Player Matchup

Merlin
Merlin
BMXJEREMY
Merlin
Level 29
God Stats
3W - 1L
1,803 SR
Queue Stats
14W - 27L
1,525 Elo+
Solo
Sol
Sol
CakeIsALie04
Sol
Level 7
God Stats
2W - 5L
1,328 SR
Queue Stats
13W - 17L
1,484 Elo+
Party 1
Skadi
Skadi
CubicRoyalViper
Skadi
Level 60
God Stats
1W - 2L
1,257 SR
Queue Stats
94W - 71L
1,581 Elo+
Party 1
Chaac
Chaac
PrimitivePlank
Chaac
Level 109
God Stats
2W - 3L
1,415 SR
Queue Stats
114W - 95L
1,578 Elo+
Party 1
Neith
Neith
berserkfish22
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,484 Elo+
Party 1
Team Averages
Level 42
1,460 SR
1,530 Elo+

VS

Team Averages
Level 17
1,512 SR
1,417 Elo+
Cthulhu
Cthulhu
DaniEnty03_KL
Cthulhu
Level 5
God Stats
6W - 23L
1,500 SR
Queue Stats
6W - 30L
1,138 Elo+
Party 2
Nu Wa
Nu Wa
HighLVLPlayzS1
Nu Wa
Level 29
God Stats
24W - 21L
1,503 SR
Queue Stats
313W - 293L
1,469 Elo+
Solo
Neith
Neith
Janivim
Neith
Level 24
God Stats
4W - 7L
1,559 SR
Queue Stats
19W - 24L
1,502 Elo+
Solo
Rama
Rama
PoisedMarble
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Xx---GODLYPRO---
Jormungandr
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BMXJEREMY
Merlin
17
5 / 1 / 29
10,295
1,030
10,359
7,705
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 0 / 27
10,219
1,022
8,339
6,619
2,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
27 / 0 / 19
12,516
1,252
32,799
6,309
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 36
11,881
1,188
16,087
14,345
16,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 0 / 33
10,410
1,041
8,818
5,830
2,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 16 / 1
8,565
857
7,962
24,520
21,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 0
9,097
910
11,211
12,108
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Janivim
Neith
14
0 / 5 / 1
8,626
863
4,008
12,507
4,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 8 / 0
8,693
869
6,535
14,485
5,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Xx---GODLYPRO---
Jormungandr
14
0 / 15 / 1
8,531
853
7,386
21,660
18,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
4
48
Kills
1
1
Deaths
48
144
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
BMXJEREMY
Merlin
5
1
29
19.5
W
8
0
27
21.5
W
27
0
19
36.5
L
Cthulhu
0
16
1
0.03
L
0
4
0
0
L
Neith
Janivim
Neith
0
5
1
0.1
L
1
8
0
0.13
W
5
0
36
23
L
Jormungandr
Xx---GODLYPRO---
Jormungandr
0
15
1
0.03
W
3
0
33
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,402
Damage
37,102
40,808
Taken
85,280
26,749
Mitigated
55,459
13,408
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BMXJEREMY
Merlin
10,359
1,898
0
0
7,705
3,267
0
4,028
3,677
32,724
0
W
8,339
4,854
0
2,949
6,619
2,289
0
4,970
1,649
23,967
0
W
32,799
23,133
0
3,145
6,309
2,472
0
4,468
1,841
0
55,479
L
Cthulhu
7,962
770
153
0
24,520
21,294
0
7,490
17,030
19,989
0
L
11,211
5,388
0
622
12,108
5,032
0
1,561
10,547
31,521
0
L
Neith
Janivim
Neith
4,008
1,127
0
699
12,507
4,919
0
1,395
11,112
0
22,387
L
6,535
3,592
84
558
14,485
5,432
0
1,666
12,819
0
12,402
W
16,087
3,048
0
6,033
14,345
16,434
0
9,034
5,311
252
32,098
L
Jormungandr
Xx---GODLYPRO---
Jormungandr
7,386
3,171
0
0
21,660
18,782
0
6,838
14,822
21,172
0
W
8,818
4,466
0
1,281
5,830
2,287
0
4,059
1,771
0
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,321
Gold Earned
43,512
200
Minions Killed
137
1
Camps Cleared
1
947,389
Distance Traveled
876,706
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,295
1,030
49
5
0
183,719
1
W
Sol
10,219
1,022
50
5
0
170,165
3
W
Skadi
12,516
1,252
52
5
0
190,193
0
L
Cthulhu
8,565
857
37
4
0
184,616
0
L
Nu Wa
9,097
910
27
3
1
179,855
1
L
Neith
8,626
863
37
4
0
160,408
0
L
Rama
8,693
869
9
1
0
177,444
2
W
Chaac
11,881
1,188
34
3
0
231,574
0
L
Jormungandr
8,531
853
27
3
0
174,383
1
W
Neith
10,410
1,041
15
2
1
171,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role