Player Matchup

Sylvanus
Sylvanus
AlexRivgon
Sylvanus
Level 114
God Stats
6W - 4L
1,816 SR
Queue Stats
320W - 290L
1,498 Elo+
Party 1
Bellona
Bellona
HeisenbergYava
Bellona
Level 156
God Stats
4W - 0L
1,698 SR
Queue Stats
63W - 41L
1,635 Elo+
Solo
Xbalanque
Xbalanque
ZBarra02
Xbalanque
Level 109
God Stats
2W - 0L
1,747 SR
Queue Stats
11W - 10L
1,509 Elo+
Party 1
Thanatos
Thanatos
daniconti
Thanatos
Level 138
God Stats
2W - 2L
1,136 SR
Queue Stats
356W - 315L
1,557 Elo+
Party 1
Vulcan
Vulcan
totwoToo2
Vulcan
Level 147
God Stats
11W - 3L
1,774 SR
Queue Stats
203W - 175L
1,603 Elo+
Solo
Team Averages
Level 133
1,635 SR
1,561 Elo+

VS

Team Averages
Level 122
1,557 SR
1,604 Elo+
Arachne
Arachne
LOKI SURPRISE
Arachne
Level 142
God Stats
6W - 2L
1,856 SR
Queue Stats
178W - 171L
1,581 Elo+
Party 2
Scylla
Scylla
SirMustard
Scylla
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 67L
1,503 Elo+
Solo
Mulan
Mulan
SpacemanSpiffed
Mulan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 52L
1,612 Elo+
Solo
Tiamat
Tiamat
faintsky101
Tiamat
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
268W - 241L
1,716 Elo+
Solo
Heimdallr
Heimdallr
magentoligts
Heimdallr
Level 142
God Stats
1W - 3L
1,430 SR
Queue Stats
422W - 469L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlexRivgon
Sylvanus
15
1 / 3 / 8
9,824
491
6,841
14,895
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 4 / 5
11,028
551
15,865
19,523
16,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
ZBarra02
Xbalanque
18
6 / 1 / 4
10,862
543
10,063
12,962
4,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
daniconti
Thanatos
18
9 / 4 / 2
11,492
575
10,962
16,406
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
totwoToo2
Vulcan
16
5 / 3 / 4
10,389
519
8,850
8,348
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
9 / 2 / 4
12,245
612
17,045
22,367
11,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
SirMustard
Scylla
16
3 / 7 / 3
9,510
476
7,943
10,516
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 0
9,256
463
8,843
13,862
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
16
2 / 6 / 7
9,719
486
8,218
13,833
9,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
magentoligts
Heimdallr
17
0 / 6 / 2
9,764
488
8,228
14,121
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
24
Kills
15
15
Deaths
24
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlexRivgon
Sylvanus
1
3
8
1.67
W
3
4
5
1.38
L
Arachne
9
2
4
5.5
L
Scylla
SirMustard
Scylla
3
7
3
0.64
L
1
3
0
0.33
W
Xbalanque
ZBarra02
Xbalanque
6
1
4
8
W
Thanatos
daniconti
Thanatos
9
4
2
2.5
L
Tiamat
2
6
7
0.92
L
Heimdallr
magentoligts
Heimdallr
0
6
2
0.17
W
Vulcan
totwoToo2
Vulcan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,581
Damage
50,277
72,134
Taken
74,699
43,395
Mitigated
39,908
31,912
Healing
25,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlexRivgon
Sylvanus
6,841
1,801
2,867
6,457
14,895
13,193
560
3,698
10,771
38,530
0
W
15,865
7,809
0
5,189
19,523
16,458
2,808
2,662
16,200
847
74,217
L
Arachne
17,045
10,975
0
9,911
22,367
11,250
0
5,335
16,934
0
103,864
L
Scylla
SirMustard
Scylla
7,943
414
403
1,649
10,516
3,112
405
6,377
3,709
48,423
0
L
8,843
1,829
0
5,070
13,862
10,658
413
292
13,550
0
54,750
W
Xbalanque
ZBarra02
Xbalanque
10,063
4,213
0
2,965
12,962
4,385
106
2,024
10,605
0
55,841
W
Thanatos
daniconti
Thanatos
10,962
3,912
0
12,312
16,406
6,115
0
2,013
14,313
0
82,180
L
Tiamat
8,218
1,066
0
4,594
13,833
9,637
0
1,749
12,061
38,084
0
L
Heimdallr
magentoligts
Heimdallr
8,228
4,032
0
3,736
14,121
5,251
1,493
2,111
12,010
0
79,481
W
Vulcan
totwoToo2
Vulcan
8,850
2,176
0
2,122
8,348
3,244
654
4,370
3,534
55,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
50,494
538
Minions Killed
558
0
Camps Cleared
0
1,817,088
Distance Traveled
1,726,239
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,824
491
65
3
0
326,072
3
W
Bellona
11,028
551
156
8
0
340,264
6
L
Arachne
12,245
612
156
8
0
388,763
0
L
Scylla
9,510
476
101
5
0
332,150
3
L
Mulan
9,256
463
104
5
0
291,714
3
W
Xbalanque
10,862
543
93
5
0
396,974
1
W
Thanatos
11,492
575
132
7
0
384,296
3
L
Tiamat
9,719
486
60
3
0
377,031
3
L
Heimdallr
9,764
488
137
7
0
336,581
1
W
Vulcan
10,389
519
92
5
0
369,482
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role