
312,122
0
L
Ares
5,258
351
8
1
0
226,406
0
L
Nemesis
5,155
344
17
1
0
233,396
0
W
Medusa
9,676
645
80
5
0
290,251
2
L
Kukulkan
4,738
316
4
0
0
96,963
0
W
Thor
9,319
621
85
6
0
265,973
0
L
Osiris
5,945
396
35
2
0
294,509
0
W
Yemoja
7,854
524
36
2
0
234,797
3
L
Nu Wa
5,686
379
39
3
0
184,015
0
W
Kukulkan
7,200
480
32
2
0
240,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role